Comments for Arkandian Crusade

avatar for CoolPassUser
CoolPassUser

Jan. 1, 2014

Under rating threshold (show) So I fight off a werewolf invasion and get 3 carrots for it?

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(118)

avatar for eternalfire42
eternalfire42

Dec. 21, 2010

Under rating threshold (show) It'd be nice if the shop changed its stock as you progress

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(10K+)

avatar for Skorne
Skorne

Oct. 24, 2013

Under rating threshold (show) I've got a top hat, cardboard armor, ripped up pants, a riot shield, clown shoes and I'm wielding a spear with a blue top. Meanwhile I'm fighting 'Chaos Warriors' who are all in standardized uniforms. *scoffs* Posers.

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(236)

avatar for hughperman
hughperman

Dec. 26, 2010

Under rating threshold (show) A couple of suggestions: 1) When picking up items in dungeons, make it possible to use potions/items to make space, rather than just throw them away, and similarly make it possible to use potions/items instead of putting them into inventory. 2) The "click to open" chest thing, while it looks nice, is pretty redundant since it's the only action you can do. 3) Make crafting an option in the main menu rather than having to go to the house each time 4) Maybe make all the hit probabilities go up when the enemy is stunned, and bring down their block probability? Cause if they're just standing there stunned, it's gonna be easier to hit them! Also, the stunned icon sometimes seems to last 3 turns rather than just one.

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(3507)

avatar for Mckaime
Mckaime

Dec. 24, 2010

Under rating threshold (show) First off, I really, and I mean REALLY enjoy your games. Thank you so much for your contributions to the community. A couple of features I would like to see are: 1. Statistics (or at least the type of weapon mage/melee) listed on the recipes when you hover over them. 2. The defense quests feels a little rushed. It's so dependent upon your hit rate. I don't use my guards unless I need them to block. It would be nice if this were a little more balanced. More waves would make it interesting. 4. This may be cliche by now in RPGs but a boss/mini-boss encounter for certain dungeons would be cool. That would give us a reason to use the combat potions. 5. For the mystery dungeon, it would be nice if you could enter at certain levels, assuming you had reached certain checkpoints. For example, clear level 10, you have the option of warping to level 10 or starting from 1. Love the game, please continue your great work.

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(2323)

avatar for dialMforMONKEY
dialMforMONKEY

Sep. 5, 2011

Under rating threshold (show) You know what this game needs? An AUTO button for battle. Like they had in Final Fantasy IV. It would just do the same action you did last over and over until the battle ends, and you can turn it off at any time.

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(24)

avatar for Moclord
Moclord

Dec. 21, 2010

Under rating threshold (show) Speed battle animation up! The game is great, but its terrible to see that same move during a hole second for the thousand time!

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(8567)

avatar for Foraii
Foraii

Dec. 22, 2010

Under rating threshold (show) it would be nice to be able to cast heal on ourselves outside of battle

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(7161)

avatar for xyzabc198
xyzabc198

Jan. 6, 2011

Under rating threshold (show) It would be nice to have bosses at the end of some of the dungeons instead of just one boss at the end

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(22)

avatar for Eclecto
Eclecto

Jan. 4, 2011

Under rating threshold (show) Is it just me or is the spellcaster build objectively superior to anything else? I mean, as far as I can see mages are identical to warriors and archers as far as damage potential and defense, and they have the added bonus that they get better at spellcasting just by attacking.

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(22)

avatar for ailen86
ailen86

Feb. 21, 2012

Under rating threshold (show) also what's with some of the girls having beards?

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(20)

avatar for undefined
undefined

Aug. 18, 2011

Under rating threshold (show) Hey guys, anyone experiencing the recent black screen issue, I've no idea why it's suddenly stopped working for a few people it must be a lfash player update. I'm planning to get it fixed just as soon as I have the free time to figure out what's wrong.

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(349)

Developer response from undefined

Turns out it's a flash player issue. A fix should be released by Adobe soon.

avatar for HugoBoom
HugoBoom

Dec. 28, 2011

Under rating threshold (show) I can quite elegantly hold a large shield in one hand while casually firing a bow and arrow with the other, however wearing more than one ring across ten fingers is physically impossible! :P

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(147)

avatar for twins77777
twins77777

Dec. 21, 2010

Under rating threshold (show) You NEED to be able to see the stats before smithing a weapon. This is a must.

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(5078)

avatar for Lexanez
Lexanez

Dec. 29, 2010

Under rating threshold (show) It would be better if the storehouse is divided into sections. Hopefully in the next chapters, the storehouse would look something like, 1. Consumables *Sub-divided* (Potions, Scrolls, Orbs, Gems) 2. Equipments *Sub-divided* into Weapons (Melee, Ranged, Magic), Armors and Shields 3. Others (I.e Gold, Misc) Should you decided to create them. Currently, the Storehouse is in a mess. Though with unlimited space, it really makes things really difficult to find anything in the event of wanting to withdraw. If it is anywhere near how the Shopping looks like, it would be great too!

