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Comments for Starmada

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arshist

Mar. 31, 2012

Under rating threshold (show) This is one of the better top-downs I've played in a while. Love the art style too.

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PhilipT3

Mar. 31, 2012

Under rating threshold (show) Level 8 "When bugs cry"? THIS GUY'S A HIGURASHI FAN!!

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lilmewmew

Mar. 30, 2012

Under rating threshold (show) um... more bullet mayhem and small hitbox o.o"

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Developer response from Vibe13

small hitbox is a very common request so I'll definitely be doing that in future!....then I should be able to add more "bullet mayhem" without making it impossible.

rubbel

Mar. 30, 2012

Under rating threshold (show) the sound after ending a level sounds like the menu sound of nfs: shift - give it a try ;)

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skyal

Mar. 30, 2012

Under rating threshold (show) I love the little level descriptions. They're funny

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(2)

Developer response from Vibe13

I like to keep things a bit "tongue in cheek" with a retro shooter like this.....it helps to patch over the improbable premise of a lone spaceship taking on an entire alien armada!

Hellsing666

Mar. 30, 2012

Under rating threshold (show) Nice game.. needs an armor upgrade..

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Developer response from Vibe13

yeah I'll definitely do that next time...I did think about it and the only reason I left it out was 'cuz I wanted the ship to look 'different' when it has more armor and I didn't have the time to design more sprites...seems like a silly reason in retrospect.

Dragonthera

Mar. 30, 2012

Under rating threshold (show) my progress got deleted somehow :( bored to start over again >.<

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(0)

edumuscle1

Mar. 30, 2012

Under rating threshold (show) Fantastic game. Only two criticisms I have are to give a slight increase in magnet radius (it's a bit small even when maxed) and to tighten up boss functions (ex. they're invincible on entrance and they have a faster fire rate). 5/5 so far. ;)

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Developer response from Vibe13

yeah lots of people have mentioned the weak magnet so thats gonna have to change for sure.

Drovkin

Mar. 30, 2012

Under rating threshold (show) Just a general bullet hell game comment. The bosses need to be invincible when entering the screen. I shouldn't be able to reduce half of the bosses life before it even sets up and begins the pattern.

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Developer response from Vibe13

oh right - ok, I thought people would prefer it this way, but I was never exactly sure about it.

Titanious

Mar. 30, 2012

Under rating threshold (show) Great game, but all of the explosions and residual "smoke" effects make it near impossible to see what you're doing or if/where someone is shooting at you. The game has a good look to it, aside from the overdone effects my only problem was with how the bullets pulsated, for me it made it rather difficult to tell where the hitboxes were. Great game, keep it up. 4/5. PS: would like to see more upgrades :D

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Developer response from Vibe13

I know what you mean about the pulsating bullets so I'll definitely work on that...I'm not sure if I wanna drop it completely though 'cuz it does look kinda mesmerising when they fire a stream of bullets which seem to 'ripple' due to the phased pulse animation!

doxad

Mar. 30, 2012

Under rating threshold (show) Need more upgrades, better weapons, more drops :D

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Developer response from Vibe13

agreed :) I'll see that I can do in the next version.

Elmosquito

Mar. 30, 2012

Under rating threshold (show) Has anyone finished it? I reached the final boss with 3 lives and managed to lose :(

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(-1)

deszczowiec

Mar. 30, 2012

Under rating threshold (show) no pause button? do You lost your mind? (or i'm so dumb and didn't find it?) 4/5

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Developer response from Vibe13

I'm not sure if I remembered to write it into the instructions: you can pause at any time with SPACE or RETURN.

firedragongt

Mar. 30, 2012

Under rating threshold (show) I have a pretty high end computer, can play most games on the highest settings and never see a spot of lag. This? This lags me up. It would be nice if we could turn off the blurring effect or something to reduce lag.

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Developer response from Vibe13

yeah, lag was a real worry - I probably should have included some options to turn off gfx features - at the time I was thinking that the blur-fx where an 'essential' element to create the 'atmosphere' of the game, but in the end if it makes the game unplayable it would have been best to be able to just switch it off.

MoratGurgeh

Mar. 29, 2012

Under rating threshold (show) 4/5 for a great retro shooter, but an extra +1 to 5/5 for the retro level names. Damn, I remember all those songs and bands :D Very nicely done!

