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*body parts scattered around the room*
well then i guess the victim just forgot to
FOCUS
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
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Such a fun game definitely need badges. Some suggestions , easy badge : complete 5 rooms in any mode. Medium badge : complete Normal mode. Hard Badge : Complete Original mode . Impossible badge : Complete Insane mode ( if not difficult enough , complete insane mode WITHOUT DYING) *Ps trust me , its really impossible , I swear*
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Is it just me or does your focus-slowmo not work properly?? Sometimes the rockets just fly 1 second more and the slowmo and sometimes they instantly do. That makes it helluva hard thing to predict ..
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Normal mode was easy ! Let's try "insane" ! *five minute later* GODDAMNIT THIS IS IMPOSSIBLE ! THIS IS NOT HUMANLY POSSIBLE !
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Awesome game. Difficulty curve is perfect, fun is huge, does not get repetitive. I wish there were death statistics, so I could master the game. Good work, looking for part 2.
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"getting a little frustrated" AHHHHHH F***, I've been stuck for almost an hour now, at least give me a badge for failing so hard.
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amazing game, great fun! Only thing I disliked is when dodging in some levels, I step back a little and enter previous room, when I come back after a sec, the level is reset. Blocking the entrance once you enter a room should fix it. Otherwise great game and concept!
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That. That was sweet. 5/5, and I would absolutely love a map editor and some player-made maps for this in a future installment. I can only imagine the torture someone could create with this.
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http://www.venbrux.com/blog/?p=107
http://www.kongregate.com/accounts/Venbrux
I think you are NOT the actual developer...
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really really good game, loved it how you have to react so fast all the time :D the controls bug a little bit though. :D but good work :D
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how can i use focus?!!! they only explain how to do it not what you need to do with it!!!! that is why it just ********** sucks!!!!!!!!!!!!!!
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@ tastarcat: Just remember that the little circle is where you will teleport to, and the arrow shows the trajectory you will fly due to momentum.
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Everyone please note that there are hidden levels within some of the other levels, you can see false walls within your focus area.
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MISSILES!. first missile launchers. then homing missiles. then mobile homing. then rapid fire mobile homing. then super fast, super manueverable homing mobile. and now, super fast, super manueverable, homing, rapid fire, missile. AAAAAAAAAAAAAAAAAAARGH
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Pretty fun. Only criticism is the targeting seems to stop me from going places that for all appearances look like I can teleport to.
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Rly awsum game. Not too hard, not too easy. Ok maybe slightly hard. 4/5 :) Take note the "Flash version by Joseph Ivie" :P
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Pretty innovative game, considering that almost everything has already been done. Very functional and challenging. Could use some sort of RPG element, maybe, or at least a story of some sort, just for the hell of it. Keep making games, bro.
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The difficulty is kinda annoying. Way way way too often I find myself randomly getting hit by shrapnel which is bullshit since it is so random, undodgeable and take so long to go away.
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Has issues for me, but I suppose that could theoretically be Adobe's issues with Linux there. Often ignores a keypress or sticks a keypress when another arrow is being held. Even room 2 is nearly impossible like that. :/