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(94)

avatar for Krispy7
Krispy7

Oct. 1, 2011

Under rating threshold (show) If you have a 95% chance to hit, missing 4 times in a row is infuriating. .~*The more you know*~.

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(18)

avatar for Elcothied
Elcothied

Dec. 30, 2010

Under rating threshold (show) Love the game! But you can buy the same recipe more than once, could you please do something about this?

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(18)

avatar for Wr0ngRanger
Wr0ngRanger

Dec. 10, 2013

Under rating threshold (show) You people complaining about the damage output for the "Heavy" and "Light" attacks, the Heavy attack got higher cap of damage (idk if true just my opinion and observation) and just because the damage scale is based on "Dices" then it really is random :3 a light attack do minimal damage at high hit rate, but the Heavy attack hits heavy at lower hit rate, I've got 95% chance rate for all 3 attacks and I do is spam the heavy one. The only thing I complain is that the Gold is scarce on lower level but gone useless at late levels (spending golds on Bag of Basics,Reagent,Cookery or Rares) and one thing, The 130% starting prices of things when you start with the 30% resell value is stupidity :3 knowing that the gold is scarce on early levels, making it harder to buy things, anyways 4/5

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(8)

avatar for xpanterx
xpanterx

Jan. 4, 2011

Under rating threshold (show) Forgot something, it would be nice if it was possible to move the hero around the map with the mouse as well as the keys. Easier to play when leaning back in the sofa ;)

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(83)

avatar for jacob109
jacob109

Oct. 28, 2011

Under rating threshold (show) Out of 5% chance to miss and you miss? -_-"

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(16)

avatar for Seruthei
Seruthei

Jan. 10, 2011

Under rating threshold (show) A useful addition would be that when you were looking at an item, it auto-compared the item with the currently equipped item of the same type. At times it gets aggravating to flip back and forth to see which new shield is better.

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(16)

avatar for Shaaman
Shaaman

Aug. 15, 2011

Under rating threshold (show) Why can bought recipes still be bought? I've wasted a ton of money through this... Yes, I know it's still down to my own stupidity.

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(41)

avatar for mrfatcat69
mrfatcat69

Dec. 31, 2013

Under rating threshold (show) why is there a swastika on the floor of one of the storyline quest locations, level 2?

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(7)

avatar for allie0726
allie0726

Sep. 8, 2011

Under rating threshold (show) Deja vu...I get the sweet bow that does double the amount of damage right before the last boss and then have to spend the next several hours leveling up my bow skill to even use it

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(15)

avatar for peterpoop2
peterpoop2

Apr. 30, 2011

Under rating threshold (show) "im hungry" Wise words indeed :D made me laugh for an hour

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(15)

avatar for Tivar
Tivar

Dec. 26, 2010

Under rating threshold (show) 1- SPEED IT UP. 2- Get rid of the auto-reorganize in the inventory 3- Compare what I'm looking at to what I'm wearing.

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(112)

avatar for Moclord
Moclord

Dec. 22, 2010

Under rating threshold (show) Things to improve your game: 1) Variable and lvl based shops stock. Itens changing every exploration. Would be great if had option to lock and item (if you wanna it, but dont have money now). 2) Increased speed of the character while exploring. Like 1.5 or 2x faster. 3) Option to increase the battle animation and, if possible, skip it entirely, seeing just to the results instantaneously after the attack (good for slow PCs and great to make the game quicker). 4) A buttom to "resolve battle using normal atttack". Just to not loose time when you know you will win easily. 5) Two rings slot. 6) Buttom 1, 2, 3, in the battle, to use heavy, normal and light attack. This is specially useful if you enable skip animation on battle. 7) UBER-IMPORTANT: Use of heal magic outside the battles. 8) Different storage chests. Like 5 different places, so ppl can put potions, armors, weapons. 9) Possibility of sending one or more itens for your other save games.

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(145)

avatar for KobaltKnight
KobaltKnight

Sep. 6, 2011

Under rating threshold (show) Great game. I was definitely glad that it was possible to get all of the achievements except 1 in just 1 playthrough. Also, this game is a perfect example of why everybody should do their best to please the random number generator gods (especially the defense missions).

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(14)

avatar for IanIanIan
IanIanIan

Dec. 22, 2010

Under rating threshold (show) Big glitches:Many crafted items still give 0% chance of crafting even when your skill is at 1000. Level 25 of the Mystery Dungeon spawns you inbetween two walls! + this so undefined can fix these!!

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(854)

avatar for Dranar22
Dranar22

Dec. 26, 2010

Under rating threshold (show) It seems like there's nothing preventing you from buying the same crafting recipe twice... very easy way to accidentally burn 600 gold.

