Under rating threshold (hideshow)
For those of you who don't know, Mud and Blood 3 is up on MudandBlood.net
Don't think its as good imo, but you should check it out anyways.
Under rating threshold (hideshow)
Damn my brave men stared down 4 tanks with nothing but small arms and a mortar and they fought till the last man. RIP
Under rating threshold (hideshow)
You call a medic, hoping that you will heal up your soldiers. 3 sec later they an grenadge comes flying and your medic dies. GG
Under rating threshold (hideshow)
Have you eve tried zerging the enemy with frenchies... I's ridiculouusly overpowered before they bring the explosives ofcourse...
Under rating threshold (hideshow)
To gain ground, move all your units to the top edge of the screen.
They will disappear, the map will change, and they will reappear at the bottom.
Under rating threshold (hideshow)
It doesn't matter what I do I keep losing at wave 50-52. Everyone has BARs, my sig can make near instant calls with his officer and everyone is in trenches or using natural cover. What am I doing wrong or what am I missing?
Under rating threshold (hideshow)
Oh revozx, I've had that rule kill me many times. I have exactly 6 men not in camonets and I get a drop that has a soldier in it, 1 wave later I get a bomb drop killing half my squad and making the other half run away.
Under rating threshold (hideshow)
I stocked all my soldiers into a trench... then a flak38 showed up and got close, fired one shot and they all died... THE END.
Under rating threshold (hideshow)
When you start with 2 guys with 60 rifle each and they both get gibbed right as they get recognized with ranks around wave 20 and then everyone runs or stays pinned. -_-
Under rating threshold (hideshow)
i start with close protection get gunner and engineer to start (with officer medal) advance get mortar, advance again get another gunner, advance again, get sniper, hopefully advance one or two more times, build a bunker in the middle up top, mortar pit, and a cam net in bottom corners, and then i try to set up a mine field in the top 1/2, usually your soldiers are experienced enough at that point the infantry don't trigger the mines, just tanks jeeps, and motorcycles do, if you get a good start wave 100+ pretty consistently
Under rating threshold (hideshow)
Any successful 100+ strategy will have 1-3 bunkers in the middle (I use 2) with 5-6 units (e.g. 2x each of gunners, engineers, medics) above the middle line. The rest of the units (e.g. 1 officer, 1 scout, 2 spec ops, 2 snipers, 2-4 ATs) under cam nets along the bottom. Heroism everyone once they get two ranks and concentrate fire on dangerous units like mortars, bazookas and ATs. Medals help a lot, and lots of luck.
Under rating threshold (hideshow)
Lepty once over 6 men (all units: infantry, mechanized, statics) in squad you get like a x6 chance per second for an airstrike or artillery barrage to trigger. And believe me, airstrikes and arty barages f*ck up your whole game.
Further tips: For going late game (wave 150+) dont focus all tp's in anti infantry (Theres not a very big chance you get a tank or high armored killer before wave 50). And another tip is that theres more than just units to buy with tp.
Under rating threshold (hideshow)
how I got the hard badge: I knew I was noob.... so I called in sarge as soon possible... then I kept placing 50 caliber gun platforms so I always had 2 or 3.... never got a huge squad.... sarge and guns kills them all... and a medic to treat sarges very few wounds.... after wave 54 an airstrike took out my 50s ... phew