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WhyIsHeHere

Nov. 28, 2019

Under rating threshold (show) good game

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(-1)

Ezeverlast

Apr. 09, 2018

Under rating threshold (show) Strangely addicting. Nice game.

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(3)

Eldric_Kailen

Jan. 13, 2018

Under rating threshold (show) it would be nice if the game was stable and didn't do whatever the hell it wanted. example: 1 tap (1/2 second-long tap) of any arrow key = sometimes moves 1 space, sometimes moves 3 or more spaces, sometimes doesn't move at all.

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(-2)

DubaiBunnies

Jun. 16, 2017

Under rating threshold (show) I like this game!

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(0)

silvadel

Jan. 12, 2017

Under rating threshold (show) I agree -- this game needs a sequel.

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(3)

pizzitamm

May. 15, 2016

Under rating threshold (show) Is hard but when you get a "good equip" you can kill lvl 3 monsters.. :/

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(-1)

RunesGod

Mar. 26, 2015

Under rating threshold (show) You should get a good sword before you fight any monsters, and deal at least 4 hearts of damage before you fight level 3 monsters.

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(2)

m4ss_ganja_gamer

Mar. 04, 2015

Under rating threshold (show)

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(-23)

Calllack

Feb. 19, 2015

Under rating threshold (show) I personally love how the monsters say things like "Noob" whne they kill you!

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(6)

DamienW4

Feb. 14, 2015

Under rating threshold (show) For what the game is, I think it's awesome. I would love to see a sequel. Perhaps with some upgrades or multiple maps? Im sure if undefined got bored enough he/she could spend a whole week on a sequel lol . 5/5 just cause i found myself playing this repeatedly lol

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(6)

parexxel

Jan. 22, 2015

Under rating threshold (show) One does not simply get 600k score

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(-1)

skullmann

May. 29, 2014

Under rating threshold (show) is there a way to reset the game? if not, that should be something to add.

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(-1)

Krowzgaze

Mar. 17, 2014

Under rating threshold (show) need asdw controls but still fun

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(-2)

greensun1982

Mar. 15, 2014

Under rating threshold (show)

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(-11)

EdwardD5

Feb. 24, 2014

Under rating threshold (show) *drinks mysterious liquid* I'M HARDER NOW. Best quote evah.

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(1)

LeakingPen

Jan. 26, 2014

Under rating threshold (show) Real heroes only need five minutes... Real Damsels in distress would beg to differ.

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(10)

nothingmattered

Dec. 27, 2013

Under rating threshold (show)

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(-6)

aidan2976

Dec. 10, 2013

Under rating threshold (show) what is the undefined acheivement for???? it is a pumpkin, but why???

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(2)

DeviousRogue

Oct. 04, 2013

Under rating threshold (show) Also, did they forget to put in Princess Portraits?

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(-2)

DeviousRogue

Oct. 04, 2013

Under rating threshold (show) Did they forget to put in a Green Dragon?

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(1)

pvpkills

Aug. 17, 2013

Under rating threshold (show) omfg i got t lvl 10 why cant you keep your lvl at least man

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(-1)

Coat_of_Arms

Aug. 07, 2013

Under rating threshold (show)

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(-5)

Ryooku

Aug. 06, 2013

Under rating threshold (show) Level 7 shield, Level 6 sword, Level 5 character, 15 potions... Alright I got this! *attacks lvl 5 slime* *dies and manages to only hit one* Yup, that seems to sum up every thing about this game...

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(7)

Celerysteve

Jul. 20, 2013

Under rating threshold (show)

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(-10)

RarorIII

Jul. 19, 2013

Under rating threshold (show) Great game, I got 17 achievements in 1 run lol i think Im good at it, Im gonna add it to my webstie if thats fine

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(0)

ultimateassasin8

Jun. 30, 2013

Under rating threshold (show) you know, classical arcade games have a "get a free life every 10 thousand points or so" policy, and i think having an extra 50 moves every 5 thousand would be fair.

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(0)

richardgame

Jun. 18, 2013

Under rating threshold (show)

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(-8)

rygonia

May. 15, 2013

Under rating threshold (show)

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(-9)

Cerdwyn

Apr. 28, 2013

Under rating threshold (show) cute. I agree with the idea about maps.

