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Ok something that isn't easily discernable. The less blocks you use from the top of the screen the higher your score.
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@Gamerlord2000. I believe 'Non-Modern Warfare' is called World at War. You know the one based in the past or, as you put it, the 'Non-modern'.
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Some obvious issues with the physics of this version. I am currently on pack 2 lvl 3 and I have 3 circles 'stuck' to eachother stacked. but more in a pyriamid shape. They seem to be operating more as gears than as balls or discs.
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that's interesting, just as I go to rate it 1 star for not loading, it loads after the 35927092376092376th refresh...
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had to refresh the game like a billion times but it was worth the wait:) dont give this game a 1* just because its doesnt load just refresh the page a few times and it should be ok:)
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After level pack 5 this game stopped ending levels. All the colorful blocks are gone, there's nothing left on my screen except my own dull grey or directional blocks, and yet the level doesn't end. In one case there was nothing left on the screen /at all/ and the level still did not end.
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@DisplacedAvenger, the glass physics are that the damage they take is based in friction, not in inertial resistance. Object's momentum are boosters to calculate the damage, but they requires mainly 'time' and 'surface' of contact between the objects. That means, i.e., that a rock ball falling perpendicularly over a glass bar will at most crack it once, cause the surface is minimal, but if it rolls a little, the contact surface raises the damage and the rock's weigh decreases the time it takes to blow completely.
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I'd like this game a lot more if I could understand when glass blocks break and when they don't. Sometimes a block falling into another, or even just sliding along it, causes it to crack; other times, I'm able to drop glass blocks--or drop blocks into them--without any effect at all. Seems totally unpredictable.
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For a total score of 1110, here are my individual level scores: (1) 12+20+18. (2) 21+13+17. (3) 40+32+41. (4) 12+23+22. (5) 10+13+19. (6) 17+14+20. (7) 16+12+20. (8) 25+18+16. (9) 20+29+16. (10) 18+51+30. (11) 24+38+26. (12) 38+44+50. (13) 30+26+42. (14) 33+33+18. (15) 16+31+26. Hope this help people to choose which level they can improve.
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@Pedalmania: I can assure you that Ononolaus' (current) score of 1281 is legit. Follow the thread http://www.kongregate.com/forums/3-general-gaming/topics/136599-imperfect-balance-2-max-level-scores and you'll see that he's got YouTube videos up of most of the solutions. A few of them are almost too crazy to imagine, but legit all the same. He is probably the only exception to the "over 1269 equals cheater" rule, however. [At least until I manage it ;) ]
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this is a FANTASTIC game. i had a really hard time at first, and i do admit the game is more challenging than most; but this game deserves a higher rating than a 4.
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Man, i feel like im crossing my fingers more in hopes that when i drop a shape it will collapse everything.. and yet, i build up a massive jumble that mooooove eeeevery so slowly, i go use the restroom.. and waah law! i won :D wooo!
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Every score over 1269 is most likely fudged and any score that's not a multiple of 3 definitely is. Most of these clowns who cheat aren't even very bright. Don't feel bad about not making the Top 100 high scores. Too many losers in that list.
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Interesting how every person on the first page for high scores of all time is rated at a high Kongregate level. Not because they have got there by being good at anything but cheating. One word describes the lot of them. "SPANNERS"
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@knight8183 The grey blocks count as remaining blocks. In order for a "perfect strike" to be achieved the entire screen must be clear of both grey and colored blocks.
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pack 13, level 3: I've managed to destroy or push off all the glass and colored blocks, leaving only the grey circles on screen with unused items still at top bar. What else is there that's preventing me from finishing the level?
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For level 2 u can get 21+16+*20*! not 21+16+*17* just requires a few mins in waiting for the 3 circles to stack on each other and slowly roll off into the cross and knocking it down. note that u gotta make sure the circles are rolling to the left and not the right. keep bombing the platform they start on until they start rolling to the left.