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Developer response from Vibe13

he he ...coming up with level names was a nice little diversion at times during development - I'm glad someone got all the references.

Zim20000

Mar. 29, 2012

Under rating threshold (show) I love how classic it feels. It is always good to play a great game like this were you can sit back and relax. I felt like a little kid in an arcade. *sighs* ahhh the good old days

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Developer response from Vibe13

you've got my number - I'm old school arcade as well: I can still remember the dude in the booth refusing to change up all my money into coins to spend on pac-man! He meant well....

surianca

Mar. 29, 2012

Under rating threshold (show) love the game, just a small complaint though, i had everything maxed out about 50% of the way through and i couldnt tell what was happening on the screen by then, maybee add an upgrade for damage for the lazers? and possible an option to make MY bullets invisible or at least clear

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Developer response from Vibe13

yeah more upgrades and more visibility are both common requests so I'm gonna really try hard to get them into my next installment

xxlinkslayerxx

Mar. 29, 2012

Under rating threshold (show) shields+hp upgrades ;D?

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(0)

Developer response from Vibe13

for sure I'm gonna have to implement some defensive upgrades next time around: I'll definitely do armor, possibly HP... I also really wanna add some sort of satellites spinning around your ship - possibly defensive, possibly offensive or maybe both....

TR2N

Mar. 29, 2012

Under rating threshold (show) lol I'm such a noob ! Fully upgraded not skilled to beat level 9 ^^

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fistoz

Mar. 29, 2012

Under rating threshold (show) Nice start. It needs a few changes like a larger screen (or smaller ships) to make the game less clustered : you're stuck with all ships and just have to stay in the center, dodging a few shots.. With a larger area, you have more options to move, search for one enemy squad, drops, using movespeed efficiently ; would be the first step, the primary point to change as it'd allow to include more content to the game after that. Then adding some new weapons else than those basics, some you can't use together and have to switch or something. Some more achievments are always pleasant, espescially if they give some rewards. Now the hard part : you need that little idea that make the game different from all other shooters ! That thing in gameplay or weapons, sometimes really simple but never seen before.. Not a must, but it defines the greater games players will never forget and refer to when it gets popular :) Anyway I enjoyed playing this and hope you'll make another even better ;)

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(5)

Developer response from Vibe13

you make a lot of good points. I really would have liked to make the play area bigger - it's only as small as it is 'cuz I wanted to reduce the amount of lag - I might try other optimisations in future so I can retain the larger screen.. I'll also definitely make the ship smaller which should at least make the screen 'feel' bigger.

the5000

Mar. 29, 2012

Under rating threshold (show) Very very fun!

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InTaco

Mar. 29, 2012

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kusanagy

Mar. 29, 2012

Under rating threshold (show) starmaggedon; we will remember it

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Yoofaloof

Mar. 29, 2012

Under rating threshold (show) Great. Love the sound and music.

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(1)

iamweasle

Mar. 29, 2012

Under rating threshold (show) i beat the 'im doing this with one hand' level with one hand

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Ulykz

Mar. 29, 2012

Under rating threshold (show) theese games are supposed to be hard but i mean the unpatterned spam of bullets are massive and your ship isnt exactly small so it hits atleast 3-5 when it hits something and then short after eating tons again. Its almost impossible to get thru the maps as they go on.

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Biliruben

Mar. 29, 2012

Under rating threshold (show) 4/5 - good top shooter. Power ups are attainable a little too easily. Would also like to understand how multipliers are lost.

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(1)

Developer response from Vibe13

your multiplier drops to 1 whenever you lose a life - sorry I forgot to explain that anywhere.

CGBristol

Mar. 29, 2012

Under rating threshold (show) "What are you shooting at soldier?" "I really couldn't tell you sir."

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zulteon

Mar. 29, 2012

Under rating threshold (show) i'm gonna be blind because of these games :'(

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barfarf

Mar. 29, 2012

Under rating threshold (show) Fun shooter. The pacing of the upgrades and completetion of the game is off. Trying adding a couple of extra really expensive upgrades so we will have something to buy in the last couple of levels. Make them several and only have you upgraded everything else.

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durmus

Mar. 29, 2012

Under rating threshold (show) like this game really much but it needs badges.

