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Comments for Arkandian Revenant

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drakophoenix

Jun. 10, 2014

Under rating threshold (show) Where is the automatic attack button?

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(7)

SpankyNuts

Dec. 07, 2012

Under rating threshold (show) Some of the trophies from last game are not transferring over. Specifically the one for magic.

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(7)

jmyersduke

Nov. 28, 2012

Under rating threshold (show) So, undefined will probably never come back and fix any of the problems with this game. Tips if you're here to unlock stuff for Chapter 3: (1) Beat the Chapter 1 and play as whatever you unlocked there (ascended or demon). It's much easier in the beginning and the disadvantages are minor. (2) Don't bother with tactical missions until you can free some better help from the dungeons (Prison Break II/III). (3) Gold is useless once you upgrade to the biggest backpack, so don't bother hoarding it. (4) Pick missions based on the lowest cost--you'll maximize your skill upgrades and avoid enemies you aren't ready for. (5) Use light attack to build up skills. Don't bother with normal attack unless you're in a hurry, don't bother with heavy attack at all. (6) Put the game on low quality every time you load it. The graphics aren't so great anyway, but this helps with the lag.

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(7)

takeshi9162

Nov. 19, 2012

Under rating threshold (show) Undefined, in case you did not notice, having early dungeons filled with then-overpowered enemies and the Crusade spells IS NOT the same as starting with all the Crusade spells like it said in the achievement.

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(7)

CantTouchThisKid

Jun. 20, 2012

Under rating threshold (show) Needs an "auto" button so I can just keep using one type of attack without having to click it every single turn.

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(7)

Wicedriand

Nov. 22, 2011

Under rating threshold (show) All your in-browser wiki contains are links to mexican vicodin, health and life insurances you may want to fix that...

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(7)

Charles6x

Nov. 02, 2011

Under rating threshold (show) This is different from crusade,the shop lacks items to buy. There are no crafting items. There should be better items available (even if it is expensive). Enemies are a bit harder than the ones in crusade. Overall,it is a fine game that needs more updates.

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(7)

Syllabear

Sep. 11, 2011

Under rating threshold (show) @ewan: Let's say it like this. 1d10 means you have ONE dice with TEN sides, 2d10 means you have TWO dices with TEN sides, so essentially, your damage range with 1d10 is 1-10, and 2d10, double the 1d10: 2-20 :) (but the real damage you will deal lies in the hand of RNG-ing GOD

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(7)

the_Katamari

Sep. 08, 2011

Under rating threshold (show) I play it all the time, because its the best, but PLEASE PLEASE PLEASE with sugar on the top. MAKE IT GO SMOOTHER. That annoys the crap out of me and during one tactical battle i just went to bed and fell asleep, thats how bored I was :S

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(7)

Jakex322

Sep. 07, 2011

Under rating threshold (show) I have to know what the damage system is!! aaagh! And the Wiki says nothing about it!

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(7)

DrProfessor

Sep. 07, 2011

Under rating threshold (show) Perhaps the spells' effects could also be reworked? I found myself not really using them for the majority of the game except for Heal and Greater Heal. When I attempted to use Corrupt, the effects only last for one round, which made it not so worthwhile for the cost of the spell.

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(7)

Dulran

Sep. 07, 2011

Under rating threshold (show) Resources really, really, need to be made purchasable, or at least continuously collectible. I love to do the crafting, but with the lack of resources I find myself using Cheat Engine to make sure I don't permanently run out of the rarer ones. And Cheat Engine is nowhere near as fun as going out to slaughter enemies and take their resources.

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(7)

Bill1449

Sep. 06, 2011

Under rating threshold (show) Absolutely nothing to spend money on...and artifacts found in later level three and four dungeons are rather pathetic - the weapons you need to obtain the artifacts are better than the artifacts themselves

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(7)

trippyhippy75

Sep. 05, 2011

Under rating threshold (show) I have huge stockpiles of "Rare Componets". I can't find any "basic resources", like leather and holy water. Let me buy the basic stuff with all that extra money...

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(7)

Clams

Sep. 05, 2011

Under rating threshold (show) Did the missions in the wrong order, rendered the game in an unwinnable state with no missions available. FUN FUN FUN

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(7)

hooda

Sep. 04, 2011

Under rating threshold (show) the wiki is seriously lacking any useful information

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(7)

Squall8444

Sep. 04, 2011

Under rating threshold (show) I am quite confused by the damage system and the wiki was of no help...

