My Pet Protector 3

My Pet Protector 3

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My Pet Protector 3

Rating:
4.0
Released: June 29, 2012
Last updated: June 29, 2012
Developer: undefined

Tags for My Pet Protector 3

Description

My Pet III takes everything you loved from the previous two, expands on it, cuts out the chaff and introduces several new ideas and features, including Umbrellas.

Train your young apprentice before sending him out to destroy huge dungeons full of evil wearing Bunny slippers and wielding a deadly War Carrot.

Take him (or her) from an empty shell to a total noob or godlike hero in 6 years before facing judgement.

How to Play

Use the mouse to navigate menus and the arrow keys to move through dungeons.

Comments

0/1000
LaBaDa avatar

LaBaDa

Jun. 29, 2012

3069
45

I am the hope of your entire race! I have been summoned to save this world, as I am one of the mighty ascended! but, sadly, I have lost many of my powers, so instead of vanquish evil, I'm going to sweep streets for half a year, and demand I rest at home at least twice as much as I work! Behold your savior mortals!

Spiderling avatar

Spiderling

Jul. 06, 2012

1060
15

I liked the streamlined battle system until my character started trying to cast spells that he sucks at. Maybe just put in a combat/spell on/off switch?

Gameguy602 avatar

Gameguy602

Jan. 09, 2013

689
13

There's something oddly hilarious about a man in pajamas and slippers with a halo and an apocalyptic staff walking into a bank and killing every demon there.

neonights avatar

neonights

Jun. 30, 2012

1469
31

About the stress system: One *HUGE* improvement is the fact that now you "pay" a certain amount to enter each dungeon and then you're free to do anything you want. Kudos for that! OTOH, I still have the feeling that the job/rest stress are a bit unbalanced. Make the jobs less stressfull (or at least get more money from them) and quicker to heal when you rest.
You DO have to spend a great amount of time just resting.
In other words: KEEP the stress sytem. But make a better balance, please. Thanks!

Kingtarol avatar

Kingtarol

Jun. 29, 2012

1254
35

I haven't commented on any of the Pet Protector games yet, but I have played them, and I've always had two issues with them:
1. The "step forward, step back" approach to skills has never made sense to me.
2. I wish I could see what the skills actually translate to in terms of hard stats. I don't care as much about how much Melee Mastery I have, for example: I mainly want to see if I can actually hit whatever I'm fighting. The stat numbers are less important as what they represent in actual situations.
You did that right in your Mercantile stat, where you can see how much that changes the sell price of objects you pick up in the game.

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