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For those curious about how to play this with SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/gamez/0002/5361/live/_murlocrev-kong-final.swf?kongregate_game_version=1310160951 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here (Used Google Chrome dev tools to get the link).
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Came back for nostalgia's sake, got all the hidden bosses (even Onyxia), trip down memory lane I'll tell ya, 10 years later and I still had a blast!
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to those having a problem with it running on supernova, it for some reason has a RUFFLE/RUFLE, however it is spelled extension on the supernova extension, for me the ruffle logo on the game itself on this page shows up and looks like it is doing nothing but if you give it (took almost 5 minutes for me) a little bit IT WILL PLAY just finished playing the only part is it would not do the carnival area for me..... other than that, it ran great got to lvl 20 did everything ul gurub, arena, onyxia etc....
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so opera gx the browser launches almost every game on here since it has a flash player built in, so if anyone is interested that's a thing
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The Supernova launcher is working, but when I click on the play button for this game it tells me that it's trying to launch a Gameshell swf file from chat.kongregate.com, not an actual game. When I click the Start Game button, the screen goes half size and completely white. That's not right.
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Honestly, I loved this game, but idk why they stop working on Murloc RPG 2. It could of been copyrighted or something, but I wish it was completed.
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I may play other awesome games on this site but I will always come back and play this amazing game from time to time to re-experience nostalgia from this masterpiece!
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aah nostalgia hits hard... this was my favourite childhood game i was hoping even its very low chance you gonna make murloc 3 but since adobe flash player is getting closed next year its impossible for now thank you for good memories i think im crying
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This game is done really well, and it's replayability is legendary. The first part was inspiring, and the second one is also writing history of turn-based rpgs. The developers used the wow sprites very well, adapted spells, locations, and also managed to set up a good story and gameplay. We can surely say both parts got challenging, and tactical parts (skirmishes, permastun enemies), and only the expansion is suffering some excessive grinding from 15 or 16 to 20. Today these aren't great words, but when this game was made, such improvments were new and coding was rough. This is a timeless masterpiece!
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How to win practically every battle: Step 1, cold blood + charge. Step 2, frost nova. Repeat this step after every other step. Step 3, adrenaline. Step 4, heroic strike/lash of pain, depending on gear and stats. You will most likely want to use heroic strike, but this depends on your personal preference and stats. Step 5, use magic dust if stamina runs low. It's not often you'll need to use magic dust, but I'm listing it for those battles that require it. Step 6, execute as soon as possible, preferably with stamina to spare for high damage. Follow these steps and you can beat just about everything. It's worked pretty well for me so far, anyways
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I love this game every time I replay it. It sucks that there won't be more. I never got to use the ultimate gear since I beat all the big bosses at lvl 15.
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At 869 armor, I was taking about 13%-14% less damage than I was when I had 616 armor. Can confirm armor plays a role in damage reduction in a major way.
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What does the armor stat do ? I got the mage skill that gives me 60 armor but the enemies certainly don't seem to be dealing 60 less damage