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here's a place where you can contact me about the glitch.
https://arkandiancrusade.fandom.com/wiki/User_blog:Abelicio/An_interesting_glitch
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First 2 badges are easy but this is one of the worst mad egames ive ever played on Kong unfortunatly... But GL to those of u that seem to like it..
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Once you do all the dungeons and if you use a rage potion, critical potion, and a corruption spell you can prettily easily kill Fak'ough with just two hits. All it takes is a little grinding.
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good game but lots that could be improved as mentioned by hugh previusely and a few more additions such as fixing the bag systems "order" when you buy new bags the new slots are considered the "last" slots which isnt neccasarily where they are placed, as well as a description or something for what each stat effects because i dont know what the point of raising things like mana lore or anatomy does since they arnt self descriptive
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this is the first time i have walked into a shop, and they who work there tell me that they only give me 1/4 of what i sell em. weird huh?
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Boring grindfest. Kill all and loot in green locations, kill all and loot yellow locations, kill and loot red locations. Defence mod - kill and loot, kill and loot, kill and loot more, to unlock more killing and looting. Crafting - no need in this and when you want to lvl it up - grind, grind, grind, grind.
Combat system - spam light at the beginning, spam attack in the mid game, spam heavy attack in the late game, no diversity.
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@ruizito20052 Stick to one weapon type, my recommendation is magic weapons (so books and staffs). Clear all dungeons of one level (green first, then orange, then red) and do all the other dungeons in your color level before you do quest related dungeons and you wont need any potions. It's not an overly difficult game, though it is a little tedious if you're a completionist xD
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One of my favorite games. I thoroughly enjoyed playing this series when it first came out. Finishing the campaign twice (for all achievements) before moving onto the next. Amazing game for completionists.
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dEMORREI UM DIA TODO PQP FIZ TODAS AS QUEST N SABIA QUE TINHA QUE JOGA AQUELE OUTRO MODO TAVA TÃO FORTE QUE DEU DO DO CHEFE FINAL EU TIRREI HIT DE 100 NELE
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The library doesn't seem to explain the effects of heavy, normal and light attacks. I mean, one would assume that heavy attacks deal more damage than normal ones, and that normal attacks deal more than light, but it isn't explained how that is calculated, which kind of removes a bit of the strategy aspect of the game.
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I feel like this kind of forces you to pick the mage path in the beginning, because otherwise spells are almost useless.
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This game really shouldn't be taking up 75% of my 8 3.2GHZ CPU cores. Not even the most demanding PC games do that. Also 55% chance on an attack seems to mean "will miss every single time" and it does the same amount of damage as the light attack which is 1-3 even though the weapon says 1d6. 3/5, will update rating if these issues are fixed.
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This is an amazing game and an RPG classic. My only complaint is that the loot drop rarity for any decent bows must be insanely low. I've gone through almost the entire game with a 2D6 bow that's only better than the starter one in the shop because of the bonus trait like dodge chance or pierce. Meanwhile, As soon as I started clearing the yellow tier dungeons I found many, MANY 3D6 staffs and a variety of melee weapons with 2D10 and 4D4 damage rolls. I know I could easily switch to a better staff or melee weapon, but this late in the game my archery skill is so high and my melee and magic skills are so low that switching simply isn't viable.
TL,DR: Need more good bows, show us archers some love!
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Managed to get one of those Undefined items from a chest in Rift Wars dungeon. I thought they were all removed? At least the counter bug works in-game at least so I didn't get NaN gold.
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I deal more damage with the light attack than with the heavy attack. ??????????????????????????????????????????????????????????????
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The inventory should list items in their proper order instead of putting some on the sides. This would help with organization. Otherwise, this is a great game.
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Great game, decent enough of a story, recommend that it be tried at least for a few dungeons after cheese wizard gives a house to the player. If one is looking to play all the chapters with bonuses from the achievements, I recommend they be played in quick succession to avoid having to reacquire those bonuses.