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Comments for Arkandian Explorer

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Ibuuyk

Nov. 15, 2012

Under rating threshold (show) I clicked in a gem in my inventory, found out I had no socketable item so I closed my inventory (instead of clicking the gem again to cancel) and went to store my gem. Now I'm walking around in a dungeon with the "Click the gem again to cancel" message hovering on top

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(16)

codeMonkey416

Nov. 16, 2012

Under rating threshold (show) i stole half a bed. brilliant.

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(118)

ertdfg

Nov. 09, 2012

Under rating threshold (show) Some answers to questions i've seen: Artistry + skill gives % chance of success. Raise artistry & Scav by "experiment" and add one cheap item to grid. Enchantment skill is used to get gems, and slot gems. high skill needed to get gems when disenchanting items (disenchant a lot). Mysticism raises the cap for your BUFFS (Mana drain, to hit +, etc.). Socket items by adding gems (from finding or disenchanting) to add buffs. The "unfinished" dungeon is after you beat the game. To get recipes, there are 3 repeatable 2 level dungeons with recipes at the end (and another for tactical members). They get a bit harder & more costly each time (esp the tactical dungeon). That will get you every recipe.

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(61)

KJacket

Nov. 29, 2012

Under rating threshold (show) "Nice try! You can't steal chests!" Damnit! Would've been nice decoration.

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(40)

Nilloe

Nov. 07, 2012

Under rating threshold (show) You really need to change the way the inventory is managed. (like why is the inventory slot 11 left of the slot 9?). Just start with (6/4/0/0), (6/6/0/0) instead of (4/4/2/0), (4/4/4/0)....

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(40)

grinder02

Nov. 27, 2012

Under rating threshold (show) Ok devs - I've hit level 50 in the dungeon two ways - the first time I went in and did it 20 levels at a time so I could spend some gold and raise my crafting skills, the second time I did 1-50 and I still don't have my level 50 award. Additionally I've stolen like 50 walls now and still don't have that acheivment either. Please help!

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(15)

beavinator

Nov. 27, 2012

Under rating threshold (show) Has anyone managed to get the "Spelunker" award yet? Reading the comments so far, it sounds like it just plain doesn't work, and I have wasted enough hours on this game already that I'm not gonna waste several more trying to get an achievement that doesn't even work. On a related note, for those having trouble getting the Walled Cave award, you must gather 21 WHITE walls. Gray (dark) walls will not work.

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(15)

tiefblau

Nov. 26, 2012

Under rating threshold (show) something wrong with the coding for sure, i have gear that adds up to more than +100% spell damage. Yet my lightning lance does same dmg with or without gear.

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(15)

Darkruler2005

Nov. 15, 2012

Under rating threshold (show) I've claimed more than 20 wall tiles (in a single dungeon, I brought exactly 21 wall bashers), but the achievement isn't being given.

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(14)

Adnukator

Nov. 12, 2012

Under rating threshold (show) You should really consider checking what the game is doing during strategic battles. Using up almost 90% on two 2GHz cores is a tad too much.

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(14)

Zacknafein

Nov. 19, 2012

Under rating threshold (show) If you want to do a "Ultima Online" clone for blacksmithy/alchemy/tailoring, you could/should improve a couple of things: 1) please let me buy 1-10-100-1000 items at once and not only with this "click until your mouse explodes" style 2) if I need to craft 800 items before reaching the maximum skill level, please do a "macro" system

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(35)

TZwien

Nov. 06, 2012

Under rating threshold (show) I've still never seen an explanation about the difference in damage between light, normal, and heavy attack. Is it .5x, 1x, 1.5x, or what?! It would help a lot to determine which is the smartest move based on your hit %.

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(53)

Developer response from undefined

Yup, you're spot on. :)

D3STR0YERR

Nov. 20, 2012

Under rating threshold (show) For the resource pack in alchemist, the holy water isn't included. Just wanted to notify you, UNDEFINED, incase you didn't already know. Hope you see this

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(13)

turl

Nov. 15, 2012

Under rating threshold (show) How to get the "Spelunker" award? ... i reached lvl 100 unfinished dungeon, even tried to go from lvl 40 and from lvl 50, still don't have it :(

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(13)

ArgentDuergar

Nov. 07, 2012

Under rating threshold (show) We are in dire need of an option to sort the backpack in order of price: I don't want to hover on every single item wondering which one I should throw away to make some space!

