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It's annoying that if you open the main chest and it tells you what you got from it, the "location cleared" message covers most of it so it's hard or impossible to read. IMO, the "location cleared" message should be moved down a bit.
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Does anyone else had problems with the in-game rewards WALLED CAVE (Claim more than 20 wall tiles) & SPELUNKER (Reach level 50 in the unfinished dungeon)? I did everything right,done it a few time to be sure,but the award does not trigger!
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Given this game a 2* rating due to the Spelunker achievement not working despite getting to level 50 of the unfinished dungeon many times over more than one game. Will raise the rating when this and the lag problems are fixed. A computer that can run Skyrim with multiple mods and every graphical bell and whistle going whilst Bitcoin mining using the GPU and CPU without any problems whatsoever should not have this many problems with a Flash game.
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This game really rocks and is addicting. I'm nearing what appears to be the end, because few new dungeons are showing up. I wish this game it truly endless, or at least go to insane levels of dungeon difficulty.
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Finally we have faster animations and fights , even an auto-fight , and finally we actually CAN buy materials . This game is the best :D Continue like this !
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I hate Archemage's Domain. It is 12 floors at 5-skull difficulty and the dungeon keeps changing per entry and it costs 3k to enter EVERY TIME! I don't mind but the Vampire Lords I battle in there take like 5-10 lightening strikes just to kill them!
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Is there any way to isolate Kongregate's save files and not delete them when I want to delete my cookies, maybe even direct them to save them in a different location?
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There's a solution that seems to be working for me about the lag problem. Turn the sound and music off, right click and change quality to low, and turn the page zoom to 50%. Battle and movement got much faster for me after I did that.
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Feel I should point out that the 'remove item' button in the house doesn't work - it seems to be 'remove wall' again instead.
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It would be awesome if some dungeons would have bosses that yielded better loot, but were also substantially more difficult then your average baddie
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dunno if it was meant to be that way but the dungeon maps seem abit poorly planned in places. there were several times I was forced to buy the furniture basher to progress in a dungeon cause there were furniture lying in the middle of the hallway...
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replying to Sarlecc (nov.5, 2013) who said: "Apparently the spelunker achievement doesn't work (one for going down 50 floors in the unfinished dungeon I went down to floor 53 and didn't get it). Also anyone else think that the first 45 floors seems vastly underpowered for this dungeon being an end game dungeon?" .... i went down and finished level 100 -- got every artifact chest, killed every baddie -- and still didn't get the Spelunker achievement. also, i've picked up dozens and dozens of the walls and i still haven't had a rating of more than 4 walls stolen. some of the math just doesn't compute.
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@Janstrasni- I've had the same problem with the game not loading. It seems to just get stuck on a black page. After refreshing the page a couple of times, it DID eventually work. Try hitting F5 a few times, hope it works for you too!
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Yes, but the heavy attack is as far as you can go. And once you max your weapon's class statistics it doesn't do anything to level it up.
Lol.
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finahero2 said:"Instead of just increasing your aim with that class of weapon, leveling statistics with swords/staffs/bows should slightly increase damage."
it does practicly increase damage. if you upgrade it enogh you can do a heavy attack with the same accuracy as a light.
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Instead of just increasing your aim with that class of weapon, leveling statistics with swords/staffs/bows should slightly increase damage.
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\/ | Adding on from my previous comment... very boring... until you get an awesome weapon!! Then things get pretty fun
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My compliments to the creators programmers. I love this series. I particularly enjoy the combination of the 1-1 battles, and the turn-based movement/attack-style combat (one of my favorites [re:Vandal Hearts]). One minor tweak over the series is to expand the start of the backpacks to the upper-left-hand corner when you expand them. It is hard to sell things fast with the way the "last" items in the backpack filter down. Other than that - 5 out of 5 :)
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Just had a though in the werewolf pup dungeon. Who sees a bunch of human skeletons and decides to eat the piece of meat nearby??
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I understand the reason, but it still looks like right-handed hero is fighting left-handed legion. Probably, devs should make the hero left-handed instead... In future games.
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@Gatts13: Vandal's Sledgehammer, for sale in the Tinkerer section of the Shops, can also be found as random treasure drops in dungeons.