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(1)

Sh33p

Feb. 25, 2013

Under rating threshold (show) I don't necessarily need a radar or map, but I think that when you pick up those map pieces maybe they could give you a clue like "you quest is 22 tiles away" if you pick up another map, you can realise whether you are going in the right direction as it will either be more or less tiles away.

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(9)

fuedalismrocks

Feb. 15, 2013

Under rating threshold (show) I wish this game had the sequal planned for it made. it's a good game, but without the ability to actually really FINISH it, it gets annoying. (in other words, that whole "limit the amount of turns" business gets annoying...)

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(4)

MasterOtogi

Jan. 04, 2013

Under rating threshold (show) This is cool. I think if you added a little bit of time for each kill, scaling with the monster level (say 1-3 seconds depending on the monster level) it'd realy bring a lew level of depth to the game. I'd expect it wouldn't be too tuff to implement either. Maybe an ideal for the sequal? .)

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(4)

MasterOtogi

Jan. 01, 2013

Under rating threshold (show) Its Fatal labyrinth meets Robotron !!

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(2)

Apt43Tech

Dec. 25, 2012

Under rating threshold (show) I always keep coming back to this one. Kong should give this one badges, instead of random borderline unplayable games where you randomly bounce off of asteroids.

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(-1)

cppro10

Nov. 21, 2012

Under rating threshold (show) Great....I gotta kill the Fire Emblem dragon...FUUUUUUUU

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(1)

TKNate

Nov. 20, 2012

Under rating threshold (show) This game would be epic with a sandbox mode, or something similar. Very addicting.

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(5)

Alex255sp

Nov. 18, 2012

Under rating threshold (show) I'm actually so bad at this game. :P

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(-1)

spamtrap

Nov. 15, 2012

Under rating threshold (show) It would be also nice if the defensive skills of the quest monsters decreased as I killed the other monsters in the immediate area around them... Just to give a good reason to murder everyone around them before going in for the kill.

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(1)

spamtrap

Nov. 15, 2012

Under rating threshold (show) I come in every day to play this just to see if there is an option with unlimited time for full map discovery available or is it still the same 2 minutes game.

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(-1)

spamtrap

Nov. 14, 2012

Under rating threshold (show) I need a version that counts turns (1 move = 1 turn+ fighting turns) instead of time, so I can stop playing it and come back to it later. Also it would be better idea to measure how much time does it take to complete the quest instead of giving a timelimit on the quest. As features go the coordinates where a character is would be helpful to know, or at least the land could have features and names "Death Valley " and such, so it would be easier to find again he quest target after I am strong enough to hit it.

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(1)

spamtrap

Nov. 06, 2012

Under rating threshold (show) We need a few green potions that give us 10 extra seconds and maybe a black that restarts the clock.

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(-1)

Kittyismaster

Oct. 05, 2012

Under rating threshold (show) totally remake this with upgrades :D

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(3)

inyourface45

Jul. 30, 2012

Under rating threshold (show) wtf is with the cow sound

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(2)

medic0014

Jul. 02, 2012

Under rating threshold (show) anyone else noticed that the warhammer, and pike are switched around?

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(4)

GontheGod

Jul. 02, 2012

Under rating threshold (show) great! Hope this is one of the inspirations for your next great game ;) really enjoying it ;)

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(2)

toddlercuddler91

Jul. 02, 2012

Under rating threshold (show) undefined, I think you should remove the dodge chance from the enemies. They always dodge like 73 of my attacks before I actually harm them!

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(0)

Frogboogie

Jun. 29, 2012

Under rating threshold (show) I'm sorry, your princess is in another map.

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(5)

Ellsworth

Jun. 28, 2012

Under rating threshold (show) and where is the princess? D:

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(0)

burgerboy1382

Jun. 26, 2012

Under rating threshold (show) the moment where you just never hit and die with a level 7 everything and 10 hp pots on a level 3 enemy.

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(2)

burgerboy1382

Jun. 26, 2012

Under rating threshold (show) wish there was a +100 turns for 10000 points

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(0)

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