Current Achievements

See all available achievements for all games
What are achievements?
Gruesome Death (to be earned)
Gruesome Death Badge (easy – 5 points)
Finish off an enemy with a poisonous infection in Protector: Reclaiming the Throne
  • Poison kill – You must use a mage with "infect" to get this badge.
Badges Badges Mushroom Mushroom (to be earned)
Badges Badges Mushroom Mushroom Badge (medium – 15 points)
Defeat the evil lurking within the Not So Vast Forest in Protector: Reclaiming the Throne
  • Horrible evil defeated – This can be done on either difficulty setting.
Now You're a Man (to be earned)
Now You're a Man Badge (hard – 30 points)
Unlock hardcore mode by completing all 22 maps on "normal" mode in Protector: Reclaiming the Throne
  • 22 maps completed – Give it all you got on your quest for glory!

Protector: Reclaiming the Throne

Created by: avatar for undefined undefined

Description (Game published on 2008-07-24)

An evolution in defense gaming, Hire your units and manage their development as you destroy hordes of mindless creatures!
Reclaiming the Throne adds many new ideas and enhances several old ones to bring you a greatly improved Protector experience.

Updates

Update 1.10:
Minor performance tweaks
Updated Credits

Instructions

Use the mouse to place units, Full documentation provided in game. 1 - Hire Mage, 2 - Hire Warrior, Space - Cancel hiring, Shift - Place multiple

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Latest Comments

avatar for tenoobshow39
tenoobshow39 Levelbug2 Aug. 21, 2008

jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

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avatar for ericbloedow
ericbloedow Levelbug29 Aug. 21, 2008

as i understand it…for example, say both mages do 20 damage, but the enemies have 30 hp. this means the mage who shoots first does 20 damage, but the second does only 10, but gets credit for the kill…

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avatar for Chad90
Chad90 Levelbug7 Aug. 21, 2008

Every one needs a hug- including Slugs! by simply donating a hug you can make a Slug’s day and feel good inside. Go to my profile to donate to the Hugs for Slugs Foundation. Donate Today

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avatar for Veaux11
Veaux11 Levelbug22 Aug. 21, 2008

One criticism: on certain maps (Stonefield Border for example) when equivalent units (ie. two base mages) are placed in seemingly equivalent positions (in the Stonefield Border example, if you place two mages in the front/center position) at the same time, they don’t level evenly. In my attempts at Stonefield Border, those mages (after wave one) have experience of 31.2 and 7.8 respectively. I understand that experience is based on damage dealt, but if both mages are firing at the same time, it seems that equivalent damage should be dealt by each. Just my opinion. Thanks for the great, challenging game!

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avatar for saneiac
saneiac Levelbug33 Aug. 21, 2008

This version seems to be much more difficult. Im enjoying it tremendously.
Several nice interface improvements over the first protector. More strategic planning required, rather than just spamming basic mages. Could use a mid-wave pause button for when the phone rings. 5/5

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avatar for soccerrocker3
soccerrocker3 Levelbug10 Aug. 21, 2008

yay for cheating! thanks xXSnakebitXx!!

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avatar for phammen11
phammen11 Levelbug34 Aug. 21, 2008

I really like this game. I like the ability to upgrade skills. I like how you specify a mage’s and warrior’s specialty (i.e. fire, cold, etc.) after they level up for the first time. I think this game was pretty challenging, which is good. I wish the “Incoming Enemies pop-up would display how many enemies there are in the wave. I also wish the wave information that appears when you click on the wave number towards the bottom would display all the info from the “Incoming Enemies” pop-up. I had an issue where it sometimes wouldn’t work to place multiple mages and warriors, by holding the Shift key, during a wave.

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avatar for phammen11
phammen11 Levelbug34 Aug. 21, 2008

I wish it was easier to tell the difference between your different level mages and warriors without having to click on them individually. I also wish it were easier to see the difference between the mages’ and warriors’ specialities (i.e. Criticals, Concecrate, Debuff, Slow) without having to click on them individually. I wish there was a pause button during waves, even if it wouldn’t allow you to adjust your defense. I like the Speed Up and Slow Down buttons. Overall, this is a really fun game that I wasted way too much time on. 5/5

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avatar for agentclank
agentclank Levelbug9 Aug. 21, 2008

what is horrible evil and how do u get badges badges mushroom badge

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