Comments for Gem Grab

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Vartiovuori

Nov. 4, 2015

Under rating threshold (show) When my most common reaction to something going wrong is "Oh, I did NOT do that" it's probably safe to say that the controls need more work.

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(0)

dmccash

May. 3, 2014

Under rating threshold (show) zxdd

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(0)

marujito

Oct. 20, 2013

Under rating threshold (show) Thanks for your answer TTURSAS. I'ts a shame not so many people liked Gem Grab. Anyway, I had a really good time with it. Keep up the good work.

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(0)

AnTi90d

Aug. 29, 2013

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(-9)

uberpenguin

Aug. 17, 2013

Under rating threshold (show) This is really a fairly good game, why the hell does it have less than a 3.5? I've seen way worse games with better scores than that, and looking at all comments I can hardly find a single person posing any legitimate criticisms. Maybe I'm missing something here...

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(2)

polis212

Apr. 10, 2013

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(-5)

bens30movie

Mar. 30, 2013

Under rating threshold (show) Gem Grab 2, please.

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(2)

marujito

Jan. 15, 2013

Under rating threshold (show) Great game. I played it twice over a year periode. Will we ever have a GemGrab 2?

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(2)

Developer response from ttursas

Thanks! Perhaps one day. We already have a plan for Gem Grab 2, and its new mechanics, but as not so many people like Gem Grab 1, it has to wait for better times...

yukkakoya

Apr. 17, 2012

Under rating threshold (show) great puzzle game. i loved two things most of all: the fact that the game isn't timed and the fact that most levels have more than 1 way to solve them but still none of those are eitehr obvious or simple. That was a perfect game for me. Thanks for sharing!

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(18)

Blueu

Mar. 18, 2012

Under rating threshold (show) Is it just me or do the twinkling sensors sound like Star Trek transporters?

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(2)

HekiShavik

Dec. 21, 2011

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(-3)

HekiShavik

Dec. 21, 2011

Under rating threshold (show) At the time of writing this game got 3.49. Really, people..?

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(3)

sexyboothang22

Dec. 18, 2011

Under rating threshold (show) WHY DO ALL THE GAMES I LOVE NOT HAVE ANY BADGES! uPSETTING!

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(2)

DexterNeptune

Nov. 9, 2011

Under rating threshold (show) Nice touch! Like Thunderstrike says, you can catch the water droplets in the levels. You can also swing them around and sling them up against stuff. *SPLASH* Cool. :)

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(12)

Mister_Gearhead

Oct. 24, 2011

Under rating threshold (show) HNNNGG!! IF ONLY I HAD TWO HANDS!!

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(2)

Thunderstrike2

Aug. 12, 2011

Under rating threshold (show) u know on some levels u can see falling drops of water... well u can actually catch and hold that water! :D

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(24)

caddypaddy

Aug. 12, 2011

Under rating threshold (show) awesome

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(0)

danielsobocinski

Aug. 29, 2010

Under rating threshold (show) one prob:I still hear main menu music during playing a lvl.(but its silent,i have good ears,eh?)

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(1)

Almandine

Aug. 23, 2010

Under rating threshold (show) Love the [something] on level 29! went back just to play with it!

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(17)

thatscreen

Jul. 7, 2010

Under rating threshold (show) NEEDS BADGES!

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(7)

danielsobocinski

Jul. 1, 2010

Under rating threshold (show) make a sequel

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(7)

danielsobocinski

Jun. 30, 2010

Under rating threshold (show) i am scared...

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(6)

danielsobocinski

Jun. 30, 2010

Under rating threshold (show) awesome music...

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(4)

chdbtlrc

Jun. 9, 2010

Under rating threshold (show) Ha! Brilliant!

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(3)

mnkyband

May. 24, 2010

Under rating threshold (show) I can't get past level 28! Someone help please!

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(0)

zaragorne

May. 19, 2010

Under rating threshold (show) 30 rooms of mystery? Nay. 30 rooms of DoOM!

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(1)

Darkshendi

May. 18, 2010

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(-3)

DannieGeeko

May. 17, 2010

Under rating threshold (show) A real brain-taxer. Good game.