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NewStar

Mar. 29, 2012

Under rating threshold (show) You could make the upgrades more expensive and powerfull. Now it's done at 1/2 of the game. After that all the money is just in the way. Idealy the money from 1 map should buy you just enough to win the next map. The first few maps work, but after that they get hard and you have to grind. Also, the scoring is kind of pointless. Should be score per map or something.

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Developer response from Vibe13

I did _try_ to make it work like you say, so each level provides you with just enough cash to buy upgrades to complete the next level - I'll need to work harder on that next time around....I did consider something like score-per-level, but then I've seen a lot of flash shmups which do it this way so I thought it was probably ok - maybe I was wrong....

Good_Guy_Greg

Mar. 29, 2012

Under rating threshold (show) Just kidding still rated 5 stars bro.

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(1)

Developer response from Vibe13

ha ha - very funny: no seriously the text-sprites where a source of constant worry for me 'cuz on the one hand they can be annoying and distracting, while on the other hand they provide feedback that you're actually achieving something.... I may tone them down a little next time as part of my general drive to increase visibility

Good_Guy_Greg

Mar. 29, 2012

Under rating threshold (show) Its annoying when that text pops up randomly going all over the screen messing up the whole view and distracting you dodging bullets... 3/5

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Kamina_Sama

Mar. 29, 2012

Under rating threshold (show) the boss warning reminds me of Einhänder's, cool.

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xandramas

Mar. 29, 2012

Under rating threshold (show) 2/5 this could be 5/5 but there are not enough upgrades. It gets tedius the moment you run out of things to upgrade 1/2 way through the game.

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Developer response from Vibe13

more upgrades is always a good thing, but they do take a lot of effort to implement, especially when you consider the need to try and keep the whole game balanced: With this game I had a lot of basic stuff to sort out and so didn't have the time to implement as many upgrades as I would have liked - I'll try to include more next time around.

babbies123

Mar. 28, 2012

Under rating threshold (show) After buying all the upgrades before i complete level nine, it would be nice to have some kind of a way to buy extra lives.

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(2)

babbies123

Mar. 28, 2012

Under rating threshold (show) Anyone else find themselves grinding lv 3 for extra lives?

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aspade_01

Mar. 28, 2012

Under rating threshold (show) The music on this game is pretty awesome. The visuals tie in with the music really well.

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(3)

kestral287

Mar. 28, 2012

Under rating threshold (show) An excellent game. My only complaint is that there aren't enough upgrades: by the time I hit level 9 my ship was fully upgraded.

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(3)

daftone

Mar. 28, 2012

Under rating threshold (show) Great game takes me back to my galaga days on atari.

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fdsa0113

Mar. 28, 2012

Under rating threshold (show) also, if this is made by the same ppl who made Starmageddon, what happened to "all the bullets on the screen turn into money when the boss dies" thing??? still like how when you kill a boss, lots of money popped out... its a good self-esteem booster

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fdsa0113

Mar. 28, 2012

Under rating threshold (show) this reminds me of Starmageddon... personally, i feel that the graphics were better in Starmageddon... the drop item icons were much more friendly enemy ships looked better and so did your own ship... In this game, an attempt at pseudo-3d kinda ruined the artwork.. Despite all that i said,, its still nicec... Is this game made by the same creator as Starmageddon?

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jasonstakem

Mar. 28, 2012

Under rating threshold (show) i hope this guy has an airbag, wait i hope he has an escape pod

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(1)

AdmFlip

Mar. 28, 2012

Under rating threshold (show) Playing this game made me want to return to Touhou, that was a big mistake on my part, now these kind of games are too easy, and Touhou is so hard *cries*

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(1)

lamter

Mar. 28, 2012

Under rating threshold (show) For a game in this category is good. But i dont like this category. Not ur fault.

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(0)

Kaosknife123

Mar. 28, 2012

Under rating threshold (show) Lose the blur from enemy death. Seriously, if you're gonna make it bullet hell, at least let me be able to see the bullets.

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namor1

Mar. 28, 2012

Under rating threshold (show) need some badges

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HenrikE2

Mar. 28, 2012

Under rating threshold (show) game is good even though the hard visibility , but i like all the upgrades and the difficulty curve. maybe add a upgrade for damage for all weapons and a slow regenerating shield would be nice and life increase execept for that 5/5

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DamionP2

Mar. 28, 2012

Under rating threshold (show) This game is EPIC! I want to see the next one! [Like if you think the same]

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(0)

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