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i think this dude needs to redo the percentages in this game, got like +35% to hit with weapon and gear and it shows 71% on light attack in the unfinished dungeon, but im missing like 6-7 times in a row, the mobs are literally getting both of there heals off every fight thats how much its missing
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Godsoftyours, you need artisan up to at least 800 to get a decent crafting chance on the highest tier gear. Kinretheor, yes,, the chance is based on a 1/100 die roll. Sadly, this means it can fail to actually work.
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Whoa whoa whoa, wait... is my character doing a victory moonwalk!? I had to do a double-take on that one, hah, nice touch!
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hi all having a little problem i have 1000 blacksmithin and 0 chance to make the godlike sword arg shouldnt there be a 1% chance to make ?????
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Cool game, but I think the "Chance" To hit is way off. I mean, when your hit chance is 83%, and you miss 4 times in a row... There's something wrong there. This is especially frustrating when in tactical mode, wasting energy when the guy blocks and dodges 5 times in a row. I don't think it should be based on "Chance" So much as it is now, and more on skill/strength. Feels like i'm playing a casino slot machine rather then an RPG at times. 4/5
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Is there any kind of save file recovery? I was playing when I got a blue screen, and when I re-opened the game, the save slot I was playing on was deleted. It's a real shame, since I'd gotten most of the awards on it, and was nearly done with the 'Jack of all trades' award too.
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5/5 great game. Would be even better if there were more than 2 music tracks in the game and they didn't suck as much.
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I think it would be cool if you could make your own armor set instead of having to look through your storage, like in the storage there could be a tab that says: Create custom armor set. And you could put armor in the slots that would automatically equip after you make the set
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It is jut a minor detail that bugs me, but the cowls and hoods should cover the neck too in my opinion, not just the head.
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Discovery :D if your inven is full and you open a chest, you're able to click 'Equip' to open your inven and you can then consume items, without closing the chest window.
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Helpful tip: For those having lag troubles, try right clicking, dragging over "Quality" and setting to "Low."
For downvotes: Please stop, just because I am a brony does not give you rights to randomly downvote me as you do not aid the conversation or tips going on in the comments and you should go back to reddit.
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I really dont see why I got disliked, I only asked a question.
"Are the races that are greyed out when you first play the game added yet or are they for unlock?" , Now, instead of thumbsing down me, how about answering THEN call me an idiot and rate down.
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A helpful glitch- after opening a treasure chest you can open your inventory from the menu on the side (helpful with an open slot and potions), or you can leave the dungeon (carefully, click between the items) with the chest screen open (it will reappear at your storage). I do this all the time, once your inventory is emptied, "trash" (they're ghosts, and have glitch stats) one item and you can take the rest of the stuff from the chests. This trick works in other games in the series, too.
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A good dungeon delving loot based game, but there are a few minor inconveniences. I would really appreciate the option to guide my character w/ the mouse, instead of having to switch to the keyboard. Also, is it really necessary to make us click to open the chest after every battle? That got tiresome quickly. Last thing, I chose a two skull dungeon and could only explore half of it. The only opening in the walls was blocked by a crate that I couldn't move past. I assume this wasn't intentional (if it was, extremely poor choice).
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Why is all the games so damn laggy??? Other games with better graphics and more activity don't run as bad as this! Can't play a game that lags like it's gonna having a stuttering heart attack... 1/5
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It's annoying that if you open the main chest and it tells you what you got from it, the "location cleared" message covers most of it so it's hard or impossible to read. IMO, the "location cleared" message should be moved down a bit.
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Does anyone else had problems with the in-game rewards WALLED CAVE (Claim more than 20 wall tiles) & SPELUNKER (Reach level 50 in the unfinished dungeon)? I did everything right,done it a few time to be sure,but the award does not trigger!
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Given this game a 2* rating due to the Spelunker achievement not working despite getting to level 50 of the unfinished dungeon many times over more than one game. Will raise the rating when this and the lag problems are fixed. A computer that can run Skyrim with multiple mods and every graphical bell and whistle going whilst Bitcoin mining using the GPU and CPU without any problems whatsoever should not have this many problems with a Flash game.
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This game really rocks and is addicting. I'm nearing what appears to be the end, because few new dungeons are showing up. I wish this game it truly endless, or at least go to insane levels of dungeon difficulty.
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Finally we have faster animations and fights , even an auto-fight , and finally we actually CAN buy materials . This game is the best :D Continue like this !
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I hate Archemage's Domain. It is 12 floors at 5-skull difficulty and the dungeon keeps changing per entry and it costs 3k to enter EVERY TIME! I don't mind but the Vampire Lords I battle in there take like 5-10 lightening strikes just to kill them!
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Is there any way to isolate Kongregate's save files and not delete them when I want to delete my cookies, maybe even direct them to save them in a different location?
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There's a solution that seems to be working for me about the lag problem. Turn the sound and music off, right click and change quality to low, and turn the page zoom to 50%. Battle and movement got much faster for me after I did that.
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Feel I should point out that the 'remove item' button in the house doesn't work - it seems to be 'remove wall' again instead.
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It would be awesome if some dungeons would have bosses that yielded better loot, but were also substantially more difficult then your average baddie