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Comments for Protector

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MrSamuelPan

Mar. 07, 2012

Under rating threshold (show)

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(-7)

dustins111

Mar. 02, 2012

Under rating threshold (show) A bit to slow but a decent Td overall. One thing I would like is the ability to click skills to remove them instead of having to reset all the skills each time you want to adjust a few. keep up the good work.

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(16)

Abidas

Feb. 27, 2012

Under rating threshold (show) A speed up button would turn this from a 3 star to a 5

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(30)

TomK38

Feb. 24, 2012

Under rating threshold (show) To those complaining about the "loss of the wave preview bar" this is the OLD protector. Before they added it.

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(-1)

Mageofcats

Feb. 23, 2012

Under rating threshold (show) I wish for just one thing: A way to review the wave AFTER you have already seen the wave review thing before the wave and BEFORE the wave comes! 4/5

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(1)

MikuzaFIN

Feb. 23, 2012

Under rating threshold (show) Needs the wave preview bar back, much harder to add correct mages/dexters without it.

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(0)

The_Aramel

Feb. 20, 2012

Under rating threshold (show) Honestly, in my personal opinion, this game needs a lot of changes. It's horrible the way the system is set up. One: I can't sell my units after I have bought them. Two: It's basically set up so you /have/ to be using the right attribute to the monster. Three: It takes way too long per level. If I want to spend 30-45 minutes playing one level, I'd start playing World of Warcraft. Four: Apparently there was a wave preview bar or something of that sort that made the game slightly easier, I think that might of made it slightly better... But as is, 2/5

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(0)

ShadowLover

Feb. 16, 2012

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(-3)

amara

Feb. 13, 2012

Under rating threshold (show) Little scary!

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(0)

Montoor

Feb. 09, 2012

Under rating threshold (show) Lol I got a mage named Harry Potter

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(2)

Barragor

Feb. 02, 2012

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(-11)

Barragor

Feb. 02, 2012

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(-11)

Barragor

Feb. 02, 2012

Under rating threshold (show)

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(-11)

Barragor

Feb. 02, 2012

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(-13)

Barragor

Feb. 02, 2012

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(-5)

ArcturusLeng

Feb. 01, 2012

Under rating threshold (show) Is it just me, or does the computer lag every single time an enemy is killed?

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(4)

PauLinSky

Jan. 29, 2012

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(-3)

LovingLife139

Jan. 26, 2012

Under rating threshold (show) You could save so much time by eliminating failed attempts at levels if you could see the enemy line-up before you placed all of your units... :(

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(10)

djh712

Jan. 26, 2012

Under rating threshold (show) Why was the wave preview feature removed? :/

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(2)

NickHolley

Jan. 23, 2012

Under rating threshold (show) Must. Finish. 5. Maps. Need. Best. Of. 2008. Medal.

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(12)

Kopteri

Jan. 20, 2012

Under rating threshold (show) @starphoenix obviously you havent played the marathon levels

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(4)

starphoenix

Jan. 19, 2012

Under rating threshold (show) Major problem with the balancing of the game is that the special units are almost NEVER useful because of how expensive they are. As much as I want to use a necromancer, I can't bring myself to do it because of how long it takes to build one, and then how much longer it takes for it to actually deal appreciable damage

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(1)

YoshiPL

Jan. 19, 2012

Under rating threshold (show) @jack7771 not sure how u played the game but mages have different abilities

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(1)

arsenius97

Jan. 14, 2012

Under rating threshold (show)

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(-7)

dwaasheid

Jan. 09, 2012

Under rating threshold (show) Tactics to win everything: Starting from the back, fill all good spots before leveling anything to 3. Have a mix of melee units and at least 2 types of mages. When screen is full, level everything to max, again starting from back and balancing elementals out. Advanced units aren't worth the $, except for archers in the Forest level where everything is Flying. Don't pave except to create super-good spots, cuz paving is more expensive (per attack point) than to level stuff to 3+. 1 debuff mage in front of a clutter of men is extremely useful.

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(0)

Peanutssan

Jan. 01, 2012

Under rating threshold (show) 38 or 39 out of 40 wave and I accidentally clicked end game and I failed the map...

