Under rating threshold (hideshow)
i have somehow made the perfect tetering machine its endlessly moving back and forth but not losing momentum xD the bonus is a 0 ffs
Under rating threshold (hideshow)
nice I liked that you used real physics so the concept was clear to understand and interesting to prove like in reality (beside the block in block glitches) maybe at inferno level 18 you should make a bigger screen to set the pieces ;)
Under rating threshold (hideshow)
"Take a deep breath" waits for 2 minutes while the object ever so slowly start to roll closer to the edge "nononononononononononNONONONONONOFFFFFFFFFFFFF
Under rating threshold (hideshow)
Difficulty is not linear. Lv.8 I beat on first try w/o walk-through. In other words lv.8 is easier than 7 for me. Most levels I had to use a walkthrough.
Under rating threshold (hideshow)
This game is hard until you learn that you can rotate the pieces using your arrow keys. It becomes a lot easier after that.
Under rating threshold (hideshow)
Tried for another few minutes...horrible. Just horrible. Why does it allow it to "kinda" stick the plus at the edge, but never snugly? 1/5 and moving on.
Under rating threshold (hideshow)
I got stuck on the impossible Level 3. After a while, I randomly figure out that I can use shift+right or shift+left to rotate a piece. Why did the game not tell me that? :(
Under rating threshold (hideshow)
so, the circles aren't moving, but because they're technically moving a few pixels a week, so i lose? thanks, i hate it.
Under rating threshold (hideshow)
Infinite loop rocking needs to count for completeing the level, I was stuck on level 36 on infernal for hours trying to get the perfect pixel and frame to not have it just rock indefinitely even though I had the answer for the puzzle very early. was a frustrating experience. Otherwise still a very fun game.
Under rating threshold (hideshow)
why are so many old kong games just broken? this is the 3rd badge of the day that's led me to a broken game, and i know some of them weren't broken before
Under rating threshold (hideshow)
"Oh so you think your tower is stable? I'm sorry, but this one ball is moving ever so slightly to the edge, so we must force you to wait a whole 5 minutes for it to roll off. Please RELAX! and try again, thank you for playing." :)
Under rating threshold (hideshow)
If you cannot stack anything on top, you can often succeed by placing blocks in the middle (thus pushing existing blocks out a bit). This is especially relevant if you are hitting the height limit, but can also help if you need to build your 'support' first and push in balls later.