Under rating threshold (hideshow)
The concept for this game was interesting. The execution of it though.... It was out right horrible. I'd give it a 0/5 because of how bad it is. The attacking mechanics of this game need to be fully reworked. the equipment need to actually do something besides just make you look like you are on drugs half the time. And there needs to be a proper balance with the characters skills.
Under rating threshold (hideshow)
went through all that bs at the start of the game and the game turns out to be lame. And by the way whats up with the skeleton at the start menu? Looks like he has a boner.
Under rating threshold (hideshow)
Yanno, getting close enough to tap the skeleton with your blade might actually help you hit him. Maybe consider it, since he's hitting you every turn anyways?
Under rating threshold (hideshow)
I'm in the dungeon that's in the shape of a spiral, and I had 50-something Stress when I reached the Blue Chest. I walk aaaaaaaaaaaaaaaaaaall the way back to the entrance. When I reach the square right next to the entrance square (one more step to exit) stress reaches 70 and it says the usual "stress too high, time to go" message... wow XD. You know, I'm curious as to why stress can go up to 100. When it reaches 70 you exit a dungeon; when it gets too much more than that you can't do Work or School. I'm doing dungeons thinking "Oh comeon! At least make it so that the Stress meter being able to read to 100 can actually mean something."
Under rating threshold (hideshow)
If attacks miss more often than they hit, then your combat system is in dire need of an overhaul because nobody likes watching MISS MISS MISS MISS for 4 minutes.
Under rating threshold (hideshow)
As our hero, Legen Dary, Walks across the creeking floors of the ruined tower, he spots a chest in a corner. He walks to it and exclaims out: "Yes a chest!" As he was just about to open the chest, he suddenly turns around and leaves! "Its just too stressful to open a chest with good loot..."
Under rating threshold (hideshow)
This game honestly needs a do over. Almost all the traits are useless unless u keep playing after he is 19. The game is biased towards Warriors and exploring dungeons hoping ur stress lvl doesnt get too high is just ludacris
Under rating threshold (hideshow)
Nice concept but poorly executed in a few places. It sure would be nice to see an RPG balanced enough to not favor Warriors over Mages over Rogues and so on. Game also plays quite slow at times too.
Under rating threshold (hideshow)
Adventure time ! Day 1 i found some gold it was sooo stresful. Day 2 another gold .Day 3 i found some..... Day 6 i found treasure chest full of gold. i dont know if i can take this stress anymore! Gold everywhere !
Under rating threshold (hideshow)
You know actually how about add the stat Accuracy to a weapon, so lets say a longsword has accuracy of 20%, that means it has a 20% chance of hitting the enemy. This also may put a bit more thinking into getting weapons, because maybe a better weapon may have a lower accuracy then a weaker weapon. Also accuracy or anything related to it should be a character stat that can be learnt from going to school, cuz one things for sure there is no point having a high damage weapon but you keep missing. Lots of improvement needed, but i'd still give it a 4/5.
Under rating threshold (hideshow)
*BANG* "FEAR ME EVIL ONES!!!" *what seems to be a human barges around the corner of the dungeon garbed in a purple helm, silver disco blouse, yellow gloves, pink striped leggings and red shoes wielding a red wicker broom and then deals 6 crits in a row* what is more embarrassing? Being the moron dressed like this, or the monsters at this clowns mercy?
Under rating threshold (hideshow)
you know what sucks about this game? MISSING, it´s amazing how full health can turn into a loss because the character misses so much...
Under rating threshold (hideshow)
This game is not well balanced. If you want to be a Mage, you have no chance...
There are NO items for mages in the shop and I maxed it.
Under rating threshold (hideshow)
Poorly designed. The stress mechanic seems to have no real purpose, and only causes unnecessary delays, which is an annoying thing to deal with when you've got a time limit. Thanks to the extremely low default hit chance, combat is completely disengaging and unreasonably difficult, which makes it disheartening that there's so much of it. Magic is about as effective as attacking an enemy with a stern lecture. All in all, I'm not impressed with this game.
Under rating threshold (hideshow)
For those of you who are complaining that Legen does not pick up the chests that are in front of him, notice that Legen does not have any keys. He needs to break the lock on the chest to get the items that are inside which could cause tremendous amount of stress.
Please be understanding and my god just pick the the damn chest djalfdmfajlkfj.
Under rating threshold (hideshow)
Vegtea what does the scouter say about his Temperament level?
IT'S OVER 1000!!!
WHAT 1000!?!? THERE'S NO WAY THAT CAN BE RIGHT!!!
Under rating threshold (hideshow)
Your combat abilities should be around 300/400 before you go exploring. Your default gear hardly protects you at all, so you have to be able to dodge and land hits.
Under rating threshold (hideshow)
I love how almost all the items in this game are snarky references to other games...I just got my Hedgehog Launching Pantaloons...
Under rating threshold (hideshow)
2 overpowered monsters first time exploring then a weak monster I attack 20 times hit twice combat skill close to 150 I think I should've done a little better
Under rating threshold (hideshow)
I don't know why they make all those games so complex, put all the effort in and than make the gameplay sooooooo boring?!?! What a waste of time!
Under rating threshold (hideshow)
WARNING: Specific skills must be met in order for enough dungeons to appear. If you follow the guides written in the comments, you must ALSO make sure that you level skills, such as Bravery and Tactics. Unfortunately, I did not keep track of which skills opened which dungeons at what levels. Just know that it's something you have to be aware of. I only figured this out after blowing past my last 18 weeks experimenting!!
Under rating threshold (hideshow)
GOD DAMMIT my i got all 19 blue chests and it was the last week of the game (i was focusing on rebuilding and not paying attention to weeks) so im rushing and doing all the dungeons in 3 weeks (including rest time) so my character get right in front of the last chest and decides he's too stressed to get it... kill... me... now...