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Ah, name generator. I always wanted to watch Conan the Barbarian fight alongside Gandalf. Granted, Gandalf is an archer, but still.
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I hate when they request permission to save stuff on your computer and u click no so many times that u get annyoed cuz obviously u just want to play the games but it doesn't save cuz u did not click yes.
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Anyone else have a problem with the information ahead of playing a map not being the same as it actually is on the map? Some waves are supposed to be flying and they're not or absorbing and aren't? Kinda screws with what heroes I pick and items I load up on.
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All that background, I really felt this was going to be an interesting and interactive game but then the awful graphics and simple defense game emerged... what was the point in asking all the questions and building such a huge story? What a waste of time
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I find that I rarely use my melee units due to their limited range. If there was a was to "un-pave" some of the enemy's roads in order to force them to funnel past my limited-range units, I would probably use them more often.
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Gotta love these unit names, nice work even though people won't read them most of the time :/ One of my recent ones: Greg, yes that greg.
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Instructions for getting hard badge the easy way:
Don't buy heroes, just use current ones, and focus on Trainee Kirana. Pick magic oriented perks at the very start.
Under skills invest only in energy.
For Kirana, pick only magic use.
Items on Kirana for magic use boost, on other 2 support heroes lives.
When upgrading units focus on dmg.
Finish all the blue storyline quests on the bottom of the map.
I had some difficulties on some quests, but proper unit mixing helps. On most quests you just need Kirana.
Time wasted 43m: 21s. Good luck!
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Good game, but I keep losing my saved games - any chance of an online save? I've done the first dozen quests over and over :-/
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great game series, very unique, great combo of strategy, difficulty, and gameplay value, needs a few minor tweaks and would be perfect though still 5/5
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@dude4297 your people get a portion of experience around how much percent they do to an enemy. Let us say a enemy has 10 hp and is worth 1 exp And one person does 5 damage to it. Then the get half an exp for that enemy then another guy hits for 8 overkilling the creature and would get the other half of experience.
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Not sure if anyone else is having this problem, but occasionally my units will randomly stop raging and instead just do about twice the normal amount of damage on every hit. The only way to fix this, so far as I can tell, is to reload the game. This issue is fairly minor, but it could be a big problem if people are also having this problem for other units (I've only tried huscarls) and/or other status effects.
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The game is awesome. The layout is great. Quests are well put. Skills and so forth. The main status display needs to show how much % is applied per point (how much looting, charming, elemental bonuses, etc.). There should also be a toggle switch to let the waves come automatically. I also think there should be an endless stage for the character's experience. I'm questioning if the "Protector Heroes" is coming or not.