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Overall a decent game, too boring for its length and far far too frustrating due to unnatural mechanics for its own good. I got no idea how I managed to force myself through like 22 levels or so before deciding this just ain't worth my time :\
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Few problems with this game:
1) Despite upgrades it becomes boring VERY fast. There's extremely little variation in the levels and the upgrades only make existing things better.
2) Fireworks, oil drums and diagonal squares make some levels require that you either go to them STRAIGHT AWAY or run the level through like 5 times to get all the fires that spread >.<
3) The fire mechanic should be improved and more like real life physics in regards to fire. A rule of thumb for that: Fire spreads upwards with 1 meter per second, sideways at 1 meter per minute and downward at 1 meter per hour. You cant make it so the fire spreads downward more rapidly than upward. Fire is heat and heat prefers to be above cold! Learn your physics and redo the engine for that >.<
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idea for a sequel : people to saved, different weapon, mission, like, 10 city each whit 5 lvl to complete, each lvl give money, upgrade : more than 3 upgrade, 5 or 6 would be nice,and more thing to upgrade, like upgrade special power, buy new weapon, when i say upgrade special power i talk of power like, slow down, put the time slow, superjump, invulnerable,
up this for the devoper
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after u get all the upgrades its boring... not bad though i contained the fires and made them safe from fireworks and stuff, got coins then finished the job.
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i was like hey sweet coins *fire gets bigger in background *
... hey sweet coins wasn't i gonna do again ...oh yeah coins
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I have to agree with everyone else. Gathering coins is counter productive, yet you can't get upgrades without them. It really needs to be based on either how much fire you put out, or how much valuable stuff was NOT destroyed by fire.
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It was a good game, but they could have followed the science of fire a little bit, When you put out the base it shouldnt relight from the top.
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To easy, just get the fire under control before Collecting coin. The only slightly Changeling levels were those where the fire starts or spreads into interior boxes that can not be reached with the hose.
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Nice game, but locked levels will probably ruin its chance for badges. Sometimes it's nice to let firebot rebel against his masters and just watch it burn. :)
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-Hey, do you think it might be dangerous to stock all this oil with these firecrackers?
-Nah... There is some nuclear waste right here that could be much more of a problem.
-Oh, OK then.
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It would have been nice to know I couldn't retry a level to get missed coins, nor go back and do the one I accidentally skipped.
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Odd problem, on my mac the games works great. On my PC, using chrome, FF and IE I can load the game and choose the first level. I see the bar at the top (points, coins, water, etc.) but beneath is just a black screen... I miss my fire, what's going on?
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wait ... so your telling me that firebot here goes and takes the house money just laying around instead of putting out that house? also thats kinda funny cause some of the buildings have security camera's . why isnt the government funding this robot?
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its hard to choose between the coins and the fire. but you can make it work by making the fire really small then getting all the coins.
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Lolz...Does the music really have to be so epic? I mean like that ur saving crates instead of people. But its alright 4/5 kinda repeatitive.
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This game needs a level editor like nobodies buisness. Not to mention, A multiplayer version of the game would be really cool. Like a water bot versus fire bot thing where you try to battle to save/destroy a house.
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My only real problem with this game is that it ends. I had alot of fun putting out the fires but I wish that the water from my gun would stick around and wet the areas i shot with them. Perhaps increasing their resistance to catching fire? I dont like those tiles that i cant shoot with water because they are surrounded endlessly spreading to areas I just put out.
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Instead of automatically resetting your stats when you replay the first level, it should give you a little warning or ask you.
Now I have no stats. After finishing the game. >.<
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the trick is to go straight for the fire until its easily controllable and then pick up the coins and put out the fire :D