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This is an amazing game, a rare one, it actually makes you want to come back to it. Part of the magic I think is that it is very intuitive and you can pick up the rules just by looking at it. Colors, armies, map, probably going to try killing off the other guys. I personally completely overlooked the help function and picked up most of the rules 3 games later (possibly why I didn't know until 2 years later that ports actually had a purpose beyond getting to water hexes). It's a game that you can understand easily yet can't win quite as quickly without skill. Which is also a good thing, this game require skill to be good at not money or grinding, which is distinctly rare in online gaming which is normally pay to win. A beginner can't strong arm their way to victory, they have to actually play and practice. Although I feel like this is a better game than it's sequels, it's a lot more simple, and more intuitive than the Hex Empire 3. And that's the charm of such a good game 5/5 :)
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The alpha version is coming out TOMORROW for all users registered at the HE:GC website by then. Don't know about for everyone else though.
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dislike the AI has to much of an advantage even if you are defending with 99 troops you may still be easily destroyed but will not rate the game
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Sorry about the lack of periods in that, I put lines between them but kong does not allow that I guess. Also I forgot to say that they game itself is not out yet but will be out very soon (according to uunxx)
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Hello everybody! The creator of this amazing game, uunxx, is working on the next Hex Empire game! It is called Hex Emprires: Grave Consequences. It has its own website and uunxx is there answering everyone's questions within a day. Here are some things that have already been established.
It will be much simpler than HE2 and a lot more like HE1 (no structure building)
There will be an optional multiplayer mode.
There will also be a single player mode
There are going to be 6 players per map
All positions not filled by real players will be filled by computers.
The computers will be smarter (no capitol abandonment)
There will be a new tile type: mountains, and they will act as natural walls.
THERE WILL BE A MAP EDITOR! So you can make awesome island maps, super hard maps, any kind of map you want.
Sign up at the website for free and show your support!!!
I really hope you all join and I will see you at HE:GC (I am DaRoyalHobo if you want to add me).
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I've been playing this for years, one or two turns daily at least. Not once have I managed to suppress my urge to paint the whole map my colour and max each army to 99/99 before conquering that final capital city.
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Redlaw: "I know it is unlikely that this game will get achievements"
There could be an achievement for winning under x number of turns perhaps?
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Even today I still play this game. It's still as good as ever. Although the Hex Empire 2 can't be played offline, this is much simpler than the HE2...
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I know it is unlikely that this game will get achievements, but it would be so good if by chance Kong gave it some :)
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Wow, the first time i saw this thing i was hooked. I started looking for the 3rd one only to find they kinda fudged it up. Since then it has been a nice relaxing game for me to play, (until everyone decids they all hate the color blue.) The best part is when once you've beaten a country to their capital, they all happily let you have peace.(while you gather your armies around them.) Great game, always will be.
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http://www.indiegogo.com/projects/hex-empire-3-one-more-try/x/5459827
Not spamming but I feel that there needs to be a new installment of this series! Help the developer that made 500,000 of us kongregate players relaxed and happy! :P
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That moment when ALL the other countries all try to gang up on you. I had to commit my army to my capital the entire game. Instead of a mission to conquer it was a mission to survive. It actually fun! I was beasting and taking out all their forces for awhile, funny as hell. But after 32 turns my fate was sealed. That was challenging yet fun! Even though after a few turns I knew I was guaranteed to lose.
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135 turns on Hard difficulty. Jesus fuking Christ every time I invaded his island, he crushed my invasion force. That felt like trying to fight WW1 with the trenches being hexagons!!
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Amazing game! Simple yet very complex in terms of possible strategies.... Feels like D-day when I make landings from the water! My suggestions for a sequel would be a larger map with more countries involved. And maybe make it to where the enemy isn't completely out for my blood from the get go. I have seen the enemy skip everything else and go straight for my capital on normal difficulty. Not hard to stop him, but it's annoying. Makes me feel like I'm playing an amateur bot. Maybe make it seem like the enemy has some intelligence? Hell, they don't even defend their own capitals!