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battle strategy: play map 099900 become red you have an advantage because your surrounded by water and sigh a pact with purple wait until they take a lot of land will you near to them and betray them then you got a great piece of land and your protected in that island when your red then go for the green and slowly up to red then total victory guarantee
( did it on normal and hard )
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http://www.kongregate.com/games/IvanStorm/afterwind?acomplete=atw
At-war is way better. Free troop movenment unlike hex or risk like game
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41534. As Bluegaria.
1. Green near Purple's capital, and Green already conquered the bottom half of the map
2. Purple near Red's capital
3. Me being invaded by Green and red at the same time, and would've conquered me if it weren't for my artilleries and defensive tactics.
4. Two ways to conquer Green. One is blocked, and the other one is empty, and had a tank waiting at the capital.
Strategies: Ignore red attacking me, but put shield so they can't take my cities. Focus on green so that they can't conquer Purple. This may cause you to being 4 hexes away from defeat, but it pays off eventually. Once you conquer Green, purple would conquer red, and then wage war on the southern parts to get their capital.
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Map 865358 as Bluegaria. Sign a pact with Greenland. Between their two capitals are basically empty, so if you sign a pact with Greenland, they would leave it empty. Move your troops around so that Greenland can't get a lot of land, but make sure that they're not surrounded by Bluegaria, so that they can help you against Violets once they conquered Reds. Green will betray you, but you can take their kingdom easily.
After that, fight against Violets in the north to take their towns, but then sneak on the south and take their capital, freeing the Reds, and after that, reds would be easily conquered.
That's my strategy as the Blues.
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Greens are treacherous I offer them peace but they decide they want to be mushed like ants... never liked them anyway :)
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@DinexIsHere (true its so simple to win what I done is this =take land,get rid of violtham,pack blugaria=takes greenland,attack blugaria capital spot ONLY=keep send your army ther,win blugaria and take greenland.
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I think what this game did was prove that games involving conquering other countries doesn't have to be complicated to be enjoyable.
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The War has raged for 279 turns the Enemy with their Capital surrounded. My defenses held with 5 tanks deep across the map. My Capital surrounded with 30 tanks. The Enemy had 5 towns left vs. my 20. My tanks thundered across The Enemies homeland. Blitzkrieg has BEGUN. Peace has been restored under my reign as Emperor of Bluegardia (Russian accent)
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I like to place my troops all around the enemy's capital so when they attack one of my troops, I can just send the others in and conquer them easily.
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No new games on Kong that interest me? Well, time for another round of Hex Empire!! I continue to return to this game, it's simple and brilliant. I so much wish for a free and further refined hex empire 4 ! :D
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Love how this game requires strategic thinking. For example, to successfully invade a country by land or sea you need a good staging point. Else that tank division you sent in won't have backup
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How to (maybe) win: pick red and watch all AI come after you
How to (surely) lose: don't pick red and watch all AI come after you
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Shame HE3 turned out to be pay2play and basically civ5 with only combat and happiness. The dev's just haven't learned we want exactly this with bigger maps, smarter AI options, and map customization.
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Certainly a 5-star game, a great strategy skill needed to win. Animations please. Larger maps. More people. More. More Hex Empire!
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Hex Empire 3 hasn't been developed because nobody is funding it on Kickstarter. Help the man out and maybe we'll get a new one!
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The trick to war in this game is not a front line defense or scattered approach but a single push by 1 or 2 divisions to the capitol whether they get cut off or not, Because if the capitol is token it won't matter anymore.
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The AI is a bit goofy in that all 3 other countries immediately attack you rather than making a smarter choice and destroying an often closer and almost always weaker AI. I feel most of the time that it isn't a FFA but rather a 3v1...