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maybe in our house we can let "guests" which we have to attract by reaching a certain amount of money and they all have special features
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When you have a hard time killing a yellow monster and it has an easy time killing you there is something wrong with that.
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@Carrotts55 when selling many items in fishing simply hold down shift when holding over the sell button and it will sell them a lot faster. Hope this makes it a little bit less of a pain.
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I think that it's the achievement requirements that are unreasonably low. Or the unranked bonuses that are unreasonably overpowered.
Medal scores are based on the average of players. Different players are good at different games. It simply means that you are not very good at Math Master and that's okay. In the future you might improve. Or you can get more Unranked Mode upgrades to help increase your score.
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If they still take recommendations, then how about making a card or equiptment or something for Battle Arena that makes all drops go to you, like the magnet, but even while idling? Honestly, when I leave my guy fighting when I go eat or something, I always come back freaking out because I saw all the items I couldn't pick up because it was too late.
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There should be a random quest that will require you to print X coins, in addition to the already-existing quests of printing X times or getting X crit prints.
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This needs a sell all button for fishing. It's a great game, 10/10, but after idling for a few days, selling thousands of fishing items one at a time is a pain.
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One minigame this could really use is Tower Defense. Build up towers very slowly with gradual upgrades, and it could be a sort of risk/reward system where idling the tower defense section could gain you tons of goodies form the enemies but if they manage to overrun your towers and hit your base while you're idling they'll eat away your points. Just a thought.
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What really confuses me is how the game is called "Anti-Idle: The Game" is this game actually based off of something!?
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1 minute ago:
Ok, I need to save up 20,000,000 Yellow Coins for the LOLMarket.
20 seconds later:
*Flips through shop*
30 seconds later:
And I want that, and I want that, and I want that...
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@Meteora2006, it carries on even if that screen comes up. Learn to f*cking read, @Zoompee, that makes the multiplier slower so it's best to click.
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I'd like an option to where the battle arena would continue on and it wouldn't stop after 5-10 minutes of no activity. That frustrates me. I just want it to keep going, but if im gone for a bit, it'll stop and I have to click to continue, I could lose valuable experience in the corruption or even the megaboss
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Hmm, the return of the house was announced quite some time ago, but it has yet to be built. Well, I guess this just goes to show that even the construction of pixelated pretend homes can get held up by red tape during the building permit application approval process. Maybe we can bribe the person in charge to get the ball rolling with all the now worthless red coins we still have just collecting virtual dust in our non-existent inventories?
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You fish, go to the arcade, gamble, jab at a button, fight, fish and set up a giant garden... you collect a ridiculous amount of coins and gain all the fame... but are still homeless...