Under rating threshold (hideshow)
@tinytail I think game developers do that to make it a little more challenging and so you have to learn from buying stuff.
Under rating threshold (hideshow)
The mouse control of the catapult was driving me nuts. I was just wishing that you could use the kb when I tried it and found that you can. I only wish I could aim while it reloads.
Under rating threshold (hideshow)
Hero Alter is a complete waste. The "Holy Light" does minimal damage to bosses. and you have to sacrifice your own units to summon it. terrible.
Under rating threshold (hideshow)
slight bug/exploit anything that is moving when you pause to check on your army like the catapult or a bosses aoe attack continues throught the animation. Causing damage from the bosses attack or the catapult returning to firing position.
Under rating threshold (hideshow)
deffinitely a step back in siege games 2/5, limited unit count, atleast so far all the bosses feel the same and very generic, low number of unit types, poor choice of mouse controls (yes i know keyboard is an option).
Under rating threshold (hideshow)
Your people shouldn't go back to the castle in the middle of a fight; they should kill all the people before going back. Other than that; good game.
Under rating threshold (hideshow)
Too glitchy. Sending half of your units, then going to the send screen again sends all of your units whether you like it or not. The spirit tends to not work when you try to send it, unless you have no other units. Enemies that take damage from the wall will glitch through attacks, timed perfectly to make the catapult useless. Elves tend to glitch through thin enemies, as do knights. 2/5, should have tested it.
Under rating threshold (hideshow)
I only have one comment. What the hell did humans DO to piss everyone off so much! And if they didn't, why the hell did they move into the MIDDLE OF EVERYONE?!
Under rating threshold (hideshow)
when i summoned that holy spirit i expected more than what i saw. i thought it was going to summon it and kill the army but instead it just froze everyone on the battle field and full screen attack. and it didnt even kill anything. Please make it stronger or require less sacrifices
(please keep this comment so the creator can see it.
Under rating threshold (hideshow)
Don't you think boss at 11 lvl is the hardest? I didn't had to repeat any lvl besides it( 11 I had to repeat several times...)
Under rating threshold (hideshow)
" afod
Jul. 13, 2011
Under rating threshold (hideshow) what does the archer do?"
They shoot arrows from the wall ...over it...with minimal range.Archers are only good to prevent close range-units from attacking,if you dont want foot soldiers.
Under rating threshold (hideshow)
After the wall gets destroyed, the person manning the catapult should become a soldier that you can fight with instead of having the wall as your only option. Why not just make the catapult 0 damage if its practically an instant lose? Or at let us shoot behind the wall when its down. 4/5.
Under rating threshold (hideshow)
also somehow the dark elf boss went invisible? and no matter where I catapult or send units they don't hit ANYTHING or take away from the boss's health
Under rating threshold (hideshow)
why won't the elf warriors kill some of the bosses? and it's really annoying when any enemy gets pushed back far enough to allow your units to go "back"...suddenly I've only got 1 soldier there and he gets killed as he is abandoned by the rest of his unit
Under rating threshold (hideshow)
yees i know im stupid but the game wont let me save ok dont be liek hes stupid i clicked on the save button then on the file but still nothing is happening
Under rating threshold (hideshow)
while it might seem realistic 2 have a minimum range on that catapult, it just makes it harder 2 win if ur wall's destroyed! 4/5 just 4 that irratating qiurck + if u agree
Under rating threshold (hideshow)
If you're having problems with boss, try this: 1. kill the whole wave, except one archer. 2. Hire worker to repair the wall. He repairs faster, than the archer can damage. 3. Wait. When the time is out, reinforcements will arive and you'll win.
Under rating threshold (hideshow)
I found the easiest way to defeat the last levels was to send wave after wave of Elite guard in the beginning so most of them become Chiefs. Then when wave 4 (boss) comes, throw all the chiefs and any elite non-ranged units into the battle. You can use the tank to stall if you need, but I just kept a horde of chiefs and elite coming, while I bombarded the boss and his minions.
Easy as pie, ty for the 51 ach points.
Under rating threshold (hideshow)
we should either be allowed to deploy the remaining soldiers from the previous mission or get a refund for their resources... I mean its not like they died anyway!
Under rating threshold (hideshow)
Something strange happened. The dark elf boss disappeared and did not reappear. Then my knight just kept deploying again and again. I won that battle but the very next one I couldn't hire troops. Everytime I would click to recruit it would immediatly go back to the battle without the chance to recruit soldiers
Under rating threshold (hideshow)
So... Is their friendly damage or not? I've been trying to avoid shooting my own guys but i can't tell if it hurts them or not.
Under rating threshold (hideshow)
I'm confused; I bought the tank and everything, and "click to send" him or whatever, but I have yet to see it go out. Anyone else have this problem?
Under rating threshold (hideshow)
Single worker vs. single archer to win by running out the clock. Kill all enemies but the last archer, your single worker can repair the wall faster than the archer can damage it (if wall is upgraded enough to handle it). No new enemies or waves will appear as long as that archer is alive.
Under rating threshold (hideshow)
Soldier: "Sir! The enemy is advancing upon the city! Should we position our archers atop the bluff?" Captain: "Just end the Elf. Have the others stand behind the wall and fire blindly at anything that might be on the other side." Soldier: "Well, what about our knights, sir? Might we send them on a sortie?" Captain: "We'll send one. The rest we'll hold back for 10 minutes or so. Hopefully our wall will last that long."