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Bug: Lvl 4 swarm: I placed a scorcher, zapper, glue and magnet in a possion I guess the very last bot was perm stunned and could not die, but eventually I got a victory screen. ps, i was on fastest time.
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@godzillabbg I can win any level with a lot less than 10 flamethrowers. you just need to put 2-3 them at the U-turns in the map and maybe one need the end.
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Another bug -- many robots will have a health bar that decreases like so when being shot by a pellet tower: "100, 99, 98, 97, 0". I doubt pellet towers are suddenly getting crits at the last second, especially not on every robot in an entire wave.
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I'd like this game more if it would stop locking up when doing a level restart... Maybe it just doesn't like Chrome much?
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Enjoyed it alot. very simple and perhaps TOO easy. Spam The first robot, add rocket launchers. Due to first robots ability you get enough money to QUICKLY increase the launchers. and presto level done. 4/5 just because of HOW simple it was.
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Some of the achievements don't seem to register. I have enough for the one for killing 50 w/ live wire, but it doesn't light up...
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Oh and great game. I absolutely love it. I find it good to start off with a bunch of droids and then add rusts if you can. In front of the rusts, put a magnet and put an emp near the rust. Try to upgrade these. And fully upgraded glue near the entrance(s) is beastly. Really only the heavily armored and some regenerative robots get through with the glue.
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Are there any more levels after the cut scene where you talk about being underground? Because I can't find any more levels, but I didn't get the achievement for beating all levels on normal. I even beat level 51.
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I would really like to play this game but the first level I play never ends? Have cleared the cache to reload the new version but still no luck.
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obsidianwolf: it is due to glitch in tower price reduce. It does not work. you see the lowered price, but cannot place the tower until you got full money. and full money are then subtracted.
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Good. Very good. The IR farming is an issue. However the game is still very entertaining. So I think you can work with that, to allow the player to enjoy a fairly easy game (On normal) while thinking that they are "Tottaly skillz". Which, is a rather big achievement. Kudos.
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Needs a sell button, crashes at certain points if you have too many things going on at once but would be a good game if those things were sorted out.
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I don't mind the last level being hard ... but the other levels were so easy, I don't feel like I've been led up a difficulty curve. Feels more like being struck in the face by a cold fish. I keep replaying it because I believe there should be a strategy ... but really it's become a puzzle game, not a TD game, trying to find the one solution that will work, or failing immediately. Basically, I think it's poor level design. Rest of the game, though not a challenge, was really enjoyable.
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Game screen does not scale if zoomed in/out. Not everyone uses the same computer resoloution and some people have to zoom in their browser to play small flash games. Not supporting this feature is an immediate -1 and might cause some people to leave you game right away.
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So, when I click the tower button in the tutorial, it spawns the tower right there in the lower left corner of the screen. I can't choose where to put it, it just shows an empty white circle wherever my mouse goes on the screen. I can't even complete the tutorial because of this game breaking bug.
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The game has great graphics and the voice acting adds to the atmosphere. Playing your video sequences on youtube vids is destroying it again, though.
The game is way to easy. No tactics seem to be required to beat the levels. Just stack one kind of turrets on one point, doesn t matter, what kind of turrets, doesn t matter, if you ever bother to upgrade, and you'll win. If it wasn t for the magnets (and perhaps the glue tower), there are no synergies between the different kinds of towers.
It doesn t seem to matter, what kind of enemy is within the next wave, since your towers still will handle the enemy with no problem, no matter what. So more advanced game modes, like blind and swarm doesn t feel harder than normal mode.
Nice looks, but all together a pretty boring game, sorry...
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I won't rate the game, cause right now it would have to be 1/5. The game is really buggy, screen freezes, enemies freezing, you really need to fix this.
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dev: "each tower can be upgraded six times". not sure if i missed something? is there something like the ultimate upgrade, after doing something special or whatever?
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Great idea, nice graphics and LOTS of BUGS, need to use F5 each 2 levels :( One time, i presed Restart, and the level never started again, a couple of levels i destroyed all the bad guys, but the nevel never ended :(, other time, there was 3 robots that went stuck on magnets and become indestructibles, the towers keep soothing...