Play: Protector IV

Strategy & Defense

Four achievements & 80 points to earn!

Crits or GTFO Badge

(5 points - 186,513 awarded)
Goal Checklist:
10 critical hits – This will be reported when you navigate to the world map. [Best so far: ]

World Traveler Badge

(15 points - 119,887 awarded)
Goal Checklist:
10 quests completed [Best so far: ]

No Stranger with Arkandia Badge

(30 points - 38,058 awarded)
Goal Checklist:
Storyline completed [Best so far: ]

Talent Show-off Badge

(30 points - 45,630 awarded)
Goal Checklist:
50 talents unlocked [Best so far: ]

Game info loaded

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Protector IV

Current Achievements (See all achievements for all games)

Crits or GTFO
Badge earned
Badge Of The Day
Crits or GTFO Badge ( easy ~ 5 points )
10 critical hits – This will be reported when you navigate to the world map. [Best so far: ]
World Traveler
Badge earned
Badge Of The Day
World Traveler Badge ( medium ~ 15 points )
10 quests completed [Best so far: ]
No Stranger with Arkandia
Badge earned
Badge Of The Day
No Stranger with Arkandia Badge ( hard ~ 30 points )
Storyline completed [Best so far: ]
Talent Show-off
Badge earned
Badge Of The Day
Talent Show-off Badge ( hard ~ 30 points )
50 talents unlocked [Best so far: ]

Created by:

S_holy07_chat undefined

Rating:

  • Currently 0.0/5 Stars.
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4.3 (48895 ratings)

Click star to add your rating.

Published:

2010-06-14

Game Plays:

Description

The ultimate Protector experience. Protector 4 takes the now classic gameplay and expands on it massively. Work as a mercenary for 11 different factions using 46 unique units. Hire your entourage from a selection of 100 heroes and use them to slay monsters, earn rewards and collect powerful treasure across the entire kingdom of Arkandia!

Finish your Protectomon collection and uncover ancient artif…

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Updates

v1.10 (18 June ‘10)

Added ability to change game quality via right clicking.

Talents you haven’t checked yet glow when checking the skills scrolls.

Unwanted Heroes can now be told to clear off from the base camp. though they might come back later.

The fewer heroes in your base camp the more likely it is another will come along.

Fixed [Flying] tag issues on the quest details screen.

Her…

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Instructions

Use your mouse to navigate the game and place units. Hold Shift to place multiple units and press space to cancel deployment.

Best (see all)
avatar for haloal50
haloal50

Jul. 17, 2011

Under rating threshold (show) wait how come it costs 25 gold to buy a mage who knows the wonderful ways of the earth but simply moving a cabbage costs 50 gold.

+ - !

(975)

avatar for PixelHead777
PixelHead777

Jun. 14, 2010

Under rating threshold (show) Thank you for making your home Kongregate and not ArmorGames.

+ - !

(10404)

avatar for Chaldon
Chaldon

Jan. 14, 2011

Under rating threshold (show) In case you were wondering, CONSECRATION provides an elemental bonus for when your unit has the same element as the enemies STRENGTH. Not weakness like normal. Stronger than the general weakness bones it is an advanced skill and requires planning. Like after losing a map and noticing the creatures all had a fire strength/ cold weakness and you still lost. Your Fire Patroler upgraded with Consecration might help you there

+ - !

(796)

avatar for jetpilot55
jetpilot55

Jun. 19, 2010

Under rating threshold (show) A more in-depth Protectopedia would be nice, like the ones in earlier versions of Protector. That way, you can see what each unit type can do, and not have to figure it out by trial.

+ - !

(2835)

avatar for PistolPete87
PistolPete87

Jun. 15, 2010

Under rating threshold (show) Here is what each selection does when creating a character: 1) Background Merchant = +1 merchantile Squire = +1 leadership Street Urchin = +1 looting Bard = +1 charm Student = +1 wisdom Forest Dweller + 1 tactics 2) Personal Ideal Sneaky get away = +5 theiving check Protect innocent = +1 life Revenge and Ill do it... = faster faction gains Good Book = +5% quest XP Me Strong... = +1 melee dmg 3) Combat Skill Swordplay = +1 swordplay Spell Slinger = +1 magic use Archery = +1 ranged 4) Reason for Journey Explore new Markets = +1 merchantile Riches = +1 looting Power = +1 tactics Helping others = +1 leadership Destroy Evil = +1 charm Knowledge = +1 wisdom 5) Element The choice gives +1 to corresponding element skill Enjoy and hope this info helps everyone :)

+ - !

(2859)

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