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(0)

zippix

Jan. 01, 2012

Under rating threshold (show) this is not fair!!!! go to village of skipper- level and to wave 10.. there will be fallen alchemist... it is weak to melee but melee does not damage it :d

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(-2)

zippix

Dec. 31, 2011

Under rating threshold (show) the game is right, time is really wasted with this game.....

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(26)

glentendo24

Dec. 31, 2011

Under rating threshold (show) yea I got bored really fast :\

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(8)

TheCheeseNub

Dec. 30, 2011

Under rating threshold (show) @N7791: I'd say this needs tactics. It's more fun than the others, as you don't know whats coming, so you have to build a defence worthy to stop anything. You can't go all out red mages, nor all out dexers. It requires skill. As I said, I think this is better than a fair few of the others. I'm not a fan of the "Mercenary" ones for example.

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(-1)

sabermanity

Dec. 27, 2011

Under rating threshold (show) how do you get the advacned classes

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(-1)

N7791

Dec. 27, 2011

Under rating threshold (show) There should just be a way to activate/desactivate specific mages at will: that would solve all problems.

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(1)

pumpit176

Dec. 24, 2011

Under rating threshold (show) Didn't get 2nd medium and hard badge. -.-

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(-2)

N7791

Dec. 23, 2011

Under rating threshold (show) This game, unlike sequel Protector 4 for example, has absolutely no tactical/strategical dimension, since you never know what's coming. Moreover, because of the lack of fast forward button, who would waste almost hours per level to find out? It's a shame, but I'll grab those medium badges in the long term, and give up.

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(1)

N7791

Dec. 22, 2011

Under rating threshold (show) +1@Illucoran

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(0)

djh712

Dec. 22, 2011

Under rating threshold (show) Why doesn't the list of waves display anymore?

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(4)

macay123

Dec. 21, 2011

Under rating threshold (show) THEY SHUD ADD FAST FOWRWARD BUTTON

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(2)

Rijara

Dec. 18, 2011

Under rating threshold (show) Pro tips:splash damage can never kill a monster,it has to be directly targetted,take this into consideration when creating your builds.pair upsplash with a fast hitter like an archer.press+button so that a newbie can become a pro

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(6)

skitszo

Dec. 18, 2011

Under rating threshold (show) 1-5....immune to my only buffed damage type and wasted 38 waves to get knocked down 38 lives from one wave cause they were immune...lame.

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(-1)

skitszo

Dec. 18, 2011

Under rating threshold (show) wtb speed up button

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(3)

Weethan100

Dec. 12, 2011

Under rating threshold (show)

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(-7)

white125

Dec. 11, 2011

Under rating threshold (show)

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(-4)

DerKassierer

Dec. 08, 2011

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(-3)

shinmarluxia

Dec. 06, 2011

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(-6)

osamabincarlton

Dec. 05, 2011

Under rating threshold (show) Don't think of it taking forever, think of it as having a lot of time to place your defenses during waves. A LOT of time.

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(3)

UltraEvill

Dec. 04, 2011

Under rating threshold (show) The thing I miss most from the newer versions isn't the speed up button, it's the wave bar. Not knowing what's coming next can make some maps take 3 or more attempts to come up with a winning strategy, because something comes along that absorbs all your damage.

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(3)

Trephination

Dec. 03, 2011

Under rating threshold (show) I'm not going to type a lecture like everyone else but I really find it highly important to be able to speed up a wave otherwise its a shitty game in my opinion. I hope they make a new one.

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(1)

theEmperor146

Dec. 02, 2011

Under rating threshold (show) thanks for putting the ghosts that absorb energy elemented attacks you asshole, i was 3 waves away from beating a 40 WAVE MAP, and i died cause of those fuking things... FUK YOU !!!

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(0)

DaemonCaedo

Nov. 26, 2011

Under rating threshold (show) They really shouldn't have given badges to this game. It's too long, too hard, and too tedious. I'm a big fan of the other entries in the series though.

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(1)

cj2k9

Nov. 26, 2011

Under rating threshold (show) Can you please make it so we can force waves, its a bit too long, thanks, your loving fan cj2k9

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(6)

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