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There is a hidden area in the forest that houses one of the best enemies in the game: its an archer (specifically an imperatum hunter) that uses his/her bow as a mealy weapon, because for some reason the enemy got given mealy skills. Priceless!
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An incredible game and one of the best flash RPG's I've played. The only issue I have is cases of lag, and that's probably just my own computer.
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Just when it could not get any better, are you planning on making a third? I will donate some money just for that cause
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QUEST: A LETTER TO A HUSBAND - HOW TO COMPLETE:
Go into Calderia City (not south Calderia), and follow a path to the left where there is a trigger/box that is red. Press it, open it (only opens if certain quests are complete...which means the last quest you'll have left that you cannot complete is the letter to husband quest). When it opens, accept the new MAIN STORY quest called "Demons in the East". Go around picking up the items. Now, remember the guard that wouldn't let you by to get to south gate Calderia? Click on him and you can pass. Enter the new city, go right toward the river, and beat the FIVE baddies (good idea to go pick up a few more quests around south Caleria, because you gain another companion who is a mage called Brendan). When you have Brendan, you can attack the five baddies fairly easily. Take them down, and behind them is a man/guard. Deliver the letter to him and you complete the A Letter to a Husband quest.
You are welcome.
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Merchant: Alright, you would need this weapon in order to save the world. However, I'm not giving it to you for free. Everything comes for a price. This thing costs 1K gold coins.
Voidslayer: ONE-THOUSAND GOLD COINS? IS MY PRESENCE NOT ENOUGH FOR YOU? I'M ON AN ADVENTURE TO SAVE THE WHOLE WORLD, YOU DAMN IDIOT!
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Is anyone else a little unsettled by how wide the wolves open their mouths? I feel like they're trying to swallow my soul.
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10/10 I haven't found many pc games this enjoyable. I've played through twice and enjoy the different character builds you can create. The only thing I could see adding to the game is random monster respawns. The endless forest is fine. But I wouldn't mind having some forced random encounters when traveling between places I've previously been to. The only other thing idea I would have is to have a rare item merchant. Have his items have good stats and abilities, but they cost a significant amount of money so you have more goals to play for at end game. This would also be nice so you don't have to travel to every city/merchant to try and see if there's any gear better than what the character has. Just some thoughts. Solid game. Can't wait for another hit!
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Kane says that "A man knows the Voidslayer has been to The Void himself and wishes to enter it as well." I'm not entirely sure what the antecedent to "himself" is, but if it's the Voidslayer, there's a bug. (My current character is female.)
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It's not saving my characters -.- idk why, i get to lvl ten and when i exit and come back, i try to load it and it says i'm lvl 1
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@allmybase: At least the bandits are not predating on the refugees...
@decaywolf: Perhaps you need another approach? All on willpower sounds unwise. Start over if you can't afford rebirth. Remember to use Alyss wisely. Skeletons are fragile, useful mostly as meat, ahem bone shields but summoning is expensive manawise. With all points on magic your basic blasts can do more damage. What level are you on anyway? Can't you advance elsewhere, towards Calderia and return to kill wolves later?
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By removing random encounters and refreshing health/mana before every encounter, you cut down on a lot of the fluff that fills most RPGs. And it works extremely well. Only (minor) complaints I have were 1) some difficulty returning to quest givers for rewards (maybe show them on the map) and 2) the mage could've used some more passives in the skill trees, since we can only bring 10 skills into battle. Great game, looking forward to number 3 if you plan on making it.
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How I'm supposed to play on legendary from the start? I've picked a necromancer wizard with all on willpower since magic doesn't seems to increase my healing nor summoning skeleton abillities. I've reached a point of where I've to defeat 3 small wolfies or 1 alpha wolfie and 2 smaller ones...
Thing is, they can 1 hit kill my skeleton or 2 hit kill my mage.
Yes, I could purchase a better gear, IF I HAD MORE MONEY, or I could wait to level up, IF THE ENEMIES COULD REPAWN. Since the enemies won't respawn and there's a limited amount of gold, how exactly I'm supposed to play on legendary since the beginning?
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Just a small correction (not attempting to be malicious, pedantic, etc.) the woman who gives the player the quest "Vultures" states that "bandits are praying on refugees" The word should be preying, as I don't think bandits are preforming religious acts on refugees.
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Good game, will replay even though the save game data got wiped. But that's my fault, there were enough notes on the game page to avoid this happening. :D
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It has been a very long time for me to have this fruitful RPG game experience. Thanks for those who had paid effort in developing this game :) Great credit for them! <3
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#Thouny : There is a requirements to equip something, one is the class (obvious), and other is status required, usually Warriors needing high Strength to equip better equipment, Agility for Rogue, and Magic for Mage.
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I keep finding those pieces of armour I can't give to anyone. This time I bought a “Savage Elite Steel Armor” for a hefty sum, but no one can wear it (I've got two mages, one rogue and one warrior on my team). Why?
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Great game !
Sometimes the health bars of the opponents overlap so I can't see how much health they have left. Also, it would be nice if the HP and MP of the respective character is shown at the skill bar, as it is a little bit hard to find and refer to the MP bars everytime.
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A great game. I just have one tiny issue. Abilities that do something understandably do less damage than a normal attack. The rogue skill cutthroat is unlocked at lvl 15, making it a high level skill. It costs a whopping 110 stamina to use, making it the most expensive skill in the entire game. On top of that it has a high cooldown of 8 turns.
So what do we get in return for this?
The attack itself does about 50% of a normal attack. The massive bleeding effect is only applied rarely. When the effect is resisted, you just wasted 110 stamina on a weak attack. And when the bleeding effect is applied, it does about 15-20 damage over 4 turns. That is 60-80 damage total. My rogue does that on a normal attack. This just doesn't pay back the cost. Comparing it to Blade Fury: 75 stamina, half the cooldown, gives a guaranteed 4 hit, and is easily combinable with Precision to do ~300+ damage.
Cutthroat is just beyond useless. But I'll forgive this one small thing in an otherwise great game.
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WinchesterLgbt the husban is calderia at the east of the center(you need the grand seer seal to enter that part of the town)