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Holy paladin deck: Apart from lots of gold, some crystals and cheap units I added 2 keycards to my deck: Parting gift. If your troops get killed on the way to the portal they deal one damage each. It cost 25 gold(no problem if you spam) 40 crystals and some 2 souls.Play gold mines first So get 2-3 crystal mine and one unit that quickly kills some enemies, Like scholar. Then play parting gift and send all your peasants. Warning: this game tends to lag a lot. But every level will now be completed in less than 8 minutes.
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Easiest way to win: Pick one material, either metal or crystals. Build a deck that only uses that material and gold. Do not fill all card slots to increase chance of getting gold. Surrender battle whenever you do not get 3 or more gold mines right off the bat. Do not spawn any units until you filled all card slots and minion slots. Spam and win.
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When I try to play the first practice game, I can't get past the Select a Deck screen. My starter deck shows up, but I can't select it. I'm assuming it's because I built it wrong (# of cards?), but since there's no back button, I have to reload every time and try again. I'm ready to give up before I've even played a game.
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Ancient mine
Rarity: Legendary
Cost: 100 gold, 2 souls, 10 iron, 10 crystals
Effect: Increase your gold production by 5 per second
Effectivness: OP AF
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LOL, didn't see your update Comickid13... Yeah, "Parting Gift" works as well... 1 dmg instead of 2... didn't know it yet, just got one.
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SPOILER ALERT!!! In case some would wonder how to get through "Elder Gornash and his stupid, cheap Beholders" (quoting Comickid13)... just get a Kamikaze card and the job's done ;)
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Update on the previous comment: I recommend for Gornash's last level, you make a deck full of Gold Mines, "Parting Gift's" and the lowest units you can find. (also, obviously Crystal Mines and such to get your crystals high enough) It basically turns his cheap, annoying, field-clearing Beholders' abilities against him. So very satisfying. And yes, I made a deck solely for beating Gornash.
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This game is pretty good at the start, but when you beat the campaign you suddenly find out that there is nothing else to do! I suggest adding a multiplayer option if it would be possible, because the game would become much more interesting then.
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It's true!,Magical1ne...I wanted to learn how it works and the tutorial got to the point where it asked me to play a card and then...nothing!...my char's went across the map and did nothing,and that was that! It did nothing to explain the card types or the features of the systems at the bottom of them-and where is the advisary?,how do I make a decision when there is no reaction?? overall,my interest in this offering(although it looks smashing)is inevitably...nothing.
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Thanks, undefined, for another wonderful game. Also, damn you for failing to do an organized inventory in EVERY ONE OF YOUR GAMES. I really love them though...
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Not sure if it is just me, but when you send out a attack of all your cards, the game losses frames instantly when you past ten units. Maybe its just chrome, I've had games just lag only on chrome before.
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BUG FOUND!! When two units with Reactive Armor collide (rival Wolfpack Priest + own Blue Ninja) the game goes crazy! Please, you must solve this in the sequel!
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The Deck that Ruled All Decks: "Kamikaze"(2) - you can try using "Parting Gift" as a substitute, "Reapers Bounty" saves you sacrificing a bunch of souls, "Peasant"(5), "Gold Mine"(8), "Crystal Mine"(2). This deck can easily & quickly beat all levels. You have to play normally until you get the kamikaze cards but then you're home free. Best place to look for them is from the Rare Pack.
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I can't pick a deck to do combat with. It just stays gray so i can't really play the game past making your first lot of cards in the starter pack.
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This game would be 500x less boring if you started each game with 500g. Not to mention please fix the cheating CPU: bringing out cards that cost 40 souls on round one... c'mon at least try to make a non cheating computer.
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this game is pretty fun but alittle boring. i beat this game in1 day, dmn i need to get a life. anyway a simple guide for your deck, 1) have 15 gold producing cards 2) 4 of the other two structures. next into gameplay. at the start don play any summon, concentrate on drawing card and playing structures( for gold 4, rest 1 each). if the enemy comes just let them be. until are gold production reach 11per sec. then start your summoning. if there is no enemy unit just send one of as summon over, the enemy will start spam. only when the enemy's summon is very near your base then your spam, your unit with crump together and att together oko anything.
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I had three times a weird error : units were quickly twinkling and changing types and the game was stopping? What a hell is that?