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It always seems to go downhill when my Spec Ops soldier decides to have a change of heart and blow up my trench with a grenade.
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Anyone else put 2 dudes with the same last name together cause they might be brothers and then you get sad if one of them dies?
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I dont know why but i cant past wave 33 / 48 any more. No matter whart i do something happens. one time a Tiger came at me at wave 22 with alot of inferty i did have a AT but it missed like hell and my zooks as well... it is a awsome game but i think it coud be Sligtly redused of unfier events or something...
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I dont think my troops are stupid, I just wish that they would follow my orders imediatly, move when I tell them to and... Yeah I think they're stupid
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So, they destroyed my camnets, then I had a goliath blitz wave, then a volkumsturm blitz wave, then a wespe blitz... wow
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Quick little thing to help yall who don't read the wiki:The Germans only ever call in artillery strikes (and bombers?) if you have more than 6 men.
That's what Camnets are for, units under them aren't counted towards the "six man rule".
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*Brings in mobile AT* "HEY!!! THERE IS AN ENEMY IN OUR BUNKER!" *fires* gunner: "OH SH*T!", frenchie: *disappears*, Sarge: *pulls out cigarette* "I didn't see nuthin."
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*Signaller sees Wespe blitz* "Uh yea, i need a bomb dropped on that location"
Airforce," coming right up, hold tight" *plane flies over* *Drops a freaking bomb on my bunker* Airforce," WHOOHOO DIRECT HIT" *everybody runs away, no reply* game over
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Worst thing ever: Starts with regular deploy. Three grunts with 25-30 rifle, a supersoldier with 78 rifle. Officer with 36. Withdraws two of the normal grunts, calls in two gunners. 38 and 48 rifle. Great start, right? Four zundapps come within the first 8 waves, somehow all of them getting through. Two infiltrators break through undetected, game over at wave 14. I couldn't have gotten a better squad than that...
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I feel like that stupid detailed orders crate makes the Victoria Cross medal harder than the actual challenge. Seriously, I got enough of those crates to totally nullify one of my best games in one match.
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When you are on wave 234 and you call in an arty strike on a wesp blitz and the strike takes out 4/5s of your men while destroying all of your bunkers and camnets. Surrender.
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That moment when you're being pounded by a couple panzers, a tiger tank, and a wespe and you call an arty strike...and the arty rounds finally come in right AFTER you take care of them yourself...