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Comments for Starmada

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Dramore

Mar. 27, 2012

Under rating threshold (show) Great game with super FX however it gets rather old as the only thing that seems to change is more enemys on the field and after awhile I went crosseyed tring to catch all the pickups and dodge the bullets. and again Kudos to everyone who worked on this the FX are some of the best I've seen on any game.

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(1)

Eagles4300

Mar. 27, 2012

Under rating threshold (show) Nice game! I like the upgrades!

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(0)

wolfbirdcow

Mar. 27, 2012

Under rating threshold (show) Effectively wasted time. I commend you on this game :D

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(1)

pigeonkid66

Mar. 27, 2012

Under rating threshold (show) i love this game but think the upgrades start to fade out because i'm on level 9 and have already bought all the upgrades :/

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(5)

Flashpoint

Mar. 27, 2012

Under rating threshold (show) Can I get a better indicator that I'm getting hit? In the giant storm of all this crap its hard to tell if I'm actually dodging anything.

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(2)

DarkSeeker21

Mar. 27, 2012

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(-4)

kenneth2830

Mar. 27, 2012

Under rating threshold (show) I have to admit, even though the game has a few flaws, you at least are taking the time to go through the posts and listen to them unlike a lot of devs here that I've seen. Kudos to you and I hope to see many games to come from you.

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(2)

KizuRai

Mar. 27, 2012

Under rating threshold (show) I rarely go back to a game unless I like it, and this game keeps me playing until I've finished everything which is a very good sign =) I changed my initial 3/5 to 4/5 because of how fun this classic shooter is. The only negative thing I find is that when it gets hectic, it becomes hard to see anything, which makes dodging very difficult.

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(2)

BAMnumba1

Mar. 27, 2012

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(-3)

commando2224

Mar. 27, 2012

Under rating threshold (show) MI GUSTA!!!!

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(2)

Elmosquito

Mar. 27, 2012

Under rating threshold (show) Really nice, old school game but you should consider making the ship more visible through reduction of some graphic explosions (unfortunately because they are good) or add more enhancements for the ship to make it tougher.

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(5)

Developer response from Vibe13

yeah lots have people have mentioned this and there is a lot of parameters I can tweak to reduce the amount of fx spawned by exploding enemies so I'll take that into account when I make the next one.

OldSchoolPlayer

Mar. 27, 2012

Under rating threshold (show) Man, i haven't seen such a good shoot'em up game for a long time ! Congratulations, that was a great job ! 5/5 indeed !

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(2)

KingGladiator88

Mar. 27, 2012

Under rating threshold (show) I find more often than not i cannot complete a level just in 1 life. THat if im going into a later level i HAVE to have 3 lives or else im not going to make it to the end. And no i dont suck at these games. Its just that its hard to see all the incoming bullets with the particles everywhere.

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(0)

B3n3v3nt3

Mar. 27, 2012

Under rating threshold (show) Nice topdown shooter, but personally i only felt the last level to be challenging. Even then it wasn't THAT hard (and I suck in these games). But good job anyway!

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(3)

Developer response from Vibe13

yeah I may have tended to make it a little too easy. The thing is it's only a small game really so I wouldn't expect people to want to play it over and over again just to get past some really difficult levels. I may not have got the difficulty curve quite right but I'd much rather make a game like this too easy rather than too frustrating.

lockness73

Mar. 27, 2012

Under rating threshold (show) My biggest problem with the game is that max upgrades seem to matter very little in the higher levels. The magnet has the worst problems where even the top version requires you to be pretty close to the items in order to pick them up, leading to a lot of damage just to get stuff.

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(5)

Developer response from Vibe13

point taken, I'll try to improve the upgrades in future versions.

Skizzum

Mar. 27, 2012

Under rating threshold (show) It's impossible to see, and that's wonderful. Felt frenetic, in the best kind of way. Great fun!

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(2)

Developer response from Vibe13

thanks for the encouragement: I may well have gone a little overboard with the anarchic visuals but it's really nice to hear someone taking them in the spirit in which they where intended.

davidxrawr

Mar. 27, 2012

Under rating threshold (show) @ Kaarchin Its just a genre, some games are more varied than others. People complaining about this is like people saying Halo and Call of Duty are the exact same thing

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(5)

Developer response from Vibe13

my thoughts exactly ;) ..... I don't think it's possible for there to be too many retro space-shooters available free-to-play on the web. I'm always trying to find interesting angles on old ideas but in the end if I can just make a fun update of space-invaders then I'm pretty happy with that, (where the operative word is 'fun').

kenneth2830

Mar. 27, 2012

Under rating threshold (show) Main problem I'm seeing is that movement with the mouse versus the keyboard is a lot different. Keyboard movement goes a lot slower than moving with your mouse and seems to be really "blocky" for lack of a better term.

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(2)

Developer response from Vibe13

yeah I made it for mouse control really. I did put some effort into trying to make the keyboard controls as good as possible, but in the end I think it feels a lot more natural with the mouse - especially when 'throwing' the repulser around.

Kaarchin

Mar. 27, 2012

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(-8)

LobsterMobster

Mar. 27, 2012

Under rating threshold (show) It'd be nice if there was a period of invulnerability after you lose a life. Otherwise if you fly into a boss it'll instantly destroy you.

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(4)

dotdrule

Mar. 27, 2012

Under rating threshold (show) love the music. sound like ff7 intro

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(2)

Molegrave

Mar. 27, 2012

Under rating threshold (show) Here I was in school, playing the game. (Obviously I'm very bored.) So I see this game and I'm like, "Ok, so what do we have here. Random game. Oh well. I'll play it." I found one problem though: I was enjoying it.

