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It's weird, I had SUCH a hard time with level 36. I tried it and gave up on it at least thrice. Then I went back to it after not playing this at all for over a year and it only took a few minutes to figure it out. I guess it's really all about how you look at the puzzles.
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So level 37 can be beaten with one item left. Congrats to AS19 for figuring this out. Brilliant putting the sender on top of the receiver. Congrats to the developer as well. Fantastic game.
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i can see quite a bit of ingenuity went into this game as well as a fine understanding of the physical world. The wireless electricity sender/reliever is absolutely brilliant. Are you related to Nikola Tesla?
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This game is one of the 8 highest rated games of last year and will be part of the "Best of 2010" quest. The "Best of" series only have easy and medium badges, so they had to add a medium badge to this game so it could fit the challenge.
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Aside from level 32 (which I'm stuck on...HHHEEEELLLLPPPPP!!!!), this game is AMAZING! I love it!!! It's so puzzley and I guarantee that anyone will be hooked after Level 2!
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Fantastic job, well done !! I really couldn't beat the lvl 40 (I finally looked at the walkthrough, I still can't see half of what is actually happening :p) : I guess I got a brainergy failure even after 39 lvl of training...
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i love how i just couldnt figure out a level the night before, but when i woke up this morning it took me like five seconds. lol
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Here's something the creators didn't predict. I took a massive shortcut on level 38. If you act fast enough, you can teleport a cannonball to clear the B row. Then just place the lasers and you're done.
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Ihere's another glitch in lvl 13. just put the drill next to the power button and turn it on. Press it before it goes out. It will teleport back.
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Gameplay: Awesome
Controls: thumbs up
Overall rating: 5/5 only coz i can't rate it any higher.
WHEN WILL THE EB3 COME OUT???????
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I found a solution to level 37 that doesn't use every item in the inventory: http://i.imgur.com/LwBxaZ5.png
Cannon: D5;
Teleporter (Sender): E4;
Push Bot: G8;
Cannon in G7: Switch to face right;
Carrier Bot: B9;
Solar Panel: A10;
Solar Panel: A4;
Electric Fan: Unused.
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Wow, that was a doozy! It took me 4 long playing sessions, but I finally beat all the levels, without using any walkthrough and only using the hint on the last 2 levels. The later levels become really difficult, but I recommend trying to get as far as you can on each level without using a walkthrough. There are some clever ideas behind each solution that you only really see if you work it out for yourself. Some overall strategy: the devices pretty much *have* to be set up a certain way. Start with those devices that only make sense in certain places (e.g. a solar panel across from a lightbulb), and then consider each part of the puzzle building out from there. You won't be able to place everything right away, but you can at least narrow down the possibilities quite a bit.
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Nice one! A few levels are challenging at first until one finds out what certain gadgets do (or how they react), then the game becomes tons of fun ;)
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I really do enjoy this game. It makes you think. One thing I suggest is that every airborne signal sender gets an animation, like how boiling the kettle generates steam, but a lightbulb doesn't show light going all the way to its destination and a fan doesnt show wind going to the generator.