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Spikes, gun shots, and falling blocks can kill Karoshi... but not explosions???
Also, why dosn't he point the gun at himself? (I don't care what you say PeacfulBlazer!!!)
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Too many puzzles that require INTENSE timing, not enough puzzles that require actual thinking. Newer Karoshi games have better jumping systems so shooting while in mid-air isn't a goddam hassle. 7/10.
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I love how just touching spikes kill him, but explosive crates with the word "danger" on them can only push him away.