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Yes you can destroy the skulls, but destroying one costs 300pts (place the mouse pointer over a skull ball and info text appears at the bottom of the screen).
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Thanks guys! I'd love to get some badges, even sent Kongregate guys some mail about them and if they'd like to sponsor the game, but no answer...
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kyborek, just collect all S-balls... :) And when you do that, all the levels change a little, so you can score in them even better! For example, look at level 1-3, something has to happen there for it to become playable. :D
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best is to play all lvls you can then you play lvls where you scored worst... almost nothing to loose...btw how to unlock the last lvl? can you give us spoiler?
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Also note that when you get all the S-balls, mystery balls come into play and you can really start scoring high scores...
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Darkruler2005, yes, this game is also about gambling. Can you trust yourself to get a better score in a level where you've already scored well?
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Yeah... It is very annoying that scores get reset. I had a couple of levels with REALLY high scores but I hadn't got all the S-balls. I had to go back to play them and lost my scores. I was not impressed...
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Yea, Darkruler2005 is right, your highest score should stay and not go if u do a lvl for all the S-balls. Sometimes you lose 2000 points with it. It isn't fair
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Uhm, yeah, okay, I don't see you addressing any of the people who complain about the resetting of scores. If you think it involves skill to get everything maximum without being able to replay them endlessly, you can just say so. I don't like it that way, but that's just my style. I hope others like your game the way I don't (just that minor point restricting me from liking it).
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Okay I got 14, it's all about drop location and timing the ball size JUST right, but how the hell do you get into the one at the bottom on 9?
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Roehcai, drop a big ball, and buy slow motion time at right time. You might need to destroy one of the skull balls by clicking it...
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Just got 2 S-balls left each on levels 9 and 14. Having trouble getting to them even with the smallest ball possible though :/
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Would love it if your level score doesn't reset the moment you retry the level. Now I won't play any level any more, simply because I'm afraid that I get a lower score (I once did). Please change that. If not, won't feel encouraged to try and better some scores.
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Definitely not a passive or pure luck based game. I did think it was at first but the more you get into it you realise that all factors (ball size, drop position, thrust, slow, boost etc) play significant roles in strategy development. It's not as skill based as Peggle but is still a good game for the genre.
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This game is very very meh. I would take out the player actions- all of them, boosting, thrusting, and slowing. Making it all luck would be more fun. Why charge players points to use actions anyway? Also death balls are the worst- whats the point? The control scheme sucks as well.
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Damienamus, please read the instructions and you'll find out how you can control the ball... You can play the game passively, but also with interaction.
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Yes you can be lucky sometimes, but for example arseiam has played the game a lot, and with skill has made the top total score. :)
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Krakilin. Not 100% luck based. Yes, there is a lot of luck involved, but a lot of it is skill and knowing when to boost, when to slow and when to thrust.
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3/5 - too luck-based and levels are too passive - it's all about you clicking a button and waiting ages to die. overall nice interface.
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Very fun. A quicker restart would save a bit of hassle to be sure but otherwise 5/5. On a side note, does anyone else think that idiots shouldn't be allowed to rate? Just a thought.
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kaze and kyp - if you press the power button top right of the game it ends the level :)
krak its not pure luck, try using slowmo and turbo, that way you can get your ball into higher scoring areas on some levels, also chosing the size of ball to use is important