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the game is great, I like it so much but...WTH? if you die even only once, you lose everything, all upgrades and "coins"...you start from 0 but in the level you were...
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"These are not the steam droids you are looking for!".
Jokes apart, the arwork is lovely and the upgrade system interesting. Yet, the game is totally unoriginal and you should improve the controls, as they feel rather imprecise. If you try to fix the control issues and add a bit of original features you'll end up with a winner here.
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I like the screen transitions and the art style. However, something doesn't feel right to me about the jumping--maybe a double jump and also a smaller jump when you tap the button quickly could improve it. Actually I guess the jumping could be for a sequel because this game feels complete already.
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megaman+city siege+gunbot+inferno=steamdroid= epicness! a few flaws, but hopefully they'll be worked out in the sequel. *hint, hint* like armor dissappearing after a level and so many instant-kill hazards.
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This game is awful. Eveything about it seems corny, not too mention the super-easy game play. Altogether, it's not challenging at all.
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Controls keep pushing me into the water from time to time, fine control doesn't seem to be there. Other than that great platformer.
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The losing armor and weapon upgrades shit goes - quickly, or this is just another deeply flawed piece of copy-junk riding the Gunbot-wave. Even after you fix that, as others have commented you got work to do on the control sloppies before you can even get to finding something unique to make this stand out. Visually, very nice. Game-wise, a lot of hurried stuff and it shows.
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good game but some of the jumps are a bit too pixel perfect. games like that died out in the 80's for a reason. because people HATED them.
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Not bad and I really like the artwork. I hate making comparisons between games because it's almost impossible to make a completely original game, but this is way too similar to GunBot.