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I don't mind accessing Control Panel every two plays to get to "Free up disc space" in order to keep my computer going so I can continue to play TurboGolf...
but FIX THIS!
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quit hating on this gme because of wht the badges are. The game is a great concept and is alot of fun to play. Kongregate put the badges on the game and not the developer, so don't take it out on him.
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the putting line lies a lot of the time......it will say the ball will go straight, then you putt and it hits a divot or something and pops up, then doesn't go where it's supposed to....:(
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About the game: Not bad concept, interesting twist of the game (But I think that it could be done better with a global time instead of a time per hole). Perhaps some more upgrades and/or courses could turn this better (and a bummer the bug of the "End now"). Nice game, but it falls quite behind your others.
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Hard badge fetchers: Stony Beach is the main pain, with just an average of 39 seconds per hole. Finishing each hole in two shots is essential (Or 3 in less than 25 seconds... weird but possible). Naturally, wait to get the best equipment and some spare cash before going for it. For me, the most efficent powerups are the Super Run, Super Stop and Aftertouch (The first one to reduce the time between shots, VITAL in long holes, and the latter two to finish the hole on the second shot). On some holes, other powerups work better. For long holes, try to get a strong wind (If not, quit and restart by continuing the round. Repeat as needed). That, patience and a bit of luck does the trick. Hope it helps, people. Good luck.
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Well it's been said before, but the ball rolling extremely slow is rather annoying, and it does go for the AI as well, but very rarely do I see them encounter this.
The other issue with the "Ënd Now" button is that you have no idea of knowing exactly how far ahead or behind the AI are, so it's almost always better to play it safe and let them finish their turn, which is painstakingly annoying to watch after you've finished.
Another issue I have is with scoring system. It's always 1,2,3, or 4 points no matter how much quicker you finished, how many fewer shots you took, how much gold you collected, or even how far under par you are. It would be nice to get some extra points for say, a hole-in-one or a birdie.
I also found the powerups to be pretty useless to the point where for the minimal amount of time they are available during a hole, it was pointless to buy them and attempt to use them as I always ended up screwing up my shot scrambling to use it.
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(bug report) no matter how bad i do whether i come in 1st 2nd 3rd or last it says i come in first. i like coming in first and all but when it happens every time i feel like im not playing the game how it should be played hope it gets fixed!
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Cool concept but the execution isn't very fun. The games from this studio look wonderful but none has played as well as their first cycling game (Cyclomaniacs??).
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I really wish you could just buy multiple power ups of the same type. Even if you had to use them before you could purchase different powerups, I'd be cool with that since I only use the same 3 anyway.
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One of the most aggrivating pieces of crap I have ever had the displeasure to waste time on. About 1 out of 500000000000000 times did the ball actually go where your physics predicted it was supposed to end up. Horrendous.
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"Best Time" does not work, hit it in first on all 9 holes, 4th place, because I took more shots. Fix the description, or fix the game
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Hard badge tip: you can exit to the menu and then resume progress if your current hole is a bad one (or refresh the browser if your low on cash for power-ups)
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Has anyone gotten the hard badge yet? It is CRAZY hard... I'm still 4000 away from getting it, and I just had an amazing run of the Stony Beach course. In comparison, I got the second course on three tries, and it wasn't that hard. :P
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why is the time it takes you to finish (and run to the finish line) NOT acctualy your time? (e.g. i get a hole in one, 13 seconds to put it and run to the finish, yet my "total time" is 23 seconds O_o)
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dont know if its chrome or any browser, but prolonged playing causes gradual slowdowna nd eventualy shockplayer crashes :(
other than that, fun game, but VERY frustrating (also the grind to max out equipment is a bit too long i think)
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I think some people are missing the point of the game here ... your total time for a hole is the time you take to complete it PLUS 5 seconds for each shot you took. Ergo, finish the hole in 20 seconds 3 shots and your total time will be 35 seconds, finish it in 2 shots and it will be 30 seconds, hole in 1, 25 seconds, etc. All quite logical. Frustrating, but logical.
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It's a little frustrating that it doesn't save my progress for when I come back. I can't leave this window open all the time.
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the time used for the record should not be the time you make for a run but your best time for every round (this way you don't have to start the same level again and again)
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Why couldn't I see that giant pool of water that my 110% shot went into, BEFORE I shot it? There's no point in showing me anything that's on the screen when I shoot, as my shots always go past them so I can get a better time.
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The physics need a little work. The bounce-back effect on hills is not properly taking into account spin and velocity. To easy for it to bounce right back at you.
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If you exit the game and then click continue round you get to re-do the hole. You have to re-buy your power ups, but it helps a lot with the hard badge.
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Couple of tricks I've found. When needing higher level items, just purchase the magnet, double value, and Power Swing. Use the power swing to fly far and fast just above the ground. and the magnet and double value for lots of coins. When going for the hard badge, use Power Swing, Super Run, and Airboost or Superstop. Use power swing and airboost to go long and super run to get back up there, or if you wen with superstop, use it if you either get bumped backwards, or are about to fly over the hole.