Comments for Necrophobia

avatar for RPSchmitt137
RPSchmitt137

Jan. 3, 2012

Under rating threshold (show) Did... Tarzan just save me? *rubs eyes* Yup. That's him alright. ò_õ"

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(128)

avatar for cchaos
cchaos

Jan. 2, 2012

Under rating threshold (show) You would not believe how much easier this game became when I realised you could upgrade. I had almost 8000 to spend by that point. Oops.

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(146)

avatar for luc98
luc98

Apr. 15, 2012

Under rating threshold (show) perfect game but i want to know how to get normal ending :\

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(75)

Developer response from turnA

People usually want the best ending :) Btw, you can get normal ending by not playing that perfect. A total score about 5000 when finishing the game will trigger normal ending.

avatar for Marr965
Marr965

Jul. 3, 2013

Under rating threshold (show) Once you understand the game, it's interesting, with plenty of strategy required. Sadly, the tutorial doesn't really explain it that well, so it took me a few levels to work out how to actually play it well. As has previously been stated, the grammar is a little off, and the story could use some improvement, but overall it's a pretty good game.

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(30)

avatar for ceradeolugia
ceradeolugia

Oct. 31, 2011

Under rating threshold (show) Pretty nice game! It's story is fantastic, but some grammar issues should likely be improved, and it's good that the story do have multiple endings. Also the one and only problem here is graphics, especially the pixellized characters and some places. Over all i would give this 4. The story is the best.

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(106)

Developer response from turnA

Thanks ceradeolugia :)

avatar for crasherdog
crasherdog

Dec. 26, 2012

Under rating threshold (show) It's funny how you get a lucky launch and defeat the enemy in like 2 minutes and the characters said that it was a tough battle XD

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(7)

avatar for Boneless
Boneless

Dec. 6, 2012

Under rating threshold (show) Imagine how good it would be with any kind of instructions at all.

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(7)

avatar for Najlant
Najlant

Jul. 31, 2013

Under rating threshold (show) "Look through them for miss spelling that would make them ALOT better." It's A LOT better. lol

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(4)

avatar for smartei
smartei

Jun. 21, 2012

Under rating threshold (show) rate up if you think this needs a sequel

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(16)

Developer response from turnA

Thanks, really appreciate your sentiment ^^. Although I think the story of Louvre and his friends is already completed in this game, I do have several idea for the next sequel with this world setting and mechanism :)

avatar for pomax
pomax

Jun. 21, 2012

Under rating threshold (show) not bad but need a better tutorial... take a bit of time to know how to make our minions charge ( was spawning the lauch button and why it dont work) Then it was ok. Then the lvl become harder and harder. Then I say the shop.

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(29)

avatar for thegoodlocust
thegoodlocust

Oct. 30, 2011

Under rating threshold (show) "Selfishness never got anyone anywhere. I'm taking the Sun book." Great game, this should be rated much higher. I was a bit annoyed in the earlier levels since I didn't know how to move and when I tried to make an incorrect move it would still deduct movement points from me but I wouldn't get any move. Fix that and this game is golden. It is probably frustrating the newer players.

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(76)

Developer response from turnA

Can you give more detail about this problem? "when I tried to make an incorrect move it would still deduct movement points from me but I wouldn't get any move" You can always move an unit anywere across board, but it will only Charging after matching three units. Unfortunately I'm agree with you, I think he learning curve for this game is a bit steep for newer player in the beginning. But once you grasp the concept, it actually really easy.

avatar for vanthorist
vanthorist

Jul. 30, 2013

Under rating threshold (show) For future games look through them for miss spelling that would make them ALOT better

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(3)

avatar for rihard999
rihard999

Jul. 28, 2012

Under rating threshold (show) WHAATT?! no....it just cant be.....t...ta.....tarzan just saved me??? O.O

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(4)

Developer response from turnA

You have no idea how often that happen to me ;) (meanwhile, Edgar Rice Burroughs spinning in his grave...)

avatar for warriorcat1418
warriorcat1418

Aug. 14, 2013

Under rating threshold (show) OMG awsome story!!!! I'm almost tempted to draw out a comic/manga version.... If I do I'll give credit. :3

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(4)

avatar for Adnihilo9
Adnihilo9

Jun. 19, 2012

Under rating threshold (show) An excellent game, definitely underrated.

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(4)

avatar for wolftamer943
wolftamer943

Oct. 16, 2013

Under rating threshold (show) The characters talk alot like there was a game before this one? What was the first game?

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(4)

avatar for baracole
baracole

Feb. 4, 2012

Under rating threshold (show) What is the normal ending?

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(4)

avatar for gavin050
gavin050

Aug. 1, 2012

Under rating threshold (show) I like how the creator actually answers player comments.

