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Comments for The Great Siege

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RedXIII_2013

Nov. 17, 2014

Under rating threshold (show) could of dealt with working around the utter lack of a strategy to this game if i could send less than ALL my troops. apparently the little number choice under the units is just a decoration as it makes no difference, theyre all sent no matter what

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(0)

ProspectorSam

Nov. 17, 2014

Under rating threshold (show) Some good work went into this, but I haven't even finished the tutorial and I'm already getting restless with how slow the soldiers are and, as I see others have said, the clunkiness of the interface. It looks pretty neat but I'm skipping it, even though I'll miss the badge. (There's always another badge...)

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(2)

GameTommy

Nov. 17, 2014

Under rating threshold (show) @FaustTheSad: For what Faust DIDN'T say, is that you can keep Wave 1 alive for each battle until the very end, allowing you to not have to fight the later harder waves in each stage.

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(3)

GameTommy

Nov. 17, 2014

Under rating threshold (show) @keitho2314: While viewing your city, click the Setting button near the upper-right part of the game screen, and then you can turn the sound setting off by repeatedly clicking the minus sign.

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(1)

keitho2314

Nov. 17, 2014

Under rating threshold (show) There should really be a mute button in case you don't want music, unless there is and I can't find it.

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(0)

Lhetre

Nov. 17, 2014

Under rating threshold (show) Nice graphics, easy to understand UI. Clunky commands, mouse control over the catapult is difficult. I quit after getting the badge. It should be allowed to stop the music.

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(1)

Lepty

Nov. 17, 2014

Under rating threshold (show) enemy: sir, their gate is open.. let's storm in and past their guards. enemy commander: keep bashing the wall!

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(5)

qwertyuiopazs

Nov. 17, 2014

Under rating threshold (show) Soliders, STOP RUNNING AWAY WHENEVER YOU'VE CORNERED THE ENEMY

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(3)

FaustTheSad

Nov. 17, 2014

Under rating threshold (show) build an army of a single engineer, let live one single archer enemy, and let the time pass. keep this comment alive!

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(3)

Darvious

Nov. 17, 2014

Under rating threshold (show) Screw this, I'm playing my PlayStation.

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(3)

Nextshot

Nov. 17, 2014

Under rating threshold (show) *Join iam here just for Daily badge*

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(4)

DedGrimm

Nov. 17, 2014

Under rating threshold (show) Am I the only one who finds aiming the catapult to be a total pain in the ass!! Not intuitive or fun. Badge and out.

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(4)

lcfilipe

Nov. 17, 2014

Under rating threshold (show) Oh, and the tank decides to start moving on its own. Not to mention the inability to summon spells during the eternity the troops take to get in.

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(-1)

lcfilipe

Nov. 17, 2014

Under rating threshold (show) Upgrading the catapult makes it slower. Wow.

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(2)

MoppO

Nov. 17, 2014

Under rating threshold (show) First boss, goblin boss, is severely overpowered for not being able to buy more than three soldiers if you messed up and bought the market first. That, combined with the fact that you cant undo any purchases, the lack of a way to exit from mid game without refreshing the entire page, makes this a very poorly executed game.

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(1)

Concobnhair

Nov. 17, 2014

Under rating threshold (show) This was sad.

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(0)

MarzZee

Nov. 17, 2014

Under rating threshold (show) Developer, a good skeleton for a fun future game, however, that is about it right now. Sorry to say, this game does not deserve badges yet, especially after an over all rating of 3.84! Perhaps after a lot of stated issues are dealt with. To be fair, I will give you 3/5 (room for improvement). -Marz

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(2)

ace6666

Nov. 17, 2014

Under rating threshold (show) u click command army Omnicron01

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(0)

Kastellan

Nov. 17, 2014

Under rating threshold (show) Fun game, let me look for other games by this developer...NOT! 1/5

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(0)

bibofon

Nov. 17, 2014

Under rating threshold (show) Why is it only possible to buy ressources for points at the market? Why is it not possible to sell/trade ressources not needed? I am drowning in crystals and have no use for them.

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(0)

miranda822

Nov. 17, 2014

Under rating threshold (show) @deku_link: Far from it, I don't doubt. It wouldn't be so bad if the programmers would either: A) Lower the idiotically high gold requirements that make it impossible to get the Palace, Mine, AND Barracks before you first go to battle. OR B) Raise the player's starting amount of gold. Though since it hasn't been updated in forever, I doubt either'll happen.

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(2)

Verity1123

Nov. 17, 2014

Under rating threshold (show) How do "turns" work?

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(2)

Omnicron01

Nov. 17, 2014

Under rating threshold (show) wtf is with this tutorial? how am i supposed to send out a soldier if i'm not given enough gold to hire one?

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(3)

Monxp

Nov. 17, 2014

Under rating threshold (show) Clicking "Main Menu" button accidentally during battle...

