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Comments for Little Protectors

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iggybliss

Sep. 08, 2010

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ClannadMaister

Sep. 08, 2010

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Luigi87000

Sep. 08, 2010

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(-7)

Luigi87000

Sep. 08, 2010

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(-6)

bobon123

Sep. 08, 2010

Under rating threshold (show) Two whining comments among the top 5? Really? To have previously done maps giving you exp would totally ruin the game, in that way to complete the game you would just need to play enough. A game has to be at least a bit challenging!

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(3)

Hickup

Sep. 08, 2010

Under rating threshold (show) Way too hard for me. But damn good setup! The Music is just Great!

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(2)

ballzout

Sep. 08, 2010

Under rating threshold (show) Just finished every level and was pretty bummed to have no finishing screen. Also, I have all of the blueprints, but don't have the achievement for having all of the armor. Pretty good game, but all you really need is the archers.

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(3)

dfnord

Sep. 08, 2010

Under rating threshold (show) Yes, it is possible to finish it. jayisgames discussions says it all.

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(2)

megadef

Sep. 08, 2010

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Seledoz

Sep. 08, 2010

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wannawatch86

Sep. 08, 2010

Under rating threshold (show) LOL... I had a magician with almost 100% slow... (and a couple others with more than 30% slow each) and the final mob was walking backwards haha

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(23)

konso

Sep. 08, 2010

Under rating threshold (show) Hate the reeource harvesting... Troops should harvest automatically when idle. Also NOT "streamlining and simplifying Protector gameplay" - more like making it more complex.

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(4)

MonstrousMartin

Sep. 08, 2010

Under rating threshold (show) Afk in the beginning = blood bath behind the menu >:)

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(5)

SuburbanHell

Sep. 08, 2010

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wannawatch86

Sep. 08, 2010

Under rating threshold (show) It's all about the archers. =)

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(22)

veerwolf

Sep. 08, 2010

Under rating threshold (show) A little hard, but once you figure out how to beat some earlier levels you should be good. It gets alot easier once you have the skill points and higher end weapons.

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(2)

Darkflamio

Sep. 08, 2010

Under rating threshold (show) I love the Protector series, and this one isn't different, but i think that it may be a little too hard.. there has to be a way to get better by either repeating levels or by achievements.. 4/5

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(0)

wannawatch86

Sep. 08, 2010

Under rating threshold (show) "far more simple" lol! I found this one harder than protector III

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(5)

DreadShadow

Sep. 08, 2010

Under rating threshold (show) A great TD. 4/5

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(2)

legoman1

Sep. 07, 2010

Under rating threshold (show) why would you re-do a level if there are many similar versions of it? if you dont get how to harvest and fight at the same time, just put all your people at the back, and harvest until the enemies reach you. there are many strategies, but this is just a simple example. btw this game is good 5/5

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(13)

Fooken

Sep. 07, 2010

Under rating threshold (show) Darn it, ran out of maps. Btw, found a bug as I have all armor though not getting that achievement.

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(5)

billyofbob

Sep. 07, 2010

Under rating threshold (show) Light-heated? Yes. Simple? No! This is a fantastic game for people with a lot of tower defence gaming experience, seeking a real challenge. The removal of the character building element, replaced with level by level skill customization, makes for a really interesting game, as does resource production. A unique game which bring out elements I havn't seen in tower defence ever. 10/10

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(7)

Forfeit

Sep. 07, 2010

Under rating threshold (show) Archers are the best unit by far. Between their range, pierce and attack speed there is little reason to invest in warriors or magi. The balance is even more skewed once you gain access to things like the field bow and the 6 range 50 pierce bow. Archers also make the best harvesters since they can usually still cover a road and harvest with their range.

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(7)

TNAW

Sep. 07, 2010

Under rating threshold (show) The spell 'This is a robbery' is really good if cast lots of times for the same wave, if you cast it three times before the first wave you'll get 8 gold per enemy in that wave instead of 1, definitely beats putting points into 'Gold Juggling'

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(2)

venturesome

Sep. 07, 2010

Under rating threshold (show) But how do you upgrade the towers fred? and change their elements?

