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Comments for Necrophobia

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ChuckDaRighteous

Nov. 30, 2011

Under rating threshold (show) I really liked the game. The only problem i had was the inability to move charging units. I didn't mind it too much except when I created a row in the center and it walled off potential matches from each other. It was particularly frustrating with long charge units. Overall though this is the most depth I've seen in a match 3 game and I loved it.

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(2)

Vlyke615

Nov. 01, 2011

Under rating threshold (show) Found a new error on move consumption. If the reserve number is at "0" and you click the launch button, the move counter doesn't get reduced until you move a monster. So if your Move Counter is at 4 with Reserve at 0 and you click Launch it stays at 4, but when you move a monster it reduces it to 2 (one for the launch button and another for moving the monster). I clicked on the launch button 20 times for the heck of it and when I moved a monster it went to -22 before reverting back to 0.

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(2)

Developer response from turnA

You are right about that. It have been fixed in the latest build.

puynsi

Dec. 16, 2011

Under rating threshold (show) Awesome game! Very depth story, good characters, and Im not giong to say nothing about animation ´cause Its a pixel game. Good battle system units are not overpowered, you could add more units? Or you can make the upgrades more significant because a spitter full Its almost the same that a flying zombie...nevertheless this is a awesome game and deserves 2 things: My 5/5 and achievements (for at least finishing the story)

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(8)

Dragon_ANGL

Nov. 27, 2012

Under rating threshold (show) @pacolaco: You are an idiot. Look at the game tags. MATCH 3! And there are ingame instructions as well..

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(4)

tribust

Oct. 30, 2011

Under rating threshold (show) finaly a great 3match battle puzzle game 5/5

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(5)

Developer response from turnA

Thanks, really appreciate it :)

thethoughtmaster

Feb. 18, 2012

Under rating threshold (show) "Necrophobia: N an adnormal fear of death also called thanatophobia. 2 an adnormal fear of corpses." information taken from a Dictionary. Now that that is said, I find the storyline in this game to be quite fasinating. A "villen turned hero" storyline is one that is quite uncommen in any form so to see one is very interesting. Besides that, the pixel form used for this game is very good, but useing a painting for the endings, I believe, clashes with the main pixel form. Despite that, the storyline combined with gameplay makes this game a perfered one in this website.

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(3)

nicka209

Dec. 19, 2011

Under rating threshold (show) How am i supposed to even attack?..the tutorial just says "attack the enemy" doesn't say HOW to attack...=_=

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(3)

yey1

Dec. 19, 2011

Under rating threshold (show) Turna you've made a great game and a sequel (maybe 500 years ago as Louvre the dark lord :D) would be awesome also i like how the title only apply's to Louvre

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(3)

Volrenok

Dec. 17, 2011

Under rating threshold (show) This game is UNDERRATED!!

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(3)

Gabe2

Nov. 01, 2011

Under rating threshold (show) The most annoying thing about the "No Upgrades" badge is i bet i could easily beat the game with no UNIT upgrades. As it is, i simply don't have enough people on the board to go all the way. Even with Roze's unusually high charge value, i don't have enough people to have a reasonable chance at victory now, much less for the next 3 missions. My current Threshold of Uselessness appears to be Green Forest. If we were allowed to buy up non-unit upgrades for the achievement or there was some way have 3 or 4 units rather than 5, it'd be doable, but right now it appears to be a near impossible "bragging rights" acheivement with nobody to brag to.

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(3)

Chris__B

Oct. 30, 2011

Under rating threshold (show) Pretty nice game. It was a nice take on the match-3 concept. I found a few bugs, though: 1. Sometimes characters would be removed after I unclicked, usually after moving them. This even would remove characters about to be charged up. 2. When you focus out of the screen, it says paused, but the enemy turn still proceeds as does your charge. 3. Sometimes when you click back into the screen, you'll be exited back to the main menu, even when you definitely do not click the exit button. I would recommend getting rid of pause on unfocus, since there's not much need for that in a turn-based game. I would also recommend moving the exit button into some sort of pause menu. I accidentally hit exit instead of end waaaaay too many times. But overall, I really enjoyed it. :)

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(7)

Developer response from turnA

Thank you very much for all the detailed feedback :) After some consideration and testing, I think that was a good idea and I have implemented all of it in the latest build. Enjoy!