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(13)

twig_man1

Nov. 04, 2012

Under rating threshold (show) needs dungeons as click movement, so as we (I) dont have to go from mouse to keyboard if i use 1 hand

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(418)

moskaubear

Jan. 12, 2017

Under rating threshold (show) bwaaaah, that feel when a dev never changes their style so you thought you had the badge already only to find out you merely completed the prequels!!!

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(25)

Lael

Nov. 11, 2012

Under rating threshold (show) Why can't I go back up stairs? Did I fall down them?

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(65)

absconder22

Nov. 11, 2012

Under rating threshold (show) Casting Luck actually takes away 45 mana instead of the listed 35 mana.

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(6)

Hunited

Nov. 17, 2012

Under rating threshold (show) A little hint: You can train your mercantile skill really fast by buying and selling 'custom shoes' in the armourer section of the shops.

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(6)

bi4togy

Nov. 17, 2012

Under rating threshold (show) I wonder why Amulet of Tuition is better than Star Amulet of Tuition? Hmmm...

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(7)

MercurialMate

Nov. 18, 2012

Under rating threshold (show) Anyone else get a memory leak off this game? Makes the memory count for firefox just rise continually.

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(12)

Gralcio

Nov. 18, 2012

Under rating threshold (show) I like this series, but it seems that every next part is more and more laggy. The mode with multiple units on the map is hardly playable for me.

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(12)

fuedalismrocks

Nov. 15, 2012

Under rating threshold (show) you know what I miss? the good old in-game Protectorpedia that always came with the original games (to the best of my knowledge, Protector started it all when it comes to Arkandia...) and had everything you needed, or reasonably wanted, to know about the game- buffs, skills, enemies, abilities, etc.

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(12)

CheeseLoaf

Nov. 08, 2012

Under rating threshold (show) 1000 alchemy. (1.5 hours of clicking to get there.) Still 0% success rate on the 5 major potions. This needs fixing- if we can't craft them, why are they listed?

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(216)

chaosguard

Nov. 27, 2012

Under rating threshold (show) Loot chests should start opened. No reason why we should have to click it to open, watch items fly out, etc.

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(30)

1324660

Nov. 12, 2012

Under rating threshold (show) What is combat fame for?

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(6)

davidor

Nov. 10, 2012

Under rating threshold (show) casting heal on map should train skills

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(58)

chaosguard

Nov. 20, 2012

Under rating threshold (show) Would be nice if the backpack finally got re-arranged properly so that items dont move around as you get larger packs.

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(29)

slamdogg

Nov. 06, 2012

Under rating threshold (show) It would be nice to have system tell you that you have cleared the dungeon , otherwise I always wonder if I have missed something when I press to head out myself. Great game btw xD

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(390)

juicebox88

Nov. 08, 2012

Under rating threshold (show) I think the backpack should work a bit better, instead of it working through the backpacks slots in order, it should work from top to bottom no matter what pack you have (instead of it being so jumpy around the pack items on far sides go to the center, it should go top left to bottom right, no matter what pack)

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(43)

FrancoR222

Apr. 07, 2020

Under rating threshold (show) Jasondeegan complaining about missing the enemy constantly; they'd be all over the place if they knew Morrowind was a thing.

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(11)

Elll

Nov. 25, 2012

Under rating threshold (show) For people who the game is running slow on (even on low quality), minimalize the screen during battle, check your mail or something, but leave the sound on. You will hear that the battle is going way more faster if you are not looking at the animations, so for easy grind battles this might help!!

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(11)

JonnyFiv5

Jun. 29, 2013

Under rating threshold (show) the only thing that bothers me about this game, is the fact you have to explore dungeons with keyboard but everything else is with the mouse. please make option for all mouse or able to change keyboard keys. great game 5/5.

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(11)

Luciferoh

Nov. 26, 2012

Under rating threshold (show) The game retains some flaws from the previous versions, but I really enjoy it anyway. There's a single addition I want to ask for: mouse controls inside dungeons. Please.

