Defender is an isometric defense game that merges RPG unit development with multi-layer strategy
Documentation provided in game. Space to cancel placement - Shift to place multiple.
Dear Human,
Zombies. You’ve shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zomb…
Havoc and corruption swarms through the land, and you are one of those few wizards who can put an end to it. Create a…
A live action puzzle game written for fun in flash. You have to stop your enemies, or “creeps,” from traveling all th…
A tower defence game that offers much more than the usual fare, with multiple upgrade paths, many maps, keyboard shor…
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GMann123
Jul. 05, 2008
Flag this comment as inappropriatethe biggest rip off of a game
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camo99
Jul. 04, 2008
Flag this comment as inappropriateits good but i perfure protecter
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canius
Jun. 25, 2008
Flag this comment as inappropriatebesides the fact simbol and back ground are from ultiam online its good.
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younef
Jun. 25, 2008
Flag this comment as inappropriatewyhos
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Dragonslave
Jun. 20, 2008
Flag this comment as inappropriatelike protecter is so better
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Blaze999
Jun. 20, 2008
Flag this comment as inappropriateStck at 34% loaded. Seems like a good game from comments. Hope its my comp, not game
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Deomas
Jun. 18, 2008
Flag this comment as inappropriateThere are some points that could be better, but you already did in protector. The experience system is great, and I like the changing outfit.
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nitetrooper93
Jun. 12, 2008
Flag this comment as inappropriateno badges??
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Darckeyes
Jun. 09, 2008
Flag this comment as inappropriateall the sprites are just a rip off of Ultima online wich kinda bothered me
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Maggotheart
Jun. 05, 2008
Flag this comment as inappropriateAfter playing through Protector, (the updated and expanded version of this game) I’m not going to play this all the way through. Most of the problems I see were fixed in Protector, though the one biggie I noticed is still a problem: This game needs a speedup button, it can be painully slow paced. Some of the fat-boy ogres and other cool monster sprites were removed, though I understand this was so the game could have 100% original content, which I think is a good idea. I liked how the mages changed the way they looked as they levelled up and it allowed me to tell who was what level at a glance, though I can see how simplicity here might be more desirable. Cool to see the origins of a good game.