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This needs to be made into a multiplayer, stat! Another cool feature might be some type of infastructure bonus that lets troops move farther. Some kind of reward system triggered by... something, I dunno, you're the designer! This game has soooooo much potential. Favorited, 4/5 stars (you'll get 5/5 on the next release. promise ;)
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I figured out the troop gain formula. First off, your Capital gains 5 troops every turn. For the number of troops, each regular hex of your color is worth 1, and each port and city (Capital included) is worth 5. That number is then divided between all your cities. For example, if your starting position has your capital and the surrounding 6 hexes, your Capital gains 5 automatically, and the 6 + 5 troops you gain (6 regular hexes and one city) goes straight into the only city you control: your Capital. This should help everyone decide their starting position. I haven't figured out the battle loss yet, and I'm not sure it's worth the effort.
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It's a re-load to kong. this was here once before. onlyslightly reduced marks for re-uploading and re-adding a game that is fun , but arguably has nothing 'new' to offer.
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Is it just me or is every nation too stubborn to negotiate a ceasefire? I had red down to their home city and they still spit in my face!
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Here's a tip: Make a pact with the group that is closest to your own. As you send troops either east or west, make sure you build up plenty of firepower back home. When the two on the other side are gone, go straight for the capital.
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this can be better if you add some other war features like sending you're enemy a message to give them a chance to surrender or maybe when flanking the enemy it adds morale to the troops
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I really liked the game though it would be much better if you put up a storyline or something for each nation. or maybe just achievements like "Beat the Bluegarians" or "Achieved Empire" it is kinda dull to just play a game without must motivation.
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why do all my units sometimes randomly explode??? It's very annoying just suddenly loosing the game, and not having any idea what to do about it...
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I know many love this game how it is, but a bit more specialty would be nice, like ships helping with bombardments or airports for bombing runs. 5/5 how it is, but like mentioned, specialty would drive the rating up.
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This game is so close to perfect that it hurts to see the glaringly painful flaw. Why the hell can I only move 5 troops at a time? IRL, how many soldiers I move on the front line has ABSOLOUTLY NO EFFECT on the tanks back at the capitol. If each unit could move, this game would be perfect. as is, its just sad. sad to see something so close to greatness fall short from a flaw that should have been fixed at alpha testing
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I love this game, morale system and abundance of maps keeps the game exciting every time. Would love to see a second one with a campaign and different perks for each nation, i.e. more troops produced per round, more morale gain, or better ships.
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Nice game. Good concept and simple. It would be great if you made a new version that had a campaign with specific scenarios and challenges.
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Great game. Representation and mechanics are intuitive and believable to casual players (this is not a full-fledged "war-and-politics" game after all!) However it suffers one downfalls many games have: Wall of text. If only wall of text is not essential reading it would be better.