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I really hate the difficult timing required on some of these. Timing based puzzles are good when it's about having to identify timing, but then there's something like 26, where after solving the puzzle, I need to keep doing the setup over and over to try nailing the timing.
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I find this to be a really fun puzzle game, albeit a bit inconsistent at times. There isn't an indication when you can or cannot level wrap. I find myself hugging the edge of the screen to see if I can do it or not. Then again, this is a nitpick Part of that inconsistency is probably the fun of figuring things out. Certain puzzles that I wish not to spoil are pretty clever in their execution and how they go away from the norm, but these are one-off puzzles, not reoccurring themes. Another nitpick is with the control. It feels kind of off. Other than that, I still think this is a pretty great game.
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Even after all these years, I still find myself coming back to this game. It's such a fun and unique concept to have the point of the game being to kill yourself.
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WTF are all these huge-ass spikes doing lying around some office building I mean it's almost like they WANT me to kill myself...