Pickle999

Jul. 04, 2020

Under rating threshold (show) extra turn if successful attack yes please, 5 turns instead of 3 how nice, 21 damage yup. good game

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(1)

EvernalS

Aug. 03, 2013

Under rating threshold (show) nice game

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(1)

Thearias

Aug. 02, 2015

Under rating threshold (show) literal game breaking glitch. If you accidentally move one of your people before the charge occurs, it will cause the game to freeze up. Just a heads up, don't do it.

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(1)

DB888

Oct. 19, 2014

Under rating threshold (show) Bounding more than 3 creatures should give bonuses.

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(1)

blackrob666

Jul. 19, 2013

Under rating threshold (show) i just lost, and it played the ending as if i had beaten the game?

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(1)

DingoTM

Sep. 07, 2015

Under rating threshold (show) Hmmm noticed a couple times where it glitched and didn't register that I had three monsters in a row. Aside from that, really fun!

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(1)

shaunpayne

Sep. 06, 2015

Under rating threshold (show) anyone else notice the lightsaber sound effect? XD lol

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(1)

Liederhoseni

Sep. 21, 2012

Under rating threshold (show) Has anybody won the "no upgrades" achievement? Does it mean no upgrades to the character (turn number, reserve number, life) or no upgrades to the units? Or does it mean no upgrades at all? Is it even possible or did the developer just put it in to see who would go for it?

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(1)

Developer response from turnA

It means no upgrade at all (for character & units). It is possible, although really hard to actually accomplish it...

Vartiovuori

Aug. 10, 2015

Under rating threshold (show) The tutorial is beyond terrible.

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(2)

Manahimik

Sep. 22, 2012

Under rating threshold (show) that was very entertaining!

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(1)

BenderIsGreat

Aug. 15, 2013

Under rating threshold (show) Two endings, that is just great. You don't see that often. I liked the concept and game play. 5/5

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(1)

Accused

Aug. 04, 2012

Under rating threshold (show) I was surprised by what happened at the end of the final battle if you loose. I like the thought you put into this game. Well done.

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(1)

x1StapleGun

May. 13, 2014

Under rating threshold (show) I reckon a multiplayer mode would not go amiss. Think about it. You could choose your army out of any playable/non-playable units, have a limited amount of money to spend on upgrading them (but not yourself) and then face off. Otherwise, this is a very inventive game with challenging gameplay, an interesting story and a twist on match-3 games. The two problems I have with the game is the steep difficulty curve (which is practically vertical by the time you get to the final level, and I think Melvin should be nerfed) and OH the Engrish!!

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(1)

baconlube

Oct. 30, 2011

Under rating threshold (show) at first i thought it said necrophillia.

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(4)

Developer response from turnA

FYI, I thought about using Necrophilia too before settle on Necrophobia ;)

ghostxtr

Aug. 02, 2014

Under rating threshold (show) Change the scoring system a touch. The longer a battle is dragged out, the higher the score... the normal ending is harder to get than the good ending.

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(1)

MLK17007

Dec. 08, 2012

Under rating threshold (show) pacolaco out of your fustration and dickish attitude towards the game i figured out how to attack thanks

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(2)

k3pon

Jun. 18, 2012

Under rating threshold (show) hey ybom, do you get kreds for games that you create?

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(1)

ybom

Jun. 05, 2012

Under rating threshold (show) I need a recap! This is a wonderful tribute. Can you provide details on the score system?

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(1)

joeyz97

May. 29, 2012

Under rating threshold (show) fun game good story 5/5

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(1)

mixtapepanda

Nov. 19, 2013

Under rating threshold (show) I want a free mode :P

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(1)

CobraCon

Apr. 04, 2012

Under rating threshold (show) is there a prequal to this game where you play thru Louvre's back story?