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(4)

inkstainedpapers

May. 14, 2010

Under rating threshold (show) Am I the only one hearing screamings in the background music? O_O

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(4)

DharkX

May. 13, 2010

Under rating threshold (show) Level 22 is extremely easy, just balance two dark blue rectangles on top of each other, then put the long piece on top, it hits all switches, remember, you don't HAVE to use all the bricks in a solution, alot of m are dummies, like all the light anti grave balls are dummies in that level.

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(3)

zeetoh

May. 13, 2010

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(-10)

BzAli

May. 12, 2010

Under rating threshold (show) Brute force works surprisingly well in many levels. Forget fancy balancing and carefull thinking. React fast, and go for the direct and intuitive approach.

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(2)

Thariel

May. 12, 2010

Under rating threshold (show) nice

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(0)

JamesRevan

May. 11, 2010

Under rating threshold (show) Actually i found it too easy, in some lvls, where there are 15 blocks i use one or two, was that creators way of beating the game? I don't know, but it sure made the game easier then it should be.

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(-1)

wesone72

May. 10, 2010

Under rating threshold (show) This is what a puzzler should be. It is simple to learn and grows more and more complex with each passing level. The graphics quality, while simple, is solid and doesn't take anything away from the game-play. Many levels have 'alternate' and simple solutions that, once you find them, make you ask "Why didn't I see that earlier?" I think anyone who truly puts thought into this playing and then commenting will rate equally as I 5/5 stars.

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(59)

arrow

May. 10, 2010

Under rating threshold (show) lvl22 is unpassable. Lvls 1-21 we're pretty fun. 4/5.

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(-2)

urmelhelble

May. 9, 2010

Under rating threshold (show) Badges?

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(4)

Cipa_Leopard

May. 9, 2010

Under rating threshold (show) ttursas, thanks again for a fantastic game! the atmosphere together with the sound is totally awesome and the concept is also good. 5/5

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(0)

caryno

May. 9, 2010

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(-3)

ttursas

May. 9, 2010

Under rating threshold (show) GrayJ, yes, Gem Grab 1 leaves a lot of questions, but we'll answer them in Gem Grab 2. ;)

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(5)

niematakielania

May. 9, 2010

Under rating threshold (show) Badges please.

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(0)

GrayJ

May. 8, 2010

Under rating threshold (show) You kept hinting at some kind of mysterious, shadowy background character, or some kind of force that was working against you, but it never amounted to anything at all. The last line is especially odd "If only [the gem] didn't feel so increasingly cold in your hands". It just creates a buildup for a climax plot twist sorta thing that never comes.... Maybe in number two? The only reason I finished this game was to see how it played out, expecting some random Mayan to pop up and curse me for stealing his gem or something, something that tied all the little hints together. Otherwise I would've quit long before the end. So for such a disappointing ending, 4/5. If you weave a good story for number two, then it'll definitely be a 5/5.

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(7)

urmelhelble

May. 8, 2010

Under rating threshold (show) Pretty good job. Reminds me of the Assembler series, which is a great favourite of mine.

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(0)

ExSane

May. 8, 2010

Under rating threshold (show) Slight hit detection issues.

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(0)

Boffo

May. 8, 2010

Under rating threshold (show) the soundscape is fantastic and the puzzles are a great balance between granularity and resources. Level 12 is a prime example of how the heck does one stack that crap high enough hehe. 5/5

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(2)

Peanutmanrox

May. 8, 2010

Under rating threshold (show) 4/5 controls are a bit shifty. but a great game

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ggnox23

May. 8, 2010

Under rating threshold (show) I could figure out what the sparkly things were doing on lvl 4 lame.

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(0)

FuryPain

May. 8, 2010

Under rating threshold (show) Great game! 5/5

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(0)

Legeidus

May. 8, 2010

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(-3)

masterlilo

May. 8, 2010

Under rating threshold (show) ttursas, the first "Geophilic" man. He is physically attracted to geometical shapes.

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(0)

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