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It's funny how in this game "Almost!" means "haha you sucker, you completely lost! How the heck that crap you built was supposed to stay in balance?"
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One thing I'm not sure whether I like this is ability to shove pieces aside when placing new ones, even to the point of being able to put flat pieces under entire stacks. It feels like cheating; OTOH, it did lead to some novel solutions. I will say that the D-17 walkthrough first piece placement was utter hokum (not to mention unnecessary).
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This game needs a balance point. Because when the shapes on the bottom are stable and the ball at the top is moving with half a pixel every second, it should be a balance.
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Ooh... nevermind. I've been such a stinking idiot. -_- Rotate the blue right angle 90 degrees to the left and put that block down first.
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The developer is lucky that Einstein and Newton havent baned this game it doesnt seem to care how much weight a sphere weights it still roles (on flat ground how unrealistic) in real life the weight would hold the sphere on flat ground or almost flat ground but still 5/5 great game ^-^
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4/5 It lost a point because some of the levels are so tedious that I have to spend 10 minutes testing a idea trying to get it too come out right.
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Guess it should be called "lack of friction world - where things continue moving or picking up speed indefinitely with no friction to slow them down or make them stop"
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this game is terrible. if the shapes are still moving so slow as you cant even tell the difference by looking at it. you cant place teh shapes and i would also like to point out to every one its rating is under 4.0 so why does this have badges? and if its below 4.0 why is it also part of one of these badge quests?
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@RuneDemon43: The data is gone, because all of this games data is stored on the computer you played from. If you switch computers, your data will be gone unless you switch back to the first computer.
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I can perfectly balance a triangle on it's tip and balance a rectangle on a ball, but I can't balance a ball on a flat surface? Physics need work, but otherwise an addictive game.
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*Attempting Level 20 for the 50th time*
Me: "Yes! Finally Balanced all the shapes! wait..."
*level continues, circle slowly slides off*
Game: "ALMOST!"
Seriously this game is infuriating, glad the physics pack badge only requires me to finish pack A and not the whole game *shivers*
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Why do I have to start a level over when a block falls? Why cant it just be placed in the slot to save time and the remaining blocks?
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actually the level pack a was troublesome some years ago when i tried. but if you beat the first game first(easy game) it becomes clear what you need to do.
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If you're going for the Physic Quest badges, you can skip a couple of levels, and still get the badge. + This comment to keep it alive :D
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I'm not sure what people mean when they say this game has no friction. For example, I wouldn't have gotten D-19 (with 9 gems!) if not for the fact that pieces will only slowly slide down 45-degree inclines, and will stop if they are flat on anything with less slope. There is friction; just don't rely on round pieces to sit still on anything flat, and you'll find solutions anyway. Don't give up!
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Congratulations! You just won the Diamonds Take Forever Badge and 30 points!
ALL. MORNING. I. HAVE. WORKED. FOR. THIS.
..NEED. REST.
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I think I'd like this game a lot more if it weren't for that "Walkthrough" button. . . That isn't actually a button. That's just cruel.
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I personally didnt have this many problems with the game.. I did find it slightly difficult and it had a lack of friction, but I enjoy a challenge so I guess it suited me well
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This looks promising. I'm only done with the first level pack and I've already got 125 diamonds. Red... diamonds. Are those actually rubies?
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I completed level 20 on A by placing the large circle on the left tilt so that it tips slightly to the right to balance on the right tilt then turned the V piece upside down and put it on top of that to wedge it. I'm sure there are multiple choices from there.