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(1)

Developer response from turnA

That's actually interesting since I do have the backstory for Louvre. We just don't have plan to create the prequel for now :)

gbifubgf

Mar. 27, 2012

Under rating threshold (show) after you say "i'm gonna kill you" to the bat after the first battle it says "AHHHHHHHHHHHHHHH, i'm so HAPPY!!"

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(1)

eastpaw

Sep. 07, 2015

Under rating threshold (show) The story is super cute!

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(1)

Sulfras

Mar. 02, 2012

Under rating threshold (show) loved this game, nice story and gameplay 5/5

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(1)

Loteshiva

Feb. 10, 2012

Under rating threshold (show) I normally hate tactics games, but the gameplay in this is fantastic. The story was very good, although the dialogue was a little rough. It was a little on the easy side, but it kept me entertained until the end. Very fun. 4 Stars.

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(1)

Pezzzza

Dec. 30, 2011

Under rating threshold (show) This is like a very big family argument :')

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(1)

multifails

Oct. 31, 2015

Under rating threshold (show) It's sad that in order to get a good score, you need to play bad on purpose :/

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(2)

eastpaw

Sep. 07, 2015

Under rating threshold (show) Or more precisely, the dialogue is super cute. Oops.

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(1)

Tonecas

Dec. 18, 2011

Under rating threshold (show) Fantastic! 5/5 Love it. Should have achievments, but its fine

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(2)

Incryptic

Dec. 17, 2011

Under rating threshold (show) ...Hours Later... This game is addicting...

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(1)

Liao_the_one

Dec. 17, 2011

Under rating threshold (show) 2 Endings perfect. Great gameplay. 5/5

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(-1)

Ghratu

Nov. 01, 2011

Under rating threshold (show) HE HE....Ultimate White Power...

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(1)

Gabe2

Nov. 01, 2011

Under rating threshold (show) I found a downside to the exploit reported earlier. If you use all your move before it registers your Charges for the turn, it skips straight to "Turn End". I guess it seems silly to report a glitch on an exploit, however, considering that if the exploit gets fixed, the glitch becomes inaccessible.

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(1)

Developer response from turnA

Thanks though for the information, it show me some more insight on other potential bug.

thegoodlocust

Oct. 31, 2011

Under rating threshold (show) @Aagli You have to equip your units on the army screen. You were on the upgrade screen.

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(1)

tribust

Oct. 31, 2011

Under rating threshold (show) aagli you need them to your army in the world map

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(1)

OneLeggedRhino

Oct. 31, 2011

Under rating threshold (show) Thanks for the updates! One more bug: If you click "Launch" but there's no one to launch, then you make a normal move, it decreases your moves by 2 (should be 1). Also, the game will be more newcomer-friendly if you make illegal moves (like shifting the leftmost guy to the left) not cost a move.

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(2)

Developer response from turnA

Strange, if you have 0 Reserve Unit, you shouldn't be able to use it. Can you elaborate more on how is this happen? The illegal move problem have been fixed :)

kenneth2830

Oct. 31, 2011

Under rating threshold (show) Every time I see Barratie I think of that giant fish ship from One Piece.

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(1)

Gabe2

Oct. 31, 2011

Under rating threshold (show) Great game. I loved it, but this is the list of things i DIDN'T like: Sometimes i accidently move things without meaning to due to the drag system, there is no diagonal movement and as soon as you move "up" you fall "down". Although i understand the logic behind this, these cause some common user errors: wasting turns trying to stack 3 people in a column that is 2 creatures tall, burning move by accidentally moving a creature "up" into empty space causing him to fall right back down, etc. Just a few suggestions, though.

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(1)

Developer response from turnA

I see your point, but 'drop' mechanism is quite essential part for this game. Thanks for the suggestion though :)

Schubacca

Oct. 30, 2011

Under rating threshold (show) achievements list 3 endings, is no decision making in game, so how do I get other endings?

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(1)

Developer response from turnA

You can get alternative ending based on your total score at the end. Hint: You can also try to lost on the final battle ;)

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