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(4)

avatar for Burnnote
Burnnote

Oct. 31, 2011

Under rating threshold (show) I like this more than Clash of Heroes. I never really saw eye to eye with that game. Louvre is pretty cool. I think his backstory boils down to "Well-intentioned Extremist". Or maybe Batman with murder and attempted world dominition.

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(33)

Developer response from turnA

Thanks. Really appreciate it Burnnote! :)

avatar for NeonStrife
NeonStrife

Jun. 15, 2013

Under rating threshold (show) I think this would also be cool if it add chains in addition to combos.

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(3)

avatar for stephancarca
stephancarca

Aug. 8, 2012

Under rating threshold (show) didn't evenunderstand the rules

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(3)

avatar for Asanila
Asanila

Jun. 21, 2012

Under rating threshold (show) the second game from you i rate with 5/5 keep on the good work ;)

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(3)

Developer response from turnA

Thanks Asanila ^^

avatar for playplay12
playplay12

Jun. 18, 2012

Under rating threshold (show) <3 this game!!! :D

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(3)

avatar for TheBlindFighter
TheBlindFighter

Jan. 2, 2012

Under rating threshold (show) Some improvements: Telling the players at the start that they have to click and drag to move their characters. Having an 'undo' button for making moves, in case you make the wrong one by accident, resulting in an 'end' button for your turn. Having the earlier units learn skills by upgrading. A bug I noticed: The skill for Elwyn is cut off where I can't see it. I hope the Dev sees this. I feel these would make this game a lot better.

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(3)

avatar for rihard999
rihard999

Jul. 28, 2012

Under rating threshold (show) it's just so hard to get 5000 score when you are playing really good..

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(3)

Developer response from turnA

I know that feel bro, especially when you are the developer =)

avatar for Karadan
Karadan

Jun. 21, 2012

Under rating threshold (show) A good game, but the tutorial could be just a bit better. It suffers from stuff happening in the background and thus causing it to potentially auto-skip dialog. It took until about the second to last battle to realize that charge power was how much power you got per turn of charging, not how much you got for finishing the charge. Also, some of the abilities are unclear. I'm still not entirely sure what defend success and failure mean, and if -1 charge is a good thing or a bad thing. Finally, the grammar needs some serious work. Even with those problems, a great game overall.

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(3)

avatar for tuntakon
tuntakon

Dec. 19, 2011

Under rating threshold (show) how can i get a normal ending?

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(3)

avatar for kralmir
kralmir

Oct. 30, 2011

Under rating threshold (show) i like how this game has its own set of rules to play with. can even form different strategy, mine was strong high charge per combo round and preferebly long charge time units. pro is that when i manage to strike i destroy everything and on defense my units are better. con is that the enemy can send in lots of faster weaker units to wittle my strength down before i complete my charge, and they can resupply their losses quickly. while my units didnt die, just got weakened, so no reinforcements.

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(24)

Developer response from turnA

Thanks kralmir, hope you enjoy various mix and match strategy here :)

avatar for ColeNOXyd2nd
ColeNOXyd2nd

Oct. 31, 2011

Under rating threshold (show) if you loose the final battle you still win the game?

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(13)

Developer response from turnA

In a way, yes. The game still ended, although with different outcome than if you win the game.

avatar for 2400pie
2400pie

Aug. 5, 2013

Under rating threshold (show) Lol the begining I...MISS...YOUf

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(2)

avatar for ThanatosII
ThanatosII

Nov. 23, 2012

Under rating threshold (show) oh ma gawd... a bat thing has the hots for me q(-_-)p

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(2)

avatar for bgibbons
bgibbons

Jun. 4, 2013

Under rating threshold (show) Game looks interesting, but not interesting enough for me to figure out how to play. Too bad it doesn't have a tutorial.

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(2)

avatar for candle_jack
candle_jack

Nov. 3, 2012

Under rating threshold (show) Fantastic game! I look forward to your next project.

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(2)

avatar for Faeyline
Faeyline

Jul. 22, 2013

Under rating threshold (show) The tutorial is crap and don't explain anything relevant to the game mechanism at all.

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(4)

avatar for Fragmentation
Fragmentation

Dec. 20, 2011

Under rating threshold (show) Simple tutorial: To attack, you must get 3 or more of the same unit in a row or column at the same time (You get an extra turn if you combo 4). They will attack in the amount of turns denoted by "charge turns". You can move units around by clicking on one and then *DRAGGING TO the space next to it that you want to switch it with - you can move your unit into both an empty spot and one with a unit. You may change units in your army by clicking "Army", then clicking on the unit you want to replace on the top (1, 2, 3, 4 or 5th slot), and then clicking on the unit you want to replace it with. You can't switch in a unit you already have in your army. Hope this helped.

