Under rating threshold (hideshow)
A couple of suggestions:
1) When picking up items in dungeons, make it possible to use potions/items to make space, rather than just throw them away, and similarly make it possible to use potions/items instead of putting them into inventory.
2) The "click to open" chest thing, while it looks nice, is pretty redundant since it's the only action you can do.
3) Make crafting an option in the main menu rather than having to go to the house each time
4) Maybe make all the hit probabilities go up when the enemy is stunned, and bring down their block probability? Cause if they're just standing there stunned, it's gonna be easier to hit them! Also, the stunned icon sometimes seems to last 3 turns rather than just one.
Under rating threshold (hideshow)
A useful addition would be that when you were looking at an item, it auto-compared the item with the currently equipped item of the same type. At times it gets aggravating to flip back and forth to see which new shield is better.
Under rating threshold (hideshow)
First off, I really, and I mean REALLY enjoy your games. Thank you so much for your contributions to the community.
A couple of features I would like to see are:
1. Statistics (or at least the type of weapon mage/melee) listed on the recipes when you hover over them.
2. The defense quests feels a little rushed. It's so dependent upon your hit rate. I don't use my guards unless I need them to block. It would be nice if this were a little more balanced. More waves would make it interesting.
4. This may be cliche by now in RPGs but a boss/mini-boss encounter for certain dungeons would be cool. That would give us a reason to use the combat potions.
5. For the mystery dungeon, it would be nice if you could enter at certain levels, assuming you had reached certain checkpoints. For example, clear level 10, you have the option of warping to level 10 or starting from 1.
Love the game, please continue your great work.
Under rating threshold (hideshow)
I can quite elegantly hold a large shield in one hand while casually firing a bow and arrow with the other, however wearing more than one ring across ten fingers is physically impossible! :P
Under rating threshold (hideshow)
You know what this game needs? An AUTO button for battle. Like they had in Final Fantasy IV. It would just do the same action you did last over and over until the battle ends, and you can turn it off at any time.
Under rating threshold (hideshow)
I've got a top hat, cardboard armor, ripped up pants, a riot shield, clown shoes and I'm wielding a spear with a blue top.
Meanwhile I'm fighting 'Chaos Warriors' who are all in standardized uniforms. *scoffs* Posers.
Under rating threshold (hideshow)
Speed battle animation up! The game is great, but its terrible to see that same move during a hole second for the thousand time!
Under rating threshold (hideshow)
thank you for gathering all 5 candles! we'll talk to you again later.*immediately after* You have progressed a lot since we last met.....
Under rating threshold (hideshow)
It would be better if the storehouse is divided into sections.
Hopefully in the next chapters, the storehouse would look something like,
1. Consumables *Sub-divided* (Potions, Scrolls, Orbs, Gems)
2. Equipments *Sub-divided* into Weapons (Melee, Ranged, Magic), Armors and Shields
3. Others (I.e Gold, Misc) Should you decided to create them.
Currently, the Storehouse is in a mess. Though with unlimited space, it really makes things really difficult to find anything in the event of wanting to withdraw. If it is anywhere near how the Shopping looks like, it would be great too!
Under rating threshold (hideshow)
Why can bought recipes still be bought? I've wasted a ton of money through this... Yes, I know it's still down to my own stupidity.
Under rating threshold (hideshow)
Another thing, the achievements Glug, Glug and Glug, Glug, Glug You do need to drink the specific potions "Healing potion" and "Mana potion" no other versions will count. Rate this up so people don't waste their time.
Under rating threshold (hideshow)
Hey guys, anyone experiencing the recent black screen issue, I've no idea why it's suddenly stopped working for a few people it must be a lfash player update. I'm planning to get it fixed just as soon as I have the free time to figure out what's wrong.
Under rating threshold (hideshow)
Is it just me or is the spellcaster build objectively superior to anything else? I mean, as far as I can see mages are identical to warriors and archers as far as damage potential and defense, and they have the added bonus that they get better at spellcasting just by attacking.