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(69)

avatar for ajnajnajna
ajnajnajna

Dec. 26, 2010

Under rating threshold (show) Great game, but, as other noticed, you SERIOUSLY need to speed up it up or give us the chance to remove animation in dungeon movement, combact and defence combact. Some tooltip or hint about the skill, not leaving all the help in the library, would be a fine plus, but the serious issue here remains the lag when you attack or move; a big let down, considering you end up spending about 2/3 of the game seeing the same animations instead of actually playing and growing your character. Plus this if you agreed (Y)!

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(174)

avatar for wpolfman217
wpolfman217

Mar. 15, 2011

Under rating threshold (show) good strategy: do battle quests and other adventures BEFORE you do the main storyline...It helps a lot

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(13)

avatar for Dasanath
Dasanath

Feb. 5, 2011

Under rating threshold (show) Another good game by Undefined. For me, this game is like the sequel of ''My Pet Protector'', and we see what happens to the young boy/girl we trained during 6-7 years. I don't know if this is what was intended, but great work anyway. Keep going, undefined!

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(13)

avatar for DragonSpire
DragonSpire

Dec. 24, 2010

Under rating threshold (show) Potions should not take up as much inventory space as a weapon or armor. Make them stackable!

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(141)

avatar for Ravebow
Ravebow

Oct. 14, 2013

Under rating threshold (show) Every time I miss a little part of me dies.

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(48)

avatar for Phynx577
Phynx577

Dec. 26, 2010

Under rating threshold (show) Am I the only one who instinctively wants to use space to go to the next turn in defense mode?

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(49)

avatar for Azreal341
Azreal341

Jan. 16, 2011

Under rating threshold (show) Another thing, the achievements Glug, Glug and Glug, Glug, Glug You do need to drink the specific potions "Healing potion" and "Mana potion" no other versions will count. Rate this up so people don't waste their time.

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(63)

avatar for echoless
echoless

Dec. 21, 2010

Under rating threshold (show) Just one thing...I had a bow, unequipped it, and re-equiped it and now it's a halberd that shoots arrows. But, It's totally cool with me XD

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(885)

avatar for Snipeyz510
Snipeyz510

Dec. 20, 2010

Under rating threshold (show) 'Do you have any wise words before you leave?' 'I'm hungry' 'Wise words, wise words indeed!'

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(1431)

avatar for Brilliand
Brilliand

Jan. 8, 2011

Under rating threshold (show) Mystery dungeon ends on level 25 in a mass of super-artifacts (someone asked this earlier). Great game, though I agree with the complaints about duplicate recipes and crafting being generally higher-tier than beating the demon lord with no challenge to apply it to (except perhaps the 1KO and Protection trophies, though it easily becomes overkill for those). I was a bit disappointed to find that there aren't actually any other chapters yet. 4/5 I found some of the items amusing - I never used the box pants, but ever since I reached the end of the mystery dungeon, my weapon of choice has been a carrot.

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(31)

avatar for nephis
nephis

Jan. 8, 2011

Under rating threshold (show) the "head out" button rocks. totally beats having to walk yourself out of towers.

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(31)

avatar for jamesdyer680
jamesdyer680

May. 5, 2011

Under rating threshold (show) thank you for gathering all 5 candles! we'll talk to you again later.*immediately after* You have progressed a lot since we last met.....

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(12)

avatar for Patties
Patties

Dec. 29, 2010

Under rating threshold (show) Caster demons are srsly OP when compared to the others >.<

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(12)

avatar for btrotta
btrotta

Dec. 26, 2010

Under rating threshold (show) We need to be able to turn our units in the defence quests 'Hey boss, the last one just passd by our defences, should we turn around? Never, just attack the air that should do the trick.'

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(61)

avatar for TROYBOY
TROYBOY

Sep. 6, 2011

Under rating threshold (show) Why must I kill Refined Lizardmen? Their only crime was an appreciation of the finer things of life!

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(29)

avatar for eyeofpie
eyeofpie

Jan. 9, 2011

Under rating threshold (show) You really need to make this be able to go faster....make an option to turn off battle effects or just make fighting/moving faster in general.

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(29)

avatar for UsernameTaken3
UsernameTaken3

Jul. 6, 2013

Under rating threshold (show) Finally I found the recipes walkthrough! It's in one of the comments here in kong, and as the forum is down, I will put the Wiki too! :) All the Recipe here http://www.youtube.com/watch?v=2qWW6l5gpU0 Keep alive. http://arkandiancrusade.wikia.com/wiki/Arkandian_Crusade_Wiki

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(11)

avatar for ihasanime
ihasanime

Nov. 8, 2013

Under rating threshold (show) Yeah! Another chest! And... there's nothing in it...

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(8)

avatar for nikarius117
nikarius117

Dec. 24, 2010

Under rating threshold (show) ...I failed a 100% chance craft! Yes, i had all the recources required. Please rate this up so The developer can see. Then the error will be fixed for everyone.

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(125)

avatar for fakebook02
fakebook02

Dec. 28, 2010

Under rating threshold (show) there should be unique skills for each class and/or for ascended ones and demons

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(27)

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