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(7)

xathil

Sep. 04, 2011

Under rating threshold (show) suggestions: a) you should be able to filter +compare when you arent in a dungeon. eg legs only or rings only. also it should show all the items that you have in your storehouse AND inventory (without differentiation so you dont have to keep moving back and forth between the two) b) compare. what you are wearing vs what you are looking at. have a totals section where it shows current stats -> stats with the item you are wearing.

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(7)

Lokiel

Sep. 04, 2011

Under rating threshold (show) Other needed things: a way to place your troops on the grid before the battle starts because right now my close combat troops begin on one side of the screen and the long range troops on the other side, which is kinda complicated. Furthermore, a way to browse through your units equipement while shopping or crafting could be useful. Like, a lot.

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(7)

fel95

Sep. 04, 2011

Under rating threshold (show) need a "are you sure?" button on retreat for Tactical levels

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(7)

Kactus04

Sep. 04, 2011

Under rating threshold (show) The last game actually told you what your stats and buffs did. It's rather annoying that the only information we get for this one is a link to a barely-started wiki.

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(7)

Luigiman92

Sep. 03, 2011

Under rating threshold (show) RNG screws me so hard in this game, it's not even funny -_-

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(7)

TheOddPenguinOut

Sep. 03, 2011

Under rating threshold (show) Even with the settings turned all the way down, the game is laggy as hell. It would be really great if you could add keyboard hotkeys and/or commands for combat, as well as movement and moving through the menus.

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(7)

capcome

Sep. 03, 2011

Under rating threshold (show) alchemy is near impossible considering you need so many vials and they are the rarest resource

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(7)

Shen

Sep. 02, 2011

Under rating threshold (show) I know it'll sound childish but how the hell this game have a ranking of 4.00? Guys, don't say "it's too slow it's too slow, omg so slow" and rate it 5/5 Give it 1/5 so dev can see that he have to do something with that. I love protector i really like this game idea but still it sux in so many aspects that it should be rated down or nothing will change in next games...

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(7)

php213

Sep. 02, 2011

Under rating threshold (show) Didn't one of the arkandian crusade achievements unlock all crusade spells? I'm not seeing that.

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(7)

arcaXbcXde

Sep. 02, 2011

Under rating threshold (show) I prefer the first of this game... this one is too slow, the battle with your soldiers is worst, the game is much easier than the another(at least you cannot lose your first battle) and here you have more chances to do some sh*t with your items, because items call less attention.

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(7)

Chernish

Sep. 01, 2011

Under rating threshold (show) Nice little game :) I love the hero's attitude, the tactical quests and the overhaul of the crafting screens. A few bugs: Mystery dungeon reinitializes the mobs level only at floor 3 and never ever reinitializes the chests and gold stacks level, and burn doesn't deal damage. A few gripes: I find more rare components than basic resources, thus stopping my crafting, and the combats are very demanding CPU-wise.

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(7)

DoomSkuller

Aug. 31, 2011

Under rating threshold (show) Suggestion: Make potions stackable.

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(7)

Tenshi_Samshel

Aug. 31, 2011

Under rating threshold (show) Game is fairly easy as long as you're a mage primary. With a decent weapon and some +hit gear, you can get quite far and get your skills up. Once you get to the hardest enemies, blast spells. Some mana pots and life drain can let you kill quite a bit without worrying about hit chances. If you are lucky enough to get a good mage artifact weapon (like stick's brother) you can also just hit hard even with light attacks. With some life leech gear you'll make up for most of the damage you take. Shame this game tossed away crafting pretty much. No good ways to level it up further and you'll run out of common ingredients very fast. Wasn't perfect on crusade, but might be better to at least bring back a crafting shop...

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(7)

Insurgentleman

Aug. 31, 2011

Under rating threshold (show) Perhaps more quests with Artistry gains. The high level potions are effectively impossible to make.

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(7)

jarjarbuggle

Aug. 31, 2011

Under rating threshold (show) It is ironic that since the rarest resources have a means to collect over and over, they are actually the most common, and the "common" resources are actually very rare.