Under rating threshold (hideshow)
some furniture should give boosts to crafting chance, otherwise it's kinda useless. Decorating your home is... fun... and all that, but COME ON! It's literally called a stove! and an ALCHEMY TABLE!!!
Under rating threshold (hideshow)
1- SPEED IT UP. 2- Get rid of the auto-reorganize in the inventory 3- Compare what I'm looking at to what I'm wearing.
Under rating threshold (hideshow)
Forgot something, it would be nice if it was possible to move the hero around the map with the mouse as well as the keys. Easier to play when leaning back in the sofa ;)
Under rating threshold (hideshow)
Another good game by Undefined. For me, this game is like the sequel of ''My Pet Protector'', and we see what happens to the young boy/girl we trained during 6-7 years. I don't know if this is what was intended, but great work anyway. Keep going, undefined!
Under rating threshold (hideshow)
It seems like there's nothing preventing you from buying the same crafting recipe twice... very easy way to accidentally burn 600 gold.
Under rating threshold (hideshow)
Great game, but, as other noticed, you SERIOUSLY need to speed up it up or give us the chance to remove animation in dungeon movement, combact and defence combact.
Some tooltip or hint about the skill, not leaving all the help in the library, would be a fine plus, but the serious issue here remains the lag when you attack or move; a big let down, considering you end up spending about 2/3 of the game seeing the same animations instead of actually playing and growing your character.
Plus this if you agreed (Y)!
Under rating threshold (hideshow)
Things to improve your game:
1) Variable and lvl based shops stock. Itens changing every exploration. Would be great if had option to lock and item (if you wanna it, but dont have money now).
2) Increased speed of the character while exploring. Like 1.5 or 2x faster.
3) Option to increase the battle animation and, if possible, skip it entirely, seeing just to the results instantaneously after the attack (good for slow PCs and great to make the game quicker).
4) A buttom to "resolve battle using normal atttack". Just to not loose time when you know you will win easily.
5) Two rings slot.
6) Buttom 1, 2, 3, in the battle, to use heavy, normal and light attack. This is specially useful if you enable skip animation on battle.
7) UBER-IMPORTANT: Use of heal magic outside the battles.
8) Different storage chests. Like 5 different places, so ppl can put potions, armors, weapons.
9) Possibility of sending one or more itens for your other save games.
Under rating threshold (hideshow)
It would be nice if, when you hover over an item in your inventory, the stats of the item you are currently wearing is shown next to the item in your inventory.
Under rating threshold (hideshow)
Finally I found the recipes walkthrough! It's in one of the comments here in kong, and as the forum is down, I will put the Wiki too! :)
All the Recipe here http://www.youtube.com/watch?v=2qWW6l5gpU0 Keep alive.
http://arkandiancrusade.wikia.com/wiki/Arkandian_Crusade_Wiki
Under rating threshold (hideshow)
Big glitches:Many crafted items still give 0% chance of crafting even when your skill is at 1000.
Level 25 of the Mystery Dungeon spawns you inbetween two walls!
+ this so undefined can fix these!!
Under rating threshold (hideshow)
Mystery dungeon ends on level 25 in a mass of super-artifacts (someone asked this earlier).
Great game, though I agree with the complaints about duplicate recipes and crafting being generally higher-tier than beating the demon lord with no challenge to apply it to (except perhaps the 1KO and Protection trophies, though it easily becomes overkill for those). I was a bit disappointed to find that there aren't actually any other chapters yet. 4/5
I found some of the items amusing - I never used the box pants, but ever since I reached the end of the mystery dungeon, my weapon of choice has been a carrot.
Under rating threshold (hideshow)
I just looked at my crafting fame and this is what I saw, "Crappy McRuinsthings". Nice to know that the academic community appreciates my contributions.
Under rating threshold (hideshow)
You really need to make this be able to go faster....make an option to turn off battle effects or just make fighting/moving faster in general.