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(11)

Spartaner032

Nov. 19, 2012

Under rating threshold (show) Chapter III includes numerous player requested features such as drastically improved performance,

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(11)

crashebash321

Nov. 17, 2012

Under rating threshold (show) keep the fighting style on any auto and when fighting scroll down so you cant see the game and there will hear hitts every seccond so they are batteling about 4 times faster

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(11)

DavidB111

Nov. 17, 2012

Under rating threshold (show) @Alex225sp Hi. I can help. 1d12 means you roll 1 d12 die, the singular of dice, to determine how much damage you do. 1d12 means you can do at most 12 damage, and at least 1 damage. 2d4 means you do a minimum of 2 damage, but a maximum of 8 damage, which is 4 x 2. 5d6 means a minimum of 5 damage, and a maximum of 30. Again, you take the first number, 5, and multiply it by the second number to see the highest damage you can do. Anatomy I believe inceases your damage, along with extra damage from items. Although, they take awhile before they have a noticeable effect.

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(11)

SlightlyEvil

Nov. 11, 2012

Under rating threshold (show) "Good day: Hit chance 66, only missed seven times in a row =D" Just so people don't complain about this, this has a 1 in 2187 chance of happening. That sounds small, but this game has been played by enough people that even if each player only played one battle, it would still happen 100 times.

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(11)

BlackBishop

Nov. 19, 2012

Under rating threshold (show) Needs lots of polishing. Inventory and item management feels archaic at best. A ton of superfluous elements: house, squad battles (oh boy, theyre boring and feel really clumsy, thankfully i completed the game only doing 2 of them), merchant (a place where i dump all the items i dont want, no potions), crafting (try making a simple heal pot, fail twice and run out of materials) and lots of buffs (still not sure how %life leech works). Finally, since end game items are few and are a must to beat the final mobs there is no room to choose which stats you want to get.

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(28)

TaintedBalance

Nov. 10, 2012

Under rating threshold (show) Should consider a mosueover on skills so we know a bit more about the specifics. Like, what is mana lore? What does it do? Mine is 152. Is that good? Bad? Novice? Expert? Without information, players cannot make informed choices.

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(28)

Zarik13

Nov. 08, 2012

Under rating threshold (show) faster dungeon walking speed and combat speed would be nice 4/5

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(28)

nephius

Nov. 13, 2012

Under rating threshold (show) When I complete dungeons it will put up a box with what I've gained (+100 something, for example) but this pops up under the arrow and text telling you to click here to head out. This ought to be tweaked so we can see what our reward is for finishing the dungeon

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(7)

ohmygoooood

Jun. 25, 2015

Under rating threshold (show) 85% to hit, *Misses 5 times in a row*

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(27)

rowina

Dec. 17, 2012

Under rating threshold (show) The lady skeletons have amazingly perk bosoms for being, well, skeletons.

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(27)

parabolic_

Nov. 26, 2012

Under rating threshold (show) undefined, I really like your games, I've been playing the Arkandian series for a long time now. But for the love of god, man, please do something about your inventory space works. Items shouldn't move when you sell!

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(27)

legion333

Nov. 19, 2012

Under rating threshold (show) Disenchanting creates a problem. On several ocassions when i was dienchanting several items, by accident i equiped armor i wanted to destroy and destroyed the one i wanted to keep instead. A different window for enchanting/disenchanting would be helpful.

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(27)

CaptWeasel

Nov. 17, 2012

Under rating threshold (show) Auto attack...thank you!!!

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(27)

headacher

Nov. 16, 2012

Under rating threshold (show) As always, nice game, but you really need to evolve this idea. Its been the same thing time and time again, and I'm getting bored of it. It just seems like half this game is recycled from the previous ones.

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(27)

Ethereal_Shadow

Nov. 13, 2012

Under rating threshold (show) Having trouble getting the award for reaching level 50 in the unfinished dungeon. I've gotten up to level 71 so far and haven't gotten the award. I even paid to go straight to level 50, cleared it entirely, and then headed out just to be sure. Not working?

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(27)

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