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"Hard" mode is just enemies doing ridiculous damage. This is not fun. This is fake difficulty. Badge is a waste of time.
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Game will not start as Firefox will not allow me to increase storage for it to save locally. Needs a work around or other option.
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When you finish a campaign mission is it normal to mark it with a grey-blue shield(in my case-skeletons in the closet)?If it is a mark of a mission poorly beaten then I don't understand at all!(because I've finished mission 6 with 3 lost units but 32 destroyed and less units built than the enemy whereas I got a golden shield on the seventh mission where I lost 23 but destroyed 46)
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Turn-based and action-packed is a contradiction in terms. As far as I know, turn-based games are slow and strategy-based rather than fast.
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...Waaaait a second, I just noticed something incredibly silly!
In the build menu, it lists the Jammer Truck as a good target for the Raptor Fighter, even though air units can't get close enough to attack them.
(speaking of which, the "best targets/worst target" thing is kind of useless since just about everything has War Machine/Rockets/Jammer on Best and Annihilator as Worst.)
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I just think the scenarios are too unrealistic. I mean... How do you get an entire fleet on a lake surrounded by enemy forces? But good game.
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I truly do miss Battalion Arena. Just the level editor itself made the game fun and interactive for the player after they finished the campaign.
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i like to play this game but my adobe has messed up so i can't play it. :( can u please make it so it doesn't just need flash to play :|
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"It Poops tanks!" -Major Mayjor.
To me that is one way to put in saying that the Warmachine deploys units.
That and it does look like it poops them out.
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I wish the developer had made it so we could scroll around the map with WASD and the arrow keys instead of just the arrow keys. Otherwise, great game.
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Its Epic!But i have a question to ask for everyone-Whoever thinks Battalion:Arena should be brought back to Kongregate again thumbs up
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The game is really good, the only thing that can be complained about is the intelligence of the enemy. With some tactics, you can outplay even an enemy who outnumbers you. Even if he has damage advantage, because you play on hard. You can even abuse various means of blocking the path by units that an enemy unit can't attack and the next time you leave the spot, back and forth, enemy moves back and forth, too.
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Yeah...this game is definitely worth the 1 star I made it, next time you make a game, try to learn how to make an actual fair difficulty instead of just making the enemy cheap.