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"The enemy have secured your supplies!" well yeah, the enemy moves and I have no way to tell my guys to move. Actually I probably do but the game never tells me how and I can't find it in the massive menus.
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Apparently trees explode in showers of body parts and the enemy is dumb enough to throw grenades at themselves. Just gonna say, it would be nice to have some kind of viewable stats for the weapons and other upgrades, for those of us without an encyclopedic knowledge of military history.
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The game is nice, at least the idea behind it; but the soldiers move way too slowly especially when there are no enemies on sight. The medic should have a "healing" range, because every time I tried to order him to reach a wounded ally I ended by selecting the downed soldier.
Another time a Spec-Ops guy found himself in front of an enemy and he did not nothing, not even punch-fight...
Finally, the commands menu should be placed outside the battlefield, otherwise if you have currently selected a unit and you click on "call for reinforcements" your soldier will also go to the northern part of the map, right where enemies appear. Not very smart..
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Just had 3 100xp Spec Ops with BARs and a half track with machine gun attachment get taken out by a single Wespi in 3 shots. My arty destroys it as soon as its done killing my important guys. I can't believe it.
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how da hell did my fenchie frenchie have 75 health when a genade dropped on him 2 feet away and an infantry soldier disabled like 9 feet away.
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sends medic to supply crate, german soldier comes near supply crate, uses concentrate fire, zook blows up the crate, killing my medic. c:
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Supply plane comes, and drops it ontop of an enemy flak 38... WOW. If this was Saving Private Ryan the soldiers would be so screwed...
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@FoxyFromFNAF
No, but I love it when I finally have an established perimeter of infantry consisting of, 3 medics, engineer, 3 grunts, 1 ranger trained grunt, 2 spec ops, Sarge, one officer, 2 zooks, and a signaler, call a bomb drop, then naval artillery when a T21 comes in with like 9 infantry. Then the 2 artillery rounds hits EXACTLY AT MY DEFENSIVE LINE, AND AT MY FORWARD SPEC OPS+ SARGE AND MEDIC POST. Like, wow... Then the T21 shoots exactly at the officer who I made run. Then, The bomb hits 2 fleeing grunts, and only then does the Zook finally shoot the tank (killing 1 of the German infantry). Then I retreated with no surviving men, and got the medal of honor. Nice job Zooky...
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Though you might not believe it my frenchie acted as the sarge of the team. I got to wave 87 with a frenchie (exp 100), Officer (exp 23), medic (exp private), and spec Ops (corporal) no deaths!!! that blessed moment when i made a plan that will (last wave 87 / no deaths / Frenchie officer /
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And don't ya love it when your stupid Bazookaman won't shoot the artillery cannon I literally got so close and it still wouldn't fire at that piece of a rust bucket!
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Holy... A miracle happened. A supply crate dropped RIGHT IN FRONT OF MY SQUAD! You would think that it would actually help, right? NOPE! They all got overran by a tank all they got was letters from home...
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Don't you hate it when your medic comes in with more rifle skill than your SNIPER? Or when your soldier has an enemy RIGHT IN FRONT OF HIM, and misses, then get killed by CQC? Or the worst, you just upgraded 3 guys to ranger, make the 3 of them to get a crate right in front of the enemy lines, and a freaking tank comes in, you call a naval Artillery, and it hits AROUND the tank where your guys are. Now, explain to me how the Army Generals keep sane...
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OKAY. 100 KILLS - SARGE DIES, EVERYONE AND I MEAN EVERYONE RUNS BACK TO BASE, AND A PLANE COMES AND KILL THE HIDING SPEC OPS - GG
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this game should take it a step further by getting mud and blood 2 on IOS and android, I bet it would be the featured game in the app store!
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So to repeat the message: In order to affect greater drama, this game programs friendly units to attack friendly units. Express losses are executed trough friendly fire as a program feature rather than bad luck.
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And so... a TOTAL BLITZKRIEG wave appears. I hire 2xRL and the ONLY thing they fire on is my center placed bunker and destroy it. The only unit the manage to kill is Sarge in the middle of the bunker. If you would have preset setbacks in the game at least don`t make it so transparent..... Having friendlies aim at friendlies really goes against flow of the game.