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I think that each of these badges should be moved up one level, for time's sake. They're not necessarily difficult, but they all take way more time than their respective current levels. For example, the medium badge (getting 1500 fame) has been taking me forever, and the easy badge also seemed to take way more time than an easy badge should.
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this game is beatable. you just need to upgrade your stat (read: lots of farming), your weapons (craft the 'best' gear or find the good ones in the dungeon (in my case it's the latter one)), and armor (not necessarily, but at least it have to be enough to defend enemy's attacks). i did finish the last floor when i'm training my magic damage with some learning equipment i got (i even 'auto normal' the damage and read manga when waiting the fight to finish with the attack % is around 40%). you just need patience to beat the game. yes, this game tooks a long time to complete. at first i feel that this is such a boring (and a difficult game to understand), but soon after, i got hooked up with it. i really love the system that levels up your stat when you are doing something. the only thing that i don't like is the 'squad battle' though (idk the real name) but it doesn't a problem to me since i don't really have to do it to beat the game (unless you run out of cash, that is..)
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The crafting system really needs an easier method. I would suggest either allowing you to craft using money (eg it automatically buys the ingredient(s) since they all have the same cost) and also does not clear the matrix after crafting.
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Defeated that 4 skull 10 floor dungeon, now apparently there is a 5 skull 10 floor dungeon, the last dungeon, this one is even more insane, my normal attack hitrate is only 47% wow.
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I recently finished the 4 skull 10 floor dungeon and I thought that was near impossible to complete, and that this for sure would be the last dungeon of the game. Dead wrong they put a 5 skull 10 floor dungeon where there are demon mages that do 40+ damage every turn and kill you. This is impossible to complete.
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Wish I could put gems into a socketable item while it is equipped. It's a pain to remove it, try to put the gem in, and then re-equip.
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Not sure i you still work on this or not but can we have a way to destroy our house decorations, I don't like having random crap in my inventory there. would love a destroy option for some of the stuff.
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This game is great, and very diverse in what you can do, be and choose but when it come to placing walls were you want them to be it becomes a total pain
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@undefined: I've just read on the wiki, that there's a weapon called an 'Ickle Slayer'. I'm wondering if I should be slightly concerned by that! ;)
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I noticed when an object gives +protection it doesn't show in the protection spot. Is it then not giving me protection or giving protection and not showing? It says i have 34 but with the +protections I should be at above 50.
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I don't understand why the Akandian games are rated so highly. They're buggy, tedious as hell and the "hit chance" is a flat out lie.
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Is it just me, or do +1 mana potions lying around on the floors of dungeons not actually do anything? Food restores HP just fine, but the loose blue vials do absolutely nothing.
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I wish they the user's movement was set to "high speed." I hate the clunky slow speed with events. Reminds me of most first-attempt RPG Maker games. :/
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@SarcasticDevil: Assuming you are using Windows, the save data is stored in C:\Users\\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\. You can go further in and probably find the game data by checking for date and time modified, but it's probably faster to just go in and save any folders labeled kong. If you do that then your total save data (even if you play multiple Kongregate games) will be well less than 10 MB. I've been playing on Kongregate for 6 years, and the memory used is less than 10 MB.
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Where are the saves stored so I can back them up? I shut my computer down and when I booted back up, my save was gone.
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I've only played about 30 minutes and so far its a good game. The only complaint that I have at this moment is that I keep mistaking Staffs for Maces or some other one/two handed blunt/pointy instrument of destruction, not a piece of carved oak. All an all a enjoyable game.
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This easy badge must be the one that takes the longest to obtain of all easy badges. This easy badge took so long, I have grown a beard since starting the game that now reaches the floor. This easy badge took so long, I could have walked around your mother's behind twice. 4/5
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there should be a choice to keep just the appearance, because my character looks really weird with all the best stuff on.
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A game that makes me ragequit before getting an "easy" badge is very rare. This is such a game. The crawling pace, the extraordinary lag (on a very respectable computer, I might add), and unwieldy menus add up to a thoroughly unenjoyable experience.
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6h in the game, I've cleared 30 dungeons, have 2 fragments and on my way to the 3rd... And I've barely passed 500 fame, one third of the medium badge. Is this the longest badge ever or am I doing this wrong?
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I'm wearing a mustache as a female. The game goes fast when I am on a different tab. Like normal game speed fast. Just leaving it at auto.
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I've opened MORE than 25 chests and it's still says I've only opened 18...I've refreshed the page. I've closed out my browser and tried, over and over, but it's still not letting me take credit..
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Sorry, but for a game as recent as 2012, third in the Arkandian series, and still suffers from terrible memory leaks and game-crippling lag, I cannot give this game any more than 2/5. The second star only because I think I would really enjoy this game if it were playable on a not-so-old macbook pro.
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It took me so long to figure out there's a cave/dungeon for the heal spell. Maybe add a tool-tip or something, you know, because you use a lot of those once you finish your first dungeon. And on those, it would have been nice for a new player not to spammed by those. (A couple at a time would have been nice.)