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(5)

avatar for leaveitbleed
leaveitbleed

Jun. 18, 2012

Under rating threshold (show) I really enjoyed the game, definatly a good way to pass the time when sitting around in the classroom with nothing much to do. Good job developers!

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(2)

avatar for farook24
farook24

May. 31, 2012

Under rating threshold (show) This game is AWESOME, I loved the story and I loved the battle system, it was a little short though, 5/5 and i request a sequel

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(2)

avatar for fraeuleinwunder
fraeuleinwunder

May. 27, 2012

Under rating threshold (show) I encountered a bug - if you have low health and the charging ability of the Ogre Shaman reduces it below zero, you aren't recognized as dead. You can keep on playing and won't receive any damage, but if your armies break through the enemies' barriers, your damage doesn't count either. (This happened in the Green Forest with all 3 chars, the ninja and the ogre zombie and no upgrades in a new game after finishing it once, if this might be relevant).

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(2)

avatar for GrafZombie
GrafZombie

Apr. 9, 2012

Under rating threshold (show) Intresting... I have 0 Life left. But I'm still alive and well. And other enemy units get through and I still don't die? Bug?

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(2)

avatar for sonic6676
sonic6676

Dec. 19, 2011

Under rating threshold (show) Looks like RPG maker vx Sprites.. But GREAT GAME!

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(2)

avatar for DonJuanPepito
DonJuanPepito

Dec. 19, 2011

Under rating threshold (show) Wanna know what this game need? A sequel! With more different units, multiplayer and all this stuff ! Great game guy! Would be cool some kind of mmo

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(2)

avatar for Tezmeister
Tezmeister

Dec. 27, 2011

Under rating threshold (show) I have to say that I immensely enjoyed this game. It's a nice twist on the ubiquitous "match-3" genre, adding more strategy to the genre than simply "aaargh swap the pieces as fast as possible!!!1!" The gameplay is, after a short learning curve, easy to pick up, without being monotonous and boring. The difficulty level was perhaps a bit easy - I only started to have some difficulty with the last couple of levels - but not a walkover. There's a nice storyline too, along with multiple endings, and achievements, which adds replay value. The only extra I'd really really want is (apart from a sequel :D) being able to unlock the enemy units you battle against, even if only in a single-battle mode. I always wanted to control those cool-looking units like werewolves and golems :P Overall, this game gets 5/5 and a favourite from me :) Good job!

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(2)

avatar for michaelxxx
michaelxxx

Dec. 19, 2011

Under rating threshold (show) i think i just stumbled onto a great game on accident i can't believe i've never seen this game until now 5/5

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(2)

avatar for doodpowa
doodpowa

Dec. 17, 2011

Under rating threshold (show) Achievements please!

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(2)

avatar for doodpowa
doodpowa

Dec. 17, 2011

Under rating threshold (show) Just figured out how to move, and suddenly this became my favorite game of all time!

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(2)

avatar for merryjester64
merryjester64

Dec. 16, 2011

Under rating threshold (show) i found a glitch where i got 0 life and i couldn't die but i couldn't kill the opponent (i was in ahrest). hope this helps.

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(2)

avatar for ChuckDaRighteous
ChuckDaRighteous

Nov. 30, 2011

Under rating threshold (show) I really liked the game. The only problem i had was the inability to move charging units. I didn't mind it too much except when I created a row in the center and it walled off potential matches from each other. It was particularly frustrating with long charge units. Overall though this is the most depth I've seen in a match 3 game and I loved it.

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(2)

avatar for Vlyke615
Vlyke615

Nov. 1, 2011

Under rating threshold (show) Found a new error on move consumption. If the reserve number is at "0" and you click the launch button, the move counter doesn't get reduced until you move a monster. So if your Move Counter is at 4 with Reserve at 0 and you click Launch it stays at 4, but when you move a monster it reduces it to 2 (one for the launch button and another for moving the monster). I clicked on the launch button 20 times for the heck of it and when I moved a monster it went to -22 before reverting back to 0.

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(2)

Developer response from turnA

You are right about that. It have been fixed in the latest build.

avatar for puynsi
puynsi

Dec. 16, 2011

Under rating threshold (show) Awesome game! Very depth story, good characters, and Im not giong to say nothing about animation ´cause Its a pixel game. Good battle system units are not overpowered, you could add more units? Or you can make the upgrades more significant because a spitter full Its almost the same that a flying zombie...nevertheless this is a awesome game and deserves 2 things: My 5/5 and achievements (for at least finishing the story)

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(8)

avatar for Dragon_ANGL
Dragon_ANGL

Nov. 27, 2012

Under rating threshold (show) @pacolaco: You are an idiot. Look at the game tags. MATCH 3! And there are ingame instructions as well..

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(4)

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