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Ok, Game makery person, you do realize a strong item(I do believe the description said strong on each of the crusader items achievements last game) isn't an item you find a stronger alternative within 5 minutes of playing, the only two achievements that actually seem to have been accurate are the demonic and ascended campaign ones which would take serious effort to screw up.
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Undefined, in case you did not notice, having early dungeons filled with then-overpowered enemies and the Crusade spells IS NOT the same as starting with all the Crusade spells like it said in the achievement.
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Because of the mentioned issues, this game is waaaay to tedious. I'm a completition whore, usualy. I finished Crusade before even looking further into chapter 2 and 3. I just discovered 3 and went straight back to 1, got ALL achievements (so I played the game twice so I can get the demon for this one). But now it wasn't really worth it, because I will not torture myself by playing a second time through this game. The only thing to change my mind would be a new game+ with character choice. I planned on playing the game 4 times for every avaible character in the future. but now, I won't.
I hope you improved all this in 3!
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I wanted the Mind-Flayer race in the new one so i had to beat the game with a demon and now i have to go to the first one to beat the game and unlock the demon race so i could beat the game and unlock the Mind-Flayer race Jesus Christ....
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I actually found a bug that makes tactical battles faster and way more fun... This works best with a ranged last character (character 5) and a slow game speed. When you move the last character, in the travel time use both rest and attack. This will cause both actions to occur, however because the game only allots 2 moves per character, your attack drains the mana of their teams first character (minor benefit, not what we are trying to achieve). Aside from that it also allows both teams to move simultaneously which not only simulates a real battle, but also makes the pace of the fighting speed up
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If you get the quest target in story dungeons and head out, you won't be able to go back in to grab the chests you missed so all chests in story dungeons are permanently missable, which is a shame since the best items can be found there.
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Cool, another Arkandian game! I made a point to finish EVERYTHING in the first two to get the bonus stuff. And now my saves are gone. Where can I download saves to replace what I lost? I really don't feel like replaying everything again...
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When your team fights the 8 liches (i.e., you fight yourself), the game freezes up after four of the opponents move. This happened two times out of two using firefox 3.6.8, shockwave flash 10.1 r82. There is also a separate minor error where it says there will be 6 enemies and there are only 4.
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I've beaten the first two games twice. Once using chrome, once with firefox (alot of time I know) and neither save carried over. Anyone else having saving issues?
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In Crusade, by the end of the dungeons without learning gear I would have one combat skill (magic) maxed out and be half way through another. In this one, at the end of the game having equipped the best learning gear Ive found, Im not even close to maxing any skill.
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Slayer book of knowledge gives you the special places like spell schools so you can insta learn all spells in 2 places
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Since Arkandian Explorer was recently released, I started going back and doing the Crusade and Revenant to get any extra stuff i might have missed, and i missed a bunch too. But I'm having issues With the achievements carrying over like "Book of knowledge" I'm not getting everything I was suppose to get. Might need to go back to the other games and do a well throught sweep and make everything works with other games.
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Most of what jumps out at me is that you actually took several steps backward from the first game. The graphics appear to be optimized even worse than before, despite doing almost nothing new. The crafting went from useless, to useless AND unusable since you can no longer buy materials. The shop basically exists only to buy your first two pieces of gear and a backpack later on. The tactical battles are even more tedious than the defense ones from before, because in addition to the long delays between laggy animations, stuff now stuff takes forever to kill as well because you're not just oneshotting it with your hero. Most of the bonus stats are still pretty much useless.
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the last game was awesome and very fun but this one was a major let-down. I thought that getting every achievement would be worth it but no...
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Howler_Monkey: "Fix the percentages. They are as horribly inaccurate as the last game. 60% does NOT mean hit once every 6 freaking turns." The combat system they use is horrible but you must have items that increase your hit chance, and overall train. If you don't do that, you won't be able to fight anything.
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The two extra classes should really be added here. Quite frankly the first game is exhausting enough, and the fact that you have to play through that just to get a few minor bonuses is not worth the trouble.
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Fix the percentages. They are as horribly inaccurate as the last game. 60% does NOT mean hit once every 6 freaking turns.
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damn, no matter hard i tried in arandian cusade, i coulnt get the achievement that gave you cardboard armour or something in this. Luckily, i finished the game two times, and i have the demon and ascended in this...good stuff.
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Would be nice if you can carry over equipments or soldiers from previous save to a new game. Otherwise, it would make upgrading weapons/armor or training soldiers quite useless. Another thing, is it me only or does it seem like tactics has become useless? It doesn't seem to improve accuracy at all.
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the worst handycap my ascended had so far was not being able to wear a body armor with +20% learning...i felt like starting over with an ordinary character...
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Game News
Aug 26, 2011 4:23pm
is this the date of his last update? cus if so, hes no longer giving any attention to this game.