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(7)

srkrvy

Aug. 31, 2011

Under rating threshold (show) When we want to see the new recruits available for the barracks, its not possible to view them if we have all the 6 slots filled! ....it would be so much better to be able to view the prospective recruits without having to fire one of the existing ones.....

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(7)

vandermonde

Aug. 31, 2011

Under rating threshold (show) One roundabout way money could be turned into resources that uses the existing game structure: there could be a significantly increased entrance fee that starts you on a deeper floor of the mystery dungeon.

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(7)

cleanbrain

Aug. 30, 2011

Under rating threshold (show) i had the same problem with the 4 relics, eventually after doing the mystery a dungeon a few times it worked idk what makes it

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(5)

StrykerWolf

Aug. 30, 2011

Under rating threshold (show) Why are there unused crafting boxes? When can we craft more powerful items? Why can we not buy anything useful in the store level 5, not even raw materials like last time?

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(7)

uberpenguin

Aug. 29, 2011

Under rating threshold (show) I'm also going to throw this out here, on top of my other gazillion posts about stuff that doesn't make sense/is frustrating...I'd like to know why exactly magic has so many various advantages over other forms of combat. In this and the last game I've consistently found mage weapons that deal superior damage (for example, I'm stuck with a bow from an artifact chest that deals 2d6, when I've found many multiple staffs with 3d6 and 2d12 damage) not to mention the fact that mana lore increases your spell abilities for spells that almost any combat type user ends up using, so by increasing one's magic attack ability it also increases one's healing ability or w/e and vise versa. That seems kind of annoying, especially because I find bows to be pretty awesome and want to use them, but being constantly reminded when fighting magic users that magic tends to beat other types of attacks most times made me restart the game and use magic anyways.

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(7)

gerrsun

Aug. 29, 2011

Under rating threshold (show) Random number doesnt seem too random. Lots of misses with a 95% chance? Maybe its just observer bias.

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(7)

jontis

Aug. 29, 2011

Under rating threshold (show) Lots of slow and unnecessary animations. Really confusing UI to modify equipment on squad and personal. Boring crafting system.

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(7)

Chimto

Aug. 29, 2011

Under rating threshold (show) Lord Sir Random Number Generator is just unforgiving.

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(7)

acoaco

Aug. 28, 2011

Under rating threshold (show) nothing new campaign after four relics,is it bug?

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(5)

Karl7772000

Aug. 28, 2011

Under rating threshold (show) Good game just way too slow in combat and adventure area movement even on low quality with up to date flash plenty of ram and a dual slot video card xD gotta make a way to remove battle visuals the coding just is too buggy at the moment.

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(7)

jebus912

Aug. 28, 2011

Under rating threshold (show) Poor guy, first he loses his memory and ends up near a guy with a thing for cheese, now he ends up in a prison with no memory :P

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(7)

Dayvit78

Aug. 27, 2011

Under rating threshold (show) i don't understand why you think it was a good design decision to hafve to run back and forth between all the menus, rather than just having them in one place for easy clicking

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(7)

BraveDogBFG

Sep. 01, 2011

Under rating threshold (show) Doctor: There is nothing to worry about. The surgery has a 90% success rate of survival. Patient: You have never played Arkandian.

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(34)

dragonlance5

Apr. 29, 2012

Under rating threshold (show) i would really enjoy a count of how many enemies are left in a dungeon

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(17)

masterblaster3

Dec. 18, 2011

Under rating threshold (show) How can somone block an attack if they are stunned?

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(17)

SaberViper

Sep. 17, 2011

Under rating threshold (show) Two questions to the developers: 1) Why can't you use healing magic outside of combat? 2) Why is there no option to run from combat?

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(17)

Kkas

Sep. 10, 2011

Under rating threshold (show) >''Confused by the damage system? Check the Wiki'' >Checks the wiki >No article about damage system Also, good thing that we know what the "+Stealing" does.

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(17)

dm3588

Sep. 07, 2011

Under rating threshold (show) And why am I homeless? I maxed out my house in the last game and got the award that gives you a higher-level house in future chapters. Well, it's a future chapter, and where's my house? Higher level, lower level, any level? Admittedly, I haven't gotten very far in the game due to the the bug I mentioned, so does it show up later? Is it going to show up in the third chapter? I worked hard to earn that house, dammit!

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(17)

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