Under rating threshold (hideshow)
Cool game but, it would be better if you could move your own squad and designate targets this would make the game allot more intresting. I like it though. 4/5
Under rating threshold (hideshow)
@thejes i think in game they turned it down for nco one to a max of 150-200 rpm not the real life amount because ittl be crazily op
Under rating threshold (hideshow)
@JonasM2, the M2 Browning HMG has a fire rate of about 450 rpm.
The 7.7 Browning has the same average rate of fire.
Also, how are they low velocity, when the machine guns made sniping records in Vietnam?
Under rating threshold (hideshow)
Please stop complaining about 50 cals and your tanks.The 50 cal cant fire rapidly as the gunners browning because the 50s bullets are low velocity high stoppage bullets which means the fire slowly and not rapidly. but do between 75- 200 damage and high stoppage means they destroy light vehicles over time per ricochet sound (light vehicles) bikes pak 38 skdfz 222s 251s and blitz wagons (trucks) Tanks they take usually in real life 20 - 45 seconds to reload based on xp in game a 50 xp tank fires quite oftenly and accurately use it to recover supply drops so it can gain xp because its 4gun skill is near worthless unless firing at bigg groups!
Under rating threshold (hideshow)
depressing moment is, I had a gunner with 90 rifle points but the hit and run vehicle kept killing him along with my best gunners... they did well thats probably why germans did some unfair tactics.
Under rating threshold (hideshow)
Had a 20mm and m3AT cannon by wave 35. One mortar destroyed the 20mm, killed the AT crew, and vaporized my medic and NCO specops. I was left with one basic soldier with a Springfield and roughly 20% health. Unfair and random brutality.
Under rating threshold (hideshow)
About that protip. a 100xp gunner is so much better than a 40xp gunner.
The reason for this is pretty simple. Which is harder to hit: a moving target, or a pinned target? High level Gunners take this into account and switch targets every couple of seconds or so. Doing this allows them to pin a soldier and move onto the next, and with a good squad, the rest of the soldiers can pick off the pinned targets.
Under rating threshold (hideshow)
pro tip, gunners are more accurate and also ammo effiecient below exp 40 if you move them and keep them from standing their bi pod up, after that a bunker and bi pod make them super troop killers, with only a sniper to pick off infiltraters and snipers i made it to wave 100 with just 5 units lol, and 400 kills 350 of them being just the gunners lol
Under rating threshold (hideshow)
MY GUNNER KEEPS ON USING TOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANTS AND THOUSAND AND THOUSADS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSAND AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS AND THOUSANDS OF BULLETS TO KILL A POOR DRAFT
Under rating threshold (hideshow)
Guys cam nets are usefull any unit under them is not added to your total soldiers . If you go over 6 men in total planes arty and blitzkriegs will happen so keep all your troops under cam nets if you want to play the numbers game
Under rating threshold (hideshow)
MEDIC: Sarge where do you get your supply of drugs?
SARGE: From those crates that you always recover. Theres always a supply. MEDIC: tell you what next crate I recover we split the supply.
SARGE: sure aslong as you don't take to much of it. meanwhile a medic goes to heal the gunner. GUNNER: hey where you get those drugs?
MEDIC: From Sarge.
GUNNER: can I have some.
MEDIC: sure!
Next thing you know a german is feel from his motorcycle because of how drunk he was.
Under rating threshold (hideshow)
im doing good. I got 4 soldgiers in trenches 2 gunners in a bunker
trying to save up for some mortars and a pit. well all my fundings have to go to my front line after an arty happened, ad with no front line and my gunners backing out of the fight cuz no moral all I got now was a medic and a frenchie so I couldent really defend my front line anymore so I just quit...
Under rating threshold (hideshow)
AAA : oh there are advancing Germans but what is that just above the trench full of friendly units? A EMPTY Zündapp KS750 SHOOT IT!!! instantly killing everybody in that trench...
Under rating threshold (hideshow)
If you got a germen flamethrower in the middle of 200 S.S Battalion
there's gonna be a fire greater than the one in Chicago
Under rating threshold (hideshow)
Guys to havea lower chances of vehicles spawning have a maximum of 5 men if you have 6 vehicles have higher chances and you are suceptible to support fire.USE YOUR CAMNETS
Under rating threshold (hideshow)
My bazooka CANNOT aim. I had him for 29 waves and he NEVER hit an enemy. He was able to kill 7 of my own troops. 2 of which were spec ops and 1 of which was a halftrack. I mean seriously!!!!
Under rating threshold (hideshow)
The moment you finally save up in your squad for a mortar who proceeds to immediately set up and land a shot on top of your spec ops and medic, making your jigh skill bazooka run due to no moral
Under rating threshold (hideshow)
I think there should be a command that allows the officer to tell all soldiers with grenades throw one each simultaneously in front of them, it would be really useful!
Under rating threshold (hideshow)
Soldier: sir! three frenchies died from a flank of pazengiers.
Sarge: Im telling you Ritchy Woo. This is when things start to fall apart...