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(0)

Setsuna2112

Nov. 17, 2014

Under rating threshold (show) For a game that is 5.5 years old that never got the updates it so badly needs, it deserves neither a good rating nor badge of the day.

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(88)

Avalokitesvara

Nov. 17, 2014

Under rating threshold (show) Controls are simply terrible.

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(2)

johndoe678

Nov. 17, 2014

Under rating threshold (show) Later level-enemies are severely OP Not fun if you have all the strongest stuff and they still trash through you with one hit/one kill. Enjoyed the beginning, but the buggy gameplay makes it very improbable to beat in the end.

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(1)

EvilArchie

Nov. 17, 2014

Under rating threshold (show) There doesn't seem to be anyway to get back to the main menu after you've passed it and you have to go 3screens in to turn off the sound this game needs a LOT of work.

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(0)

vovillia

Nov. 17, 2014

Under rating threshold (show) Why does the catapult get unresponsive?

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(0)

Calllack

Nov. 17, 2014

Under rating threshold (show) It's okay, and the general idea is pretty good, however it needs as many people have said polishing before you can do anything good with it. A lot of the gameplay is a bit off.

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(1)

cosmosian

Nov. 17, 2014

Under rating threshold (show) The concept and artwork are fine and have loads of potential. But: 1) counters after level finish should finish on click, 2) the catapult is too sluggish, 3) AI of own units suggests serious mental incapacity issues and more of the sluggishness, 4) manually clicking on them to dig traps is less than ideal, 5) the holy spirit thing should be summonable at will after charging, 6) the tank should be summonable at will or at least allow control to send it in as FIRST IN ROW , 7) the stone and crystal resources need better balance in acquiring and costs, 8) pandora's box is only really worth it once every 5 times or so and should be closer to 1 in 2.5, 9) needs more defensive buildings (moat to slow enemies when they are close, hot oil to throw over the wall at will with a recharge time when there is a horde banging against it)

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(3)

Str4tegyMaster

Nov. 17, 2014

Under rating threshold (show) So.. the save-load function is a decade old. I just lost 4 battles and the will to keep playing.

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(1)

iamkittybear

Nov. 17, 2014

Under rating threshold (show) clunky gameplay rated 1/5

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(1)

Lepty

Nov. 17, 2014

Under rating threshold (show) yeah so why is the save button at build instead of options??? what were you thinking?

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(1)

SentientGelatin

Nov. 17, 2014

Under rating threshold (show) Meh. Didn't need any barracks, losing adds to your kill count.

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(0)

Sonyaookami

Nov. 17, 2014

Under rating threshold (show) My catapult froze in theone Place and wont udge.... >--> Re-stating not helping..

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(0)

musea9

Nov. 17, 2014

Under rating threshold (show) what a extremely stupid interface

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(2)

FireNinja2013

Nov. 17, 2014

Under rating threshold (show) Wow the catapult controls are shit. Just horrid controls.

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(2)

nOOb59

Nov. 17, 2014

Under rating threshold (show) Вполне хорошая игра , мне понравилось

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(-2)

deku_link

Nov. 17, 2014

Under rating threshold (show) Please tell me I'm not the only one who got the badge and quit before they even got the barracks.

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(175)

keik_

Nov. 17, 2014

Under rating threshold (show) Let's be honest here- flash games are casual platform to kill some time and the problem here is that authors probably thought that challenging game would be nice and innovative but it doesn't work that way. Game is annoying, controls are messy and graphics need some polish.

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(5)

eastpaw

Nov. 17, 2014

Under rating threshold (show) Not being able to adjust the catapult's aim while it is reloading is rather annoying.

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(7)

bjonpogi11

Nov. 17, 2014

Under rating threshold (show)

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(-7)

louisonfire

Nov. 17, 2014

Under rating threshold (show)

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(-6)

bonequeen

Nov. 17, 2014

Under rating threshold (show) Are you guys trippin balls, wtf, 4 badges on a game that does not even have an autosave?! Not to mention buggy controls, boring gameplay, lame graphics.

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(6)

NachtNebel

Nov. 17, 2014

Under rating threshold (show) Good idea but the control is ......unusal, according to the publish day ,3.5/5 for forerunner

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(2)

redneckpenguins

Nov. 17, 2014

Under rating threshold (show) Well, the catapult is a fine piece of crap.

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(15)

Sir_Richie

Nov. 17, 2014

Under rating threshold (show) Tutorial is just a manual, not a tutorial; aiming with keyboard is much more precise but then you always need to switch to the mouse for sending troops; in general, the interface is really counter-intuitive; i also find the gameplay clunky and not really fun

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(162)

NotJR

Nov. 17, 2014

Under rating threshold (show) need a mute button

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(5)

Dundas

Nov. 17, 2014

Under rating threshold (show) WAY too hard to aim the catapult.

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(18)

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