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(0)

fred321

Sep. 07, 2010

Under rating threshold (show) For all complaining game is too hard, I got stuck too until I saw that there was a level where all enemies were weak against fire. After noticing it I beat the level on the first try. Harvesting is part of the game, you can't beat harder levels without mastering it. Also, armor has an important role. Armored monsters make lots of turrets useless, but are easy if you have a few powerful turrets.

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(8)

Klamech

Sep. 07, 2010

Under rating threshold (show) two suggestions: 1/ needs another speed setting (play, fast, and EVEN FASTER) 'cos the game can be too slow. 2/ it should record your completion of a level and allow you to replay your actions on the drainage, roadrunner and sudden death versions of a level. e.g., if i beat the normal level without loosing a life then the sudden death version should be completable the same way; likewize, if i totally own a level then the same placement/build-order should probably beat roadrunner. Good game

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(0)

venturesome

Sep. 07, 2010

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(-11)

mythman22

Sep. 07, 2010

Under rating threshold (show) The concept of the game is there... but the above statements hold true. you get stuck after 5-6 levels and you can't go any further. You need to change some basic around, like gaining more resource, replaying levels to gain items and having an easier setting for those basic players. I would suggest having a place to buy items, achievements that give you something, and giving the characters attributes to raise (experience or leveling..) its gets to be impossible to beat a level because you run out of necessary items(even with resources at 10). Good game...but needs improving before I will touch it again.

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(1)

mrappleseed

Sep. 07, 2010

Under rating threshold (show) If you die on the last unit, atleast in the first drainage map, it sais you lose, then you win... O.o??

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(2)

the_one_dragon

Sep. 07, 2010

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restio

Sep. 07, 2010

Under rating threshold (show) Great game! Fresh and interesting. I like the difficulty - it adds challenge, and you have to strategize carefully....

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Crocken

Sep. 07, 2010

Under rating threshold (show) this game is hard.

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dreamGabe1310

Sep. 07, 2010

Under rating threshold (show) im trying to find an interest in this game but i just cant, im finding it to difficult. enemies to fast A.R. to slow.

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(1)

vishtu

Sep. 07, 2010

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Doomer007

Sep. 07, 2010

Under rating threshold (show) You should be able to click on a creature and see their stats + hp. Rate up if you agree

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(53)

hotmailgm

Sep. 07, 2010

Under rating threshold (show) The winding road level tells that there are 15 waves on the map but when you play it there are 30 waves

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(10)

Karzon

Sep. 07, 2010

Under rating threshold (show) Chryo: Souls are used for crafting weapons and armor.

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(8)

Chryo

Sep. 07, 2010

Under rating threshold (show) What are the souls used for?

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(0)

bijju

Sep. 07, 2010

Under rating threshold (show) i like the target selection buttons.

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(1)

venturesome

Sep. 07, 2010

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(-7)

velhos5

Sep. 07, 2010

Under rating threshold (show) it should be a fun mode to see all the blueprints 5/5

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(4)

phoyphoy

Sep. 07, 2010

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Muuuuu

Sep. 07, 2010

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eggis2

Sep. 07, 2010

Under rating threshold (show) Is it possible to sell your loot?

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(3)

AngelSmen

Sep. 07, 2010

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AngelSmen

Sep. 07, 2010

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(-9)

Chip56

Sep. 07, 2010

Under rating threshold (show) please add a conformation box when you hit the quit button. Its no fun to loose on the second to last lvl because you hit the hit butto instead of the speedup because your mouse decides to jump a cm exactly at that moment.

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(6)

troll123

Sep. 07, 2010

Under rating threshold (show) wizard bow spam ftw.

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(1)

Omarscen

Sep. 07, 2010

Under rating threshold (show) Wizard bow breaks the game. Beat some of the harder levels using only archers and wizard bows and spamming splash. Had to stop with this strategy as it was getting dull. luckily it doesnt work on all levels.

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(3)

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