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(2)

davidxrawr

Mar. 27, 2012

Under rating threshold (show) only two complaints: I. More Upgrades- I'm only on level 5 and I have obtain nearly all the upgrades with minimal grinding (all I need is the final tier expensive ones) Other good (but common) ideas for upgrades if you made a sequel would be HP/armor/double bullet upgrades. II. Graphic Removal- basically a way to turn of all those explosions and some other animations. This makes the screen less busy (and thus makes dodging bullets easier) and probably solve a few lag issues for some people.

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(0)

Developer response from Vibe13

I like the double-bullets idea - haven't heard that one before...armor-upgrades is also a sure thing in the next version, and yeah just general toning down of the explosion fx seems neccessary

Corgar

Mar. 27, 2012

Under rating threshold (show) Enjoying it greatly, my only concern is that you should have a grace period after losing a life, half a second to a second where you dont take damage so you can get yourself to a safer spot. As it is bad positioning can burn through your entire extra life stockpile faster than you can react.

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(3)

Developer response from Vibe13

yeah this has been suggested a few times and the idea is growing on me...I'm definitely gonna try it out next time

BigSwami

Mar. 27, 2012

Under rating threshold (show) I like the game overall quite a bit - great graphics and sound - but I feel like the balance could be better. It's fairly easy to get all the upgrades halfway through the game and then you're left to tackle the last few levels without any hope of an advantage. It makes the last level damn near impossible.

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(3)

davidxrawr

Mar. 27, 2012

Under rating threshold (show) dont see why this game is rated so low. seems like a simple 4/5 shooter to me ",

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(1)

konfiskate

Mar. 27, 2012

Under rating threshold (show) I find it pretty difficult to dodge bullets. I guess I got spoiled playing Tyrian...

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(1)

jiuki

Mar. 27, 2012

Under rating threshold (show) In Most Bullet Hell Games We Get 1 Pixel Hitbox. This Proves That This Game Is Hardcore

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(5)

VCBXNZM

Mar. 27, 2012

Under rating threshold (show) when you get hit, it should be a time then you can´t take any damage

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(2)

Developer response from Vibe13

I'll think about that for the next installment....

BloodLord13

Mar. 27, 2012

Under rating threshold (show) Ah, oldschool space shooter with bosses. What can be better?)

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(4)

nacho2005

Mar. 27, 2012

Under rating threshold (show) just wanted to say it nive to see Dev reply to comments kudos5/5 good follow up to first one

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(1)

djlard

Mar. 27, 2012

Under rating threshold (show) FINALLY SOME NEW SHOOTER WITH MOUSE ONLY !!!!!

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(0)

powerwarp

Mar. 27, 2012

Under rating threshold (show) When you finnish the game, it resets? WTF?

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(6)

Developer response from Vibe13

yeah I'm sorry about that, it was a bad call on my part - I did it like that thinking it was a good idea, only realising later how stupid it was, by that time the relevant code was buried underneath a whole load of 'mess' which I really didn't want to delve into for fear of breaking something......I won't do it like that again!

fecc

Mar. 27, 2012

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(-5)

hellohello90

Mar. 27, 2012

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(-5)

silkyD

Mar. 27, 2012

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(-4)

Gmazing

Mar. 27, 2012

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(-3)

JasperNeils

Mar. 26, 2012

Under rating threshold (show) Good top-down bullet hell game with upgrades, but the money becomes useless very quickly as there aren't many upgrades to buy!

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(4)

Errodrell

Mar. 26, 2012

Under rating threshold (show) It seems to me that the hitbox is a bit big compared to other games in the genre. By level 7 or 8 or so, during the frequent bouts of really heavy fire I have a hard time avoiding bullets even if I see them and want to.

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(5)

scratchisme

Mar. 26, 2012

Under rating threshold (show) I really wanted to like it but I felt like it just didn't control right.

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(1)

abyssoft

Mar. 26, 2012

Under rating threshold (show) ok got up to level 8 the haze/impact smoke is to heavy to see much of anything game kinda goes down hill at this point. revising score 3/5

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(6)

HrHasky

Mar. 26, 2012

Under rating threshold (show) It's very well done. I just want more upgrades. I have 13 bosses and I'm almost done upgraded at level 8. Also, I wish the screen was bigger. I love watching the enemies explode and watching my ship wreak havoc. But the screen thing doesn't take anything away from the game for me.

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(1)

CrazyTrainLL

Mar. 26, 2012

Under rating threshold (show) It's pretty difficult to see the enemy bullets after you upgrade your missiles.

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abyssoft

Mar. 26, 2012

Under rating threshold (show) really good 4/5, only thing keeping from being a 5/5 is the lag between moving my mouse and the reaction of the game. I move mouse and .5-1.0 secs before ship moves

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(1)

Quixzambundu

Mar. 26, 2012

Under rating threshold (show) I'm a hipster-expert, and getting fully upgraded went a bit too fast compared to the amount of bosses I got left. I'm not gonna fight them because I now got a fully upgraded ship ready to jump. They can just conquer this part of the galaxy for all I care.

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(-2)

XingC

Mar. 26, 2012

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3bobbo3

Mar. 26, 2012

Under rating threshold (show) please include a low quality option, and a medium one. i rather be able to dodge all the bullets in full speed than be able to see them in all their glory but slow moving and easy to dodge. Otherwise, great game, control scheme, music, stress factor, upgrades and difficulty all fits together nicely.

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(2)

suttercane101

Mar. 26, 2012

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(-4)

kasual

Mar. 26, 2012

Under rating threshold (show) Regarding the last rocket upgrade, why would I want to fire heat seeking rockets from my s?

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(1)

suttercane101

Mar. 26, 2012

Under rating threshold (show) u should call this game : stand in the middle and upgrade ... too much going on its unplayable

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(1)

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