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For those wanting to get the Badge of the Day: Replay the first level until 10 enemy units are destroyed. Simple as that.
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lag lag lag more lag, and more lag. An i7 should be able to play a damned flash game, jesus christ this thing is god awful.
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"The Developer stated that he gained inspiration from Advance Wars." --On that note, I'm pretty sure Major Mayjor is the one person who could out-Andy Andy of Orange Star.
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Dude. Major Mayjor is girly. his name is very looked. What happens if his name was Major Major? Probally. he thinks that dragons and unicorns dont exists.
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I don't mean to be picky, but a major outranks a lieutenant by a significant margin. Why does he keep calling him "sir"?
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"Hard" mode is just enemies doing ridiculous damage. This is not fun. This is fake difficulty. Badge is a waste of time.
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Game will not start as Firefox will not allow me to increase storage for it to save locally. Needs a work around or other option.
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When you finish a campaign mission is it normal to mark it with a grey-blue shield(in my case-skeletons in the closet)?If it is a mark of a mission poorly beaten then I don't understand at all!(because I've finished mission 6 with 3 lost units but 32 destroyed and less units built than the enemy whereas I got a golden shield on the seventh mission where I lost 23 but destroyed 46)
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Turn-based and action-packed is a contradiction in terms. As far as I know, turn-based games are slow and strategy-based rather than fast.
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...Waaaait a second, I just noticed something incredibly silly!
In the build menu, it lists the Jammer Truck as a good target for the Raptor Fighter, even though air units can't get close enough to attack them.
(speaking of which, the "best targets/worst target" thing is kind of useless since just about everything has War Machine/Rockets/Jammer on Best and Annihilator as Worst.)
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I just think the scenarios are too unrealistic. I mean... How do you get an entire fleet on a lake surrounded by enemy forces? But good game.