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Have incredible potential.. But, you must find someone to programme for you.. You can't make "real" games with Unity..
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I'd like there to be some spiky hair and no-shoulders mode :) Also ,some weapons have the same skills and now i have just 3 skills ;-;
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it needs some sort of over the shoulder view or a sight of some kind when you're using ranged weapons (musket, long bow, etc.). As is, you can't tell where you're shooting.
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...Gotta love that intro music.
All music was a bit repetitive, if you made that music, can you add in extensions to it? If you didn't, you could remix it to make it longer...or just ask someone to do that.
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One last thing:
...Shouldn't there be like a scope or a crosshair or even a liner-upper thingy they use on revolvers for the bow? I mean there's a target, doesn't make sense that you would've had it without the use of some matter of accuracy equipment.
Certain skills should add in new things onto your character, like a scope for riflemen.
RIFLEMEN. AND NOW HE'S HERE TO RIFLE US. RIFLEFIFLEMEN.
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You need more skills, and to put a description of what the skills do. Oh, and having more of a difference between the various archetypes would be better. Other than that, I am looking forward to the game. PS: Good choice on the INT making MP use HIGHER, it lets people decide to be nukes with INT, sustained burn with WIS, or a hybrid.
I haven't noticed that adman, it was really keen of you to find that out! I really can't promise to change that anytime soon tho cause the game already got so much to fix, that this bug becomes only a tiny detail near the other huge monster bugs! =D
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When using a ranged weapon (or aiming with it) it should go into an over-the-shoulder view and give it a reticle showing what you're aiming at. from behind your character would get in the way.
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You should make it a multiplayer game when you actully fight and MAKE IT AN RPG you ashould play oblivion and get sme stuff from there
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Perhaps adding a menu to make it back to the character creator. Otherwise, I do like it, and am hoping to see it further developed.
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It would be great if we could go to a "test area" after we have created our character, so we could test our skills and weapons.
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This game has gone so far... but i cant get farther then to choose your type of guy. Any answers? This game is great though
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Also, not sure why the options start off hidden..? I can't see any benefit for the end user to have to click a box, to make some options appear. If it's there as a programming snippet you created, fair enough, but I don't think it adds anything. Quite the contrary tbh.
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Clicking frantically on the random options can mess things up... I have 3 weapons on my back, and one in each hand, lol. But yeah, shows promise, models are pretty good, and the animations are quite good too. Walk button doesn't work for me though, but I could see some animations when clicking the random buttons.
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Can't wait till the actual game is release 1st set of weapons 2 katanas/ set 2, 2 reverse katanas looks epic when they are al sheathed. :P
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also this was quoted from the creator's profile page: For those concerned about a game attached to Medieval Character Maker:
"Yes there will be a major, non-casual, multi/singleplayer game for you to use the character you made on it.
"I just posted the character creator earlier so people could give me a feedback if it is ready enough for the actual game.
"So fell free to comment here what you like/dislike and what you would like to see implemented.
"Im currently making the Stats Distribution System, wich will have direct influence on your character’s appearance.
"Keep checking the project often as I work on it daily.
"Thank you for your oppinions and high hopes on this project."
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If you wanna go the extra mile on weapon sets, you should include more, like shurikens and claymores. And probably add more combat stances to each wield. And the ability to "imbue" your character's weapons with magic would be awesome, too! And in a way, I agree with Themimic1013 when he says that you should try to make more authentic armor. But overall, this game is impressive, and i really hope you get to improve on this in the future!
Unfortunatelly making 3D graphics is my worse ability atm. As for adding new weapons and features, those will have to wait till the game is bug free and stable! =D
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This is just me, but if we're going medieval, the knights might not always want to wear a bulky helmet, but still get some head gear that does protect besides hats. I'm also not seeing dragon designs for the armors or clothing yet, but I'm betting you're trying to get them on the way. My last concern with the selection I would also be waiting for is leather based armor for the rangers since I see most rangers wear leather over cloth, plate, and chained armor.
I can't wait for more updates since this game is very good at its debut.
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A great game, you have some talent! But I do think a game to go along with it would be good. Maybe think about teaming up with another game developer and creating maybe a